Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aktinida
Neith
Level 142
God Stats
22W - 30L
1,514 SR
Queue Stats
124W - 116L
1,534 Elo+
Party 1
The Morrigan
The Morrigan
ImDemigod
The Morrigan
Level 108
God Stats
5W - 3L
1,689 SR
Queue Stats
253W - 229L
1,604 Elo+
Party 2
Osiris
Osiris
gaag2
Osiris
Level 117
God Stats
4W - 4L
1,356 SR
Queue Stats
642W - 619L
1,522 Elo+
Party 2
Kali
Kali
olta90
Kali
Level 108
God Stats
8W - 2L
1,628 SR
Queue Stats
91W - 78L
1,542 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,540 Elo+

VS

Team Averages
Level 100
1,590 SR
1,505 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Downzi
Cabrakan
Level 120
God Stats
3W - 4L
1,524 SR
Queue Stats
214W - 205L
1,517 Elo+
Solo
Vamana
Vamana
Jurasaurz
Vamana
Level 40
God Stats
2W - 2L
1,634 SR
Queue Stats
129W - 122L
1,498 Elo+
Solo
Discordia
Discordia
ShadowOfChaos69
Discordia
Level 102
God Stats
13W - 10L
1,643 SR
Queue Stats
132W - 145L
1,507 Elo+
Solo
Charybdis
Charybdis
Vinnie2325
Charybdis
Level 118
God Stats
5W - 3L
1,650 SR
Queue Stats
773W - 798L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 4 / 4
5,284
528
3,488
9,306
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Aktinida
Neith
9
1 / 1 / 1
5,636
564
5,173
5,148
976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ImDemigod
The Morrigan
11
3 / 2 / 5
6,273
627
4,381
5,295
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
gaag2
Osiris
11
2 / 0 / 0
5,852
585
4,560
6,704
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
olta90
Kali
11
5 / 0 / 2
6,643
664
6,601
5,112
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 4
5,046
505
2,511
8,443
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Downzi
Cabrakan
9
2 / 1 / 1
5,523
552
3,026
6,530
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Jurasaurz
Vamana
10
0 / 2 / 0
5,810
581
2,891
7,350
7,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ShadowOfChaos69
Discordia
9
2 / 5 / 2
5,547
555
5,553
5,846
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Vinnie2325
Charybdis
9
3 / 1 / 1
5,761
576
4,433
6,500
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
7
7
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
4
4
0.5
L
Ymir
 
Ymir
0
2
4
1
W
Neith
Aktinida
Neith
1
1
1
1.5
L
Cabrakan
Downzi
Cabrakan
2
1
1
2.5
W
The Morrigan
ImDemigod
The Morrigan
3
2
5
2.75
L
Vamana
Jurasaurz
Vamana
0
2
0
0
L
Discordia
ShadowOfChaos69
Discordia
2
5
2
0.6
L
Charybdis
Vinnie2325
Charybdis
3
1
1
3.5
W
Osiris
gaag2
Osiris
2
0
0
2
W
Kali
olta90
Kali
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
18,414
31,565
Taken
34,669
12,915
Mitigated
20,363
11,456
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,488
984
153
3,371
9,306
3,701
0
4,884
4,333
0
16,787
L
Ymir
 
Ymir
2,511
651
290
1,490
8,443
6,482
0
728
7,715
11,585
0
W
Neith
Aktinida
Neith
5,173
2,606
0
1,830
5,148
976
0
743
4,397
0
32,313
L
Cabrakan
Downzi
Cabrakan
3,026
470
0
2,755
6,530
3,341
0
724
5,806
26,325
0
W
The Morrigan
ImDemigod
The Morrigan
4,381
1,037
0
750
5,295
1,633
0
3,100
1,823
36,376
1,040
L
Vamana
Jurasaurz
Vamana
2,891
673
0
2,435
7,350
7,273
200
0
6,649
0
32,001
L
Discordia
ShadowOfChaos69
Discordia
5,553
445
0
804
5,846
1,630
0
1,857
3,957
31,512
0
L
Charybdis
Vinnie2325
Charybdis
4,433
2,366
0
2,522
6,500
1,637
0
0
6,500
0
33,936
W
Osiris
gaag2
Osiris
4,560
1,780
20
3,023
6,704
4,567
0
744
5,960
0
29,170
W
Kali
olta90
Kali
6,601
2,702
0
2,309
5,112
2,038
0
1,114
3,962
0
35,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
27,687
292
Minions Killed
287
0
Camps Cleared
0
1,018,076
Distance Traveled
984,875
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,284
528
28
3
0
192,050
6
L
Ymir
5,046
505
19
2
0
192,533
3
W
Neith
5,636
564
69
7
0
178,876
3
L
Cabrakan
5,523
552
59
6
0
209,180
1
W
The Morrigan
6,273
627
75
8
0
200,829
4
L
Vamana
5,810
581
83
8
0
192,944
2
L
Discordia
5,547
555
57
6
0
189,960
7
L
Charybdis
5,761
576
69
7
0
200,258
3
W
Osiris
5,852
585
57
6
0
217,145
4
W
Kali
6,643
664
63
6
0
229,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role