Player Matchup

Sun Wukong
Sun Wukong
CaltropsGoBrrrr
Sun Wukong
Level 160
God Stats
9W - 2L
1,882 SR
Queue Stats
154W - 84L
1,703 Elo+
Party 1
Artemis
Artemis
Duffinator
Artemis
Level 160
God Stats
24W - 11L
1,703 SR
Queue Stats
825W - 568L
1,687 Elo+
Solo
Nox
Nox
JoeyFromFriends
Nox
Level 66
God Stats
2W - 1L
1,595 SR
Queue Stats
42W - 8L
1,969 Elo+
Party 1
Serqet
Serqet
SlateBiscuit
Serqet
Level 142
God Stats
8W - 10L
1,589 SR
Queue Stats
309W - 243L
1,680 Elo+
Party 1
Sobek
Sobek
Trossy
Sobek
Level 125
God Stats
10W - 5L
1,835 SR
Queue Stats
391W - 271L
1,742 Elo+
Party 1
Team Averages
Level 131
1,721 SR
1,756 Elo+

VS

Team Averages
Level 137
1,619 SR
1,609 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Buttlescutt
Olorun
Level 157
God Stats
14W - 10L
1,617 SR
Queue Stats
853W - 799L
1,667 Elo+
Solo
Pele
Pele
Hazni
Pele
Level 125
God Stats
18W - 15L
1,622 SR
Queue Stats
306W - 279L
1,602 Elo+
Solo
Nox
Nox
I Vendi I
Nox
Level 157
God Stats
4W - 3L
1,623 SR
Queue Stats
378W - 357L
1,584 Elo+
Solo
Chronos
Chronos
dnomder
Chronos
Level 139
God Stats
32W - 33L
1,732 SR
Queue Stats
1,112W - 964L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaltropsGoBrrrr
Sun Wukong
10
0 / 0 / 1
5,511
689
3,227
4,859
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Duffinator
Artemis
10
5 / 0 / 0
6,325
791
2,710
2,228
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 0 / 2
5,336
667
1,231
1,716
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
9
3 / 0 / 2
5,349
669
2,661
4,284
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Trossy
Sobek
8
0 / 0 / 6
5,191
649
2,006
4,965
2,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 3 / 0
4,014
502
1,612
6,077
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
7
0 / 2 / 0
4,200
525
1,014
2,988
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
Hazni
Pele
9
0 / 2 / 0
4,875
609
1,437
4,932
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,853
607
931
2,025
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
dnomder
Chronos
9
0 / 1 / 0
5,150
644
4,213
6,291
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
L
Olorun
0
2
0
0
W
Sun Wukong
CaltropsGoBrrrr
Sun Wukong
0
0
1
0.5
W
Artemis
Duffinator
Artemis
5
0
0
5
L
Pele
Hazni
Pele
0
2
0
0
L
0
1
0
0
W
1
0
2
2
W
Serqet
3
0
2
4
W
Sobek
Trossy
Sobek
0
0
6
3
L
Chronos
dnomder
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
9,207
18,052
Taken
22,313
7,173
Mitigated
7,222
7,242
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,612
195
177
968
6,077
2,093
0
1,399
4,630
0
14,415
L
Olorun
1,014
351
0
638
2,988
881
0
598
2,390
17,726
2,727
W
Sun Wukong
CaltropsGoBrrrr
Sun Wukong
3,227
740
173
1,858
4,859
2,549
0
2,547
2,312
0
33,848
W
Artemis
Duffinator
Artemis
2,710
1,644
0
240
2,228
509
0
158
1,982
0
37,282
L
Pele
Hazni
Pele
1,437
644
0
2,353
4,932
1,211
0
720
4,212
0
26,495
L
931
179
0
776
2,025
555
0
474
1,551
29,005
0
W
1,231
362
0
711
1,716
510
0
362
1,354
31,151
0
W
Serqet
2,661
363
0
672
4,284
1,351
0
1,324
2,960
0
26,767
W
Sobek
Trossy
Sobek
2,006
227
1,172
2,416
4,965
2,254
0
1,006
3,813
8,897
0
L
Chronos
dnomder
Chronos
4,213
1,792
0
1,682
6,291
2,482
0
46
5,780
28,697
4,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
23,092
318
Minions Killed
287
0
Camps Cleared
0
892,471
Distance Traveled
780,620
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,014
502
27
3
0
158,243
2
L
Olorun
4,200
525
44
6
0
104,275
2
W
Sun Wukong
5,511
689
79
10
0
187,342
4
W
Artemis
6,325
791
86
11
0
146,564
2
L
Pele
4,875
609
75
9
0
198,371
4
L
Nox
4,853
607
61
8
0
148,084
3
W
Nox
5,336
667
77
10
0
162,042
2
W
Serqet
5,349
669
64
8
0
218,291
4
W
Sobek
5,191
649
12
2
0
178,232
3
L
Chronos
5,150
644
80
10
0
171,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role