Player Matchup

Bacchus
Bacchus
Iztacocelotl
Bacchus
Level 89
God Stats
6W - 4L
1,686 SR
Queue Stats
83W - 97L
1,427 Elo+
Party 1
Izanami
Izanami
Puddler57
Izanami
Level 59
God Stats
4W - 8L
1,493 SR
Queue Stats
96W - 112L
1,407 Elo+
Solo
Hun Batz
Hun Batz
RoadkillFound
Hun Batz
Level 52
God Stats
0W - 1L
1,325 SR
Queue Stats
16W - 20L
1,468 Elo+
Party 1
Nox
Nox
Srgt Succulent
Nox
Level 123
God Stats
9W - 7L
1,633 SR
Queue Stats
205W - 209L
1,449 Elo+
Party 1
Charybdis
Charybdis
kombat42
Charybdis
Level 25
God Stats
15W - 20L
1,434 SR
Queue Stats
15W - 20L
1,364 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,423 Elo+

VS

Team Averages
Level 53
1,560 SR
1,498 Elo+
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Infinity0016
Horus
Level 18
God Stats
5W - 1L
1,570 SR
Queue Stats
10W - 11L
1,331 Elo+
Party 2
Izanami
Izanami
KanadeWhite
Izanami
Level 147
God Stats
1W - 1L
1,466 SR
Queue Stats
62W - 50L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
meshidarn
Tsukuyomi
Level 43
God Stats
16W - 5L
1,587 SR
Queue Stats
39W - 32L
1,451 Elo+
Party 2
Ymir
Ymir
purpplemann
Ymir
Level 12
God Stats
3W - 2L
1,675 SR
Queue Stats
3W - 2L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iztacocelotl
Bacchus
16
1 / 5 / 1
9,213
419
4,221
16,750
13,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Puddler57
Izanami
15
1 / 8 / 0
9,484
431
3,884
15,957
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
RoadkillFound
Hun Batz
14
2 / 7 / 0
9,101
414
6,263
20,372
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 0
10,931
497
11,896
15,825
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
kombat42
Charybdis
14
1 / 8 / 0
9,182
417
2,182
17,558
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 1 / 7
15,525
706
23,702
7,498
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 7
11,070
503
4,764
15,786
10,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
KanadeWhite
Izanami
20
22 / 0 / 3
15,605
709
27,923
13,212
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
meshidarn
Tsukuyomi
18
2 / 3 / 6
12,012
546
3,902
13,604
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 18
11,662
530
4,262
17,448
20,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
7
Kills
35
35
Deaths
8
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
1
7
14.5
W
0
0
7
3.5
L
Bacchus
Iztacocelotl
Bacchus
1
5
1
0.3
W
Izanami
KanadeWhite
Izanami
22
0
3
23.5
L
Izanami
Puddler57
Izanami
1
8
0
0.13
L
Hun Batz
RoadkillFound
Hun Batz
2
7
0
0.29
L
2
7
0
0.29
L
Charybdis
kombat42
Charybdis
1
8
0
0.13
W
Tsukuyomi
meshidarn
Tsukuyomi
2
3
6
1.67
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,446
Damage
64,553
86,462
Taken
67,548
34,128
Mitigated
48,871
15,568
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,702
1,851
0
3,002
7,498
2,629
2,682
1,215
6,283
123,382
0
W
4,764
1,950
654
3,634
15,786
10,480
419
9,370
6,416
3,326
36,386
L
Bacchus
Iztacocelotl
Bacchus
4,221
208
256
2,245
16,750
13,270
0
3,616
12,975
55,852
0
W
Izanami
KanadeWhite
Izanami
27,923
19,866
0
8,530
13,212
5,890
10,777
1,882
11,330
0
164,269
L
Izanami
Puddler57
Izanami
3,884
2,760
0
2,185
15,957
3,984
0
2,748
13,100
0
66,264
L
Hun Batz
RoadkillFound
Hun Batz
6,263
1,853
0
3,602
20,372
5,983
0
6,206
13,836
0
56,275
L
11,896
1,415
0
3,662
15,825
6,219
4,275
3,521
12,123
70,223
0
L
Charybdis
kombat42
Charybdis
2,182
1,461
0
3,618
17,558
4,672
0
11,276
5,638
0
43,096
W
Tsukuyomi
meshidarn
Tsukuyomi
3,902
658
0
3,522
13,604
8,985
4,952
4,123
9,481
0
79,384
W
4,262
1,135
0
1,220
17,448
20,887
360
3,928
13,520
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
65,874
533
Minions Killed
676
0
Camps Cleared
0
1,792,114
Distance Traveled
2,175,396
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,525
706
201
9
0
445,764
3
W
Horus
11,070
503
91
4
0
395,737
3
L
Bacchus
9,213
419
81
4
0
447,002
2
W
Izanami
15,605
709
232
11
0
453,630
2
L
Izanami
9,484
431
121
6
0
301,106
2
L
Hun Batz
9,101
414
95
4
0
374,902
1
L
Nox
10,931
497
136
6
0
331,282
6
L
Charybdis
9,182
417
100
5
0
337,822
0
W
Tsukuyomi
12,012
546
140
6
0
455,304
2
W
Ymir
11,662
530
12
1
0
424,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role