Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
NewHaLiLiX
Ao Kuang
Gold III
Level 107
God Stats
9W - 14L
1,449 SR
Queue Stats
539W - 580L
1,531 MMR
Solo
Chaac
Chaac
Diamond II
PolandZus
Chaac
Diamond II
Level 160
God Stats
9W - 5L
1,710 SR
Queue Stats
79W - 63L
2,351 MMR
Solo
Fenrir
Fenrir
Silver II
Pwnanza
Fenrir
Silver II
Level 59
God Stats
8W - 4L
1,867 SR
Queue Stats
12W - 7L
1,545 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
TAKEAWAYOSTRICH
Jing Wei
Platinum IV
Level 136
God Stats
5W - 4L
1,677 SR
Queue Stats
356W - 357L
1,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,641 SR
1,728 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,614 SR
1,806 MMR
Thanatos
Thanatos
Gold I
JoIene
Thanatos
Gold I
Level 139
God Stats
51W - 50L
1,544 SR
Queue Stats
727W - 730L
1,609 MMR
Solo
Poseidon
Poseidon
Diamond III
TradingLegend
Poseidon
Diamond III
Level 56
God Stats
12W - 5L
1,754 SR
Queue Stats
81W - 53L
2,371 MMR
Solo
Merlin
Merlin
Diamond IV
Veilxnce
Merlin
Diamond IV
Level 122
God Stats
4W - 0L
1,533 SR
Queue Stats
149W - 138L
2,059 MMR
Solo
Izanami
Izanami
Silver II
Wilhelmp20
Izanami
Silver II
Level 123
God Stats
1W - 3L
1,623 SR
Queue Stats
4W - 5L
1,494 MMR
Solo
Ares
Ares
Gold II
syssyy
Ares
Gold II
Level 109
God Stats
13W - 11L
1,618 SR
Queue Stats
154W - 158L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 7 / 5
11,907
496
7,939
13,619
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
NewHaLiLiX
Ao Kuang
20
7 / 8 / 5
13,664
569
11,673
25,998
14,203
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
PolandZus
Chaac
20
3 / 2 / 3
13,292
554
11,280
21,511
26,650
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Pwnanza
Fenrir
19
5 / 6 / 4
11,990
500
11,208
27,935
29,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
19
1 / 6 / 5
11,781
491
6,683
16,688
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
MulanGebHeimdallr

VS

Bans
BastetTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JoIene
Thanatos
20
13 / 5 / 9
15,024
626
19,798
22,668
10,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
TradingLegend
Poseidon
20
3 / 4 / 6
17,505
729
14,050
14,570
6,077
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Veilxnce
Merlin
19
5 / 2 / 11
13,544
564
16,996
10,183
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Wilhelmp20
Izanami
20
4 / 3 / 7
14,336
597
14,368
14,830
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
syssyy
Ares
18
4 / 5 / 12
13,091
545
5,722
22,249
23,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
18
Kills
29
29
Deaths
19
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
7
5
0.64
W
Thanatos
JoIene
Thanatos
13
5
9
3.5
L
Ao Kuang
NewHaLiLiX
Ao Kuang
7
8
5
1.19
L
Chaac
PolandZus
Chaac
3
2
3
2.25
L
Fenrir
Pwnanza
Fenrir
5
6
4
1.17
L
Jing Wei
1
6
5
0.58
W
Poseidon
TradingLegend
Poseidon
3
4
6
1.5
W
Merlin
Veilxnce
Merlin
5
2
11
5.25
W
Izanami
Wilhelmp20
Izanami
4
3
7
2.5
W
Ares
syssyy
Ares
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
70,934
105,751
Taken
84,500
78,593
Mitigated
51,044
27,240
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,939
1,042
0
615
13,619
3,718
0
6,761
6,498
92,612
0
W
Thanatos
JoIene
Thanatos
19,798
7,221
0
17,626
22,668
10,810
2,120
7,674
14,775
0
108,209
L
Ao Kuang
NewHaLiLiX
Ao Kuang
11,673
3,075
0
8,287
25,998
14,203
0
8,535
17,127
93,831
0
L
Chaac
PolandZus
Chaac
11,280
1,607
0
8,607
21,511
26,650
0
8,847
11,957
344
111,459
L
Fenrir
Pwnanza
Fenrir
11,208
1,870
216
5,162
27,935
29,849
0
9,484
18,133
11,395
46,919
L
Jing Wei
6,683
5,901
0
4,353
16,688
4,173
1,258
1,390
15,268
0
91,506
W
Poseidon
TradingLegend
Poseidon
14,050
2,604
0
5,222
14,570
6,077
1,578
2,033
11,649
165,995
0
W
Merlin
Veilxnce
Merlin
16,996
1,103
229
4,136
10,183
4,469
794
5,018
5,054
86,250
0
W
Izanami
Wilhelmp20
Izanami
14,368
8,672
0
6,972
14,830
6,366
4,731
4,202
10,628
0
136,160
W
Ares
syssyy
Ares
5,722
32
0
4,361
22,249
23,322
235
3,890
16,173
30,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,634
Gold Earned
73,500
763
Minions Killed
841
0
Camps Cleared
0
2,329,582
Distance Traveled
2,415,925
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,907
496
182
8
0
431,782
3
W
Thanatos
15,024
626
143
6
0
485,042
0
L
Ao Kuang
13,664
569
127
5
0
464,564
1
L
Chaac
13,292
554
222
9
0
469,303
5
L
Fenrir
11,990
500
72
3
0
492,356
6
L
Jing Wei
11,781
491
160
7
0
471,577
4
W
Poseidon
17,505
729
313
13
0
579,139
4
W
Merlin
13,544
564
144
6
0
421,616
6
W
Izanami
14,336
597
206
9
0
447,783
12
W
Ares
13,091
545
35
1
0
482,345
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role