Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
VoidJungle
Scylla
Level 29
God Stats
4W - 0L
1,876 SR
Queue Stats
86W - 4L
2,169 Elo+
Party 2
Hou Yi
Hou Yi
shlumbo
Hou Yi
Level 157
God Stats
4W - 1L
2,023 SR
Queue Stats
67W - 5L
2,136 Elo+
Party 2
Team Averages
Level 113
1,800 SR
1,935 Elo+

VS

Team Averages
Level 95
1,554 SR
1,522 Elo+
Ullr
Ullr
Chestercules
Ullr
Level 126
God Stats
4W - 3L
1,741 SR
Queue Stats
106W - 79L
1,591 Elo+
Party 1
Discordia
Discordia
LazyAF91
Discordia
Level 58
God Stats
1W - 4L
1,356 SR
Queue Stats
185W - 212L
1,460 Elo+
Party 1
Hercules
Hercules
MarioREKT
Hercules
Level 102
God Stats
12W - 14L
1,566 SR
Queue Stats
97W - 97L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
6 / 1 / 9
9,105
759
8,685
12,061
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
VoidJungle
Scylla
14
10 / 4 / 6
9,622
802
10,874
7,845
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
shlumbo
Hou Yi
12
2 / 1 / 12
8,404
700
13,816
9,066
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,337
611
4,940
10,283
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LazyAF91
Discordia
11
2 / 5 / 2
7,767
647
5,770
7,029
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MarioREKT
Hercules
12
3 / 6 / 3
8,343
695
7,957
20,785
16,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
1
9
10.5
L
1
7
2
0.29
L
Discordia
LazyAF91
Discordia
2
5
2
0.6
L
Hercules
MarioREKT
Hercules
3
6
3
0.75
W
Scylla
VoidJungle
Scylla
10
4
6
3.25
W
Hou Yi
shlumbo
Hou Yi
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
18,667
28,972
Taken
38,097
12,045
Mitigated
21,703
10,087
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,685
1,981
437
5,099
12,061
5,430
408
2,922
8,817
0
25,810
L
4,940
1,585
0
516
10,283
3,413
0
4,452
5,510
0
19,348
L
Discordia
LazyAF91
Discordia
5,770
667
0
40
7,029
2,186
0
1,385
5,309
15,812
0
L
Hercules
MarioREKT
Hercules
7,957
1,775
0
3,800
20,785
16,104
0
4,543
15,532
0
16,421
W
Scylla
VoidJungle
Scylla
10,874
1,196
70
1,601
7,845
2,483
553
1,307
6,250
35,488
0
W
Hou Yi
shlumbo
Hou Yi
13,816
7,725
0
2,880
9,066
4,132
1,565
1,158
7,632
0
30,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
23,447
141
Minions Killed
84
9
Camps Cleared
0
607,758
Distance Traveled
582,240
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,105
759
35
3
2
209,843
2
L
Ullr
7,337
611
32
3
0
177,542
1
L
Discordia
7,767
647
39
3
0
198,900
2
L
Hercules
8,343
695
13
1
0
205,798
4
W
Scylla
9,622
802
70
6
4
200,758
1
W
Hou Yi
8,404
700
36
3
3
197,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role