Player Matchup

Cerberus
Cerberus
Arandina
Cerberus
Level 105
God Stats
7W - 3L
1,639 SR
Queue Stats
123W - 131L
1,439 Elo+
Party 1
Bastet
Bastet
CollieDog
Bastet
Level 125
God Stats
1W - 2L
1,568 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Soppier32
Ah Muzen Cab
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
47W - 63L
1,307 Elo+
Solo
Scylla
Scylla
hitman637
Scylla
Level 116
God Stats
6W - 4L
1,626 SR
Queue Stats
56W - 61L
1,465 Elo+
Party 1
Izanami
Izanami
qweedicus
Izanami
Level 28
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 6L
1,158 Elo+
Party 4
Team Averages
Level 80
1,592 SR
1,344 Elo+

VS

Team Averages
Level 73
1,597 SR
1,439 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
EVIL ANGEL MEX
Chaac
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 29L
1,248 Elo+
Party 2
Ares
Ares
GMK XxSNIP3RZxX
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,275 Elo+
Party 2
Arachne
Arachne
MrRoGerYT
Arachne
Level 148
God Stats
3W - 3L
1,803 SR
Queue Stats
242W - 244L
1,657 Elo+
Solo
Merlin
Merlin
jayy_belloo
Merlin
Level 25
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arandina
Cerberus
16
0 / 3 / 13
10,026
668
8,160
18,114
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
CollieDog
Bastet
18
10 / 5 / 6
13,124
875
16,783
12,848
4,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Soppier32
Ah Muzen Cab
18
3 / 1 / 9
11,241
749
12,634
6,752
2,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
hitman637
Scylla
20
8 / 1 / 9
12,811
854
18,487
7,701
3,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
qweedicus
Izanami
18
4 / 2 / 9
11,372
758
14,648
11,617
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 4 / 5
11,835
789
16,467
18,718
7,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 3
9,208
614
7,429
19,872
14,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 4 / 2
9,481
632
4,290
16,090
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
MrRoGerYT
Arachne
15
4 / 4 / 0
10,459
697
6,856
12,857
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
1 / 5 / 4
9,892
659
5,245
11,381
4,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
25
Kills
11
12
Deaths
25
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
5
1.88
W
Cerberus
Arandina
Cerberus
0
3
13
2.17
W
Bastet
CollieDog
Bastet
10
5
6
2.6
L
1
8
3
0.31
L
0
4
2
0.25
L
Arachne
MrRoGerYT
Arachne
4
4
0
1
W
Ah Muzen Cab
Soppier32
Ah Muzen Cab
3
1
9
7.5
W
Scylla
hitman637
Scylla
8
1
9
12.5
L
Merlin
1
5
4
0.6
W
Izanami
qweedicus
Izanami
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,712
Damage
40,287
57,032
Taken
78,918
28,417
Mitigated
47,737
10,443
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,467
4,994
432
4,051
18,718
7,307
0
4,077
14,451
0
59,336
W
Cerberus
Arandina
Cerberus
8,160
425
0
3,486
18,114
14,166
435
3,533
14,581
37,584
0
W
Bastet
CollieDog
Bastet
16,783
4,145
0
1,717
12,848
4,354
0
2,042
10,806
0
31,949
L
7,429
560
414
4,080
19,872
14,989
0
7,674
11,705
315
25,599
L
4,290
96
423
1,650
16,090
15,102
0
6,555
9,057
21,843
0
L
Arachne
MrRoGerYT
Arachne
6,856
4,023
0
2,417
12,857
6,257
0
3,168
9,523
0
13,900
W
Ah Muzen Cab
Soppier32
Ah Muzen Cab
12,634
2,864
710
2,135
6,752
2,484
1,383
1,095
5,657
0
50,569
W
Scylla
hitman637
Scylla
18,487
2,365
0
2,160
7,701
3,028
1,013
1,521
6,180
60,361
0
L
Merlin
5,245
497
0
338
11,381
4,082
0
4,003
7,211
33,174
0
W
Izanami
qweedicus
Izanami
14,648
7,830
0
235
11,617
4,385
1,989
1,896
9,721
0
45,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
50,875
425
Minions Killed
314
9
Camps Cleared
7
1,447,824
Distance Traveled
1,189,520
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,835
789
111
7
5
266,369
3
W
Cerberus
10,026
668
93
6
1
291,811
2
W
Bastet
13,124
875
33
2
1
296,649
1
L
Chaac
9,208
614
45
3
0
225,735
0
L
Ares
9,481
632
42
3
0
262,412
0
L
Arachne
10,459
697
18
1
1
187,792
1
W
Ah Muzen Cab
11,241
749
88
6
1
288,727
1
W
Scylla
12,811
854
107
7
3
299,688
4
L
Merlin
9,892
659
98
7
1
247,212
1
W
Izanami
11,372
758
104
7
3
270,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role