Player Matchup

Sun Wukong
Sun Wukong
ArTuR200212
Sun Wukong
Level 76
God Stats
2W - 2L
1,341 SR
Queue Stats
139W - 129L
1,451 Elo+
Solo
Anubis
Anubis
IMaxximusl
Anubis
Level 159
God Stats
4W - 3L
1,628 SR
Queue Stats
973W - 783L
1,673 Elo+
Party 2
Cliodhna
Cliodhna
l-_LuChInOdDaUs_
Cliodhna
Level 148
God Stats
21W - 10L
1,727 SR
Queue Stats
1,116W - 890L
1,686 Elo+
Party 2
Ymir
Ymir
liukfero
Ymir
Level 108
God Stats
94W - 109L
1,487 SR
Queue Stats
392W - 383L
1,628 Elo+
Solo
Chiron
Chiron
xbrutalghost
Chiron
Level 120
God Stats
15W - 10L
1,586 SR
Queue Stats
394W - 404L
1,487 Elo+
Solo
Team Averages
Level 122
1,554 SR
1,585 Elo+

VS

Team Averages
Level 141
1,408 SR
1,503 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MovesLikeBaggi
Xbalanque
Level 140
God Stats
0W - 3L
1,240 SR
Queue Stats
100W - 93L
1,544 Elo+
Party 1
Set
Set
MovesLikeLao
Set
Level 147
God Stats
0W - 2L
1,314 SR
Queue Stats
204W - 192L
1,544 Elo+
Party 1
Yemoja
Yemoja
Ronnon-28
Yemoja
Level 129
God Stats
1W - 4L
1,485 SR
Queue Stats
216W - 217L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArTuR200212
Sun Wukong
14
1 / 3 / 3
7,753
517
5,460
12,940
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
IMaxximusl
Anubis
15
3 / 0 / 4
8,744
583
6,526
7,590
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 1 / 1
9,433
629
12,565
9,184
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
13
1 / 1 / 8
7,059
471
4,887
11,998
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
14
3 / 1 / 5
8,461
564
6,115
6,975
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 0
7,618
508
4,353
7,526
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 2
7,059
471
4,228
9,663
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
MovesLikeBaggi
Xbalanque
12
1 / 3 / 1
7,118
475
7,420
9,235
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 4 / 0
7,836
522
10,094
11,776
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Ronnon-28
Yemoja
9
0 / 4 / 2
6,249
417
2,258
9,058
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
0
0.25
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
W
Sun Wukong
ArTuR200212
Sun Wukong
1
3
3
0.83
W
Anubis
IMaxximusl
Anubis
3
0
4
5
L
Xbalanque
MovesLikeBaggi
Xbalanque
1
3
1
0.5
L
3
4
0
0.75
L
Yemoja
Ronnon-28
Yemoja
0
4
2
0.25
W
10
1
1
10.5
W
Ymir
1
1
8
5
W
Chiron
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
28,353
48,687
Taken
47,258
26,282
Mitigated
23,485
19,974
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,353
622
0
1,898
7,526
4,966
0
3,706
3,718
42,812
0
L
Morgan Le Fay
 
Morgan Le Fay
4,228
739
0
3,077
9,663
2,611
76
1,274
8,347
42,187
0
W
Sun Wukong
ArTuR200212
Sun Wukong
5,460
1,534
0
4,481
12,940
7,441
339
120
12,820
0
44,372
W
Anubis
IMaxximusl
Anubis
6,526
227
0
4,900
7,590
4,039
190
3,309
4,281
68,393
0
L
Xbalanque
MovesLikeBaggi
Xbalanque
7,420
2,903
0
2,415
9,235
2,016
0
907
8,170
0
53,846
L
10,094
5,446
0
3,734
11,776
7,641
712
1,523
9,382
0
52,573
L
Yemoja
Ronnon-28
Yemoja
2,258
672
1,760
2,597
9,058
6,251
25
3,476
5,474
10,763
0
W
12,565
2,530
0
4,454
9,184
3,461
0
2,923
6,261
0
80,304
W
Ymir
4,887
1,139
240
3,146
11,998
9,290
0
3,061
8,937
24,093
0
W
Chiron
6,115
2,507
641
2,112
6,975
2,051
0
1,426
5,549
0
60,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
35,880
535
Minions Killed
403
0
Camps Cleared
0
1,463,884
Distance Traveled
1,395,983
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,618
508
103
7
0
292,821
4
L
Morgan Le Fay
7,059
471
91
6
0
285,725
4
W
Sun Wukong
7,753
517
90
6
0
277,660
5
W
Anubis
8,744
583
143
10
0
265,604
5
L
Xbalanque
7,118
475
99
7
0
277,833
3
L
Set
7,836
522
90
6
0
282,050
5
L
Yemoja
6,249
417
20
1
0
257,554
6
W
Cliodhna
9,433
629
145
10
0
355,448
2
W
Ymir
7,059
471
31
2
0
281,448
3
W
Chiron
8,461
564
126
8
0
283,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role