Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Playeur-_-FIFA-
Geb
Level 107
God Stats
3W - 3L
1,590 SR
Queue Stats
158W - 202L
1,324 Elo+
Solo
Nu Wa
Nu Wa
YAKUZA2494
Nu Wa
Level 65
God Stats
1W - 2L
1,533 SR
Queue Stats
2W - 6L
1,343 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,389 Elo+

VS

Team Averages
Level 152
1,462 SR
1,574 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Brazz Sama
Geb
Level 146
God Stats
2W - 2L
1,516 SR
Queue Stats
104W - 87L
1,577 Elo+
Party 1
Ra
Ra
akex11
Ra
Level 149
God Stats
4W - 1L
1,371 SR
Queue Stats
27W - 19L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 6 / 0
5,944
594
4,337
8,318
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
7,836
784
5,356
12,533
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
9
0 / 7 / 1
6,028
603
3,907
8,521
2,644
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
9 / 1 / 7
8,275
828
13,482
10,506
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 14
7,570
757
2,983
9,910
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ra
13
7 / 1 / 8
8,304
830
9,135
6,259
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
16
16
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
0
0.17
W
Chaac
 
Chaac
9
1
7
12.5
W
0
1
14
7
L
2
3
1
0.83
L
Nu Wa
0
7
1
0.07
W
Ra
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
25,600
29,372
Taken
26,675
16,613
Mitigated
20,692
3,575
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,337
75
0
1,124
8,318
3,707
0
3,411
4,524
0
13,086
W
Chaac
 
Chaac
13,482
2,171
0
4,968
10,506
8,359
219
3,664
6,739
0
24,215
W
2,983
291
553
1,656
9,910
9,890
0
3,125
6,402
8,997
0
L
5,356
311
0
1,572
12,533
10,262
0
4,495
7,419
15,526
0
L
Nu Wa
3,907
959
211
668
8,521
2,644
0
3,822
4,298
16,108
0
W
Ra
9,135
933
1,635
2,684
6,259
2,443
718
2,847
3,279
41,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,808
Gold Earned
24,149
71
Minions Killed
123
1
Camps Cleared
8
466,536
Distance Traveled
576,285
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,944
594
23
2
1
166,689
1
W
Chaac
8,275
828
31
3
3
190,862
1
W
Geb
7,570
757
12
1
1
196,104
2
L
Geb
7,836
784
23
2
0
158,952
0
L
Nu Wa
6,028
603
25
3
0
140,895
0
W
Ra
8,304
830
80
8
4
189,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role