Player Matchup

Awilix
Awilix
Lone_X-Spartan
Awilix
Level 150
God Stats
3W - 8L
1,418 SR
Queue Stats
330W - 354L
1,500 Elo+
Solo
Yemoja
Yemoja
Schwingerdinger
Yemoja
Level 156
God Stats
9W - 8L
1,589 SR
Queue Stats
912W - 966L
1,530 Elo+
Solo
Kukulkan
Kukulkan
nenoboywonder
Kukulkan
Level 160
God Stats
18W - 14L
1,605 SR
Queue Stats
936W - 975L
1,492 Elo+
Solo
Thanatos
Thanatos
svd bvy
Thanatos
Level 142
God Stats
5W - 6L
1,417 SR
Queue Stats
334W - 319L
1,483 Elo+
Solo
Camazotz
Camazotz
wifijun
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,426 Elo+
Solo
Team Averages
Level 130
1,506 SR
1,486 Elo+

VS

Team Averages
Level 117
1,427 SR
1,513 Elo+
Discordia
Discordia
ANotablyFlatLoli
Discordia
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 104L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
Kilithos
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,516 Elo+
Party 1
Hel
Hel
LamboLP7004
Hel
Level 122
God Stats
1W - 3L
1,201 SR
Queue Stats
360W - 337L
1,508 Elo+
Solo
Bacchus
Bacchus
Lauriana
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
RavenShadow
Sun Wukong
Level 144
God Stats
2W - 2L
1,435 SR
Queue Stats
218W - 247L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
13,897
662
18,305
23,724
12,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
0 / 3 / 13
11,343
540
11,132
25,580
34,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
nenoboywonder
Kukulkan
20
5 / 6 / 11
14,952
712
40,128
28,197
16,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
svd bvy
Thanatos
18
4 / 5 / 14
12,142
578
13,316
20,325
10,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
wifijun
Camazotz
20
4 / 6 / 11
12,977
618
14,136
30,206
26,479
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
10 / 4 / 10
14,627
697
36,963
19,586
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Kilithos
Erlang Shen
20
5 / 2 / 9
13,447
640
17,942
18,193
22,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 6 / 15
12,399
590
8,790
22,799
17,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Lauriana
Bacchus
20
2 / 6 / 19
12,878
613
16,301
30,727
63,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
RavenShadow
Sun Wukong
20
8 / 4 / 12
15,211
724
29,735
28,465
29,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
91
22
Kills
26
26
Deaths
22
57
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Discordia
10
4
10
3.75
W
Erlang Shen
Kilithos
Erlang Shen
5
2
9
4.75
W
1
6
15
1.42
W
Bacchus
Lauriana
Bacchus
2
6
19
1.92
L
9
6
8
2.17
W
Sun Wukong
RavenShadow
Sun Wukong
8
4
12
3.5
L
0
3
13
2.17
L
Kukulkan
nenoboywonder
Kukulkan
5
6
11
1.75
L
Thanatos
svd bvy
Thanatos
4
5
14
2.2
L
Camazotz
wifijun
Camazotz
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,017
Damage
109,731
128,032
Taken
119,770
100,658
Mitigated
142,204
69,619
Healing
59,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
36,963
1,499
4,471
4,685
19,586
9,894
2,857
8,926
10,464
84,147
0
W
Erlang Shen
Kilithos
Erlang Shen
17,942
6,523
3,693
5,010
18,193
22,528
938
7,527
10,295
1,103
27,099
W
8,790
659
13,541
9,579
22,799
17,409
569
13,033
9,509
28,039
0
W
Bacchus
Lauriana
Bacchus
16,301
1,303
2,440
2,537
30,727
63,210
657
7,574
22,514
26,168
0
L
18,305
5,108
3,408
4,697
23,724
12,981
868
10,494
13,230
0
31,994
W
Sun Wukong
RavenShadow
Sun Wukong
29,735
4,842
5,438
8,114
28,465
29,163
399
12,247
15,728
0
51,571
L
11,132
1,716
17,500
7,107
25,580
34,369
610
11,989
13,591
16,994
0
L
Kukulkan
nenoboywonder
Kukulkan
40,128
2,670
3,886
9,459
28,197
16,794
1,060
15,513
12,684
98,874
0
L
Thanatos
svd bvy
Thanatos
13,316
1,714
2,180
9,179
20,325
10,035
368
12,778
7,547
0
23,354
L
Camazotz
wifijun
Camazotz
14,136
3,107
929
11,274
30,206
26,479
64
11,869
18,337
0
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,311
Gold Earned
68,562
197
Minions Killed
201
0
Camps Cleared
0
1,763,388
Distance Traveled
1,984,622
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,627
697
91
4
0
385,382
0
W
Erlang Shen
13,447
640
34
2
0
425,568
1
W
Hel
12,399
590
35
2
0
355,248
1
W
Bacchus
12,878
613
11
1
0
405,397
3
L
Awilix
13,897
662
22
1
0
358,233
0
W
Sun Wukong
15,211
724
30
1
0
413,027
4
L
Yemoja
11,343
540
18
1
0
319,240
0
L
Kukulkan
14,952
712
113
5
0
334,447
3
L
Thanatos
12,142
578
20
1
0
391,640
4
L
Camazotz
12,977
618
24
1
0
359,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role