Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aldairtheone
Gilgamesh
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,645 Elo+
Party 2
Scylla
Scylla
FancyTortuga
Scylla
Level 82
God Stats
0W - 2L
1,322 SR
Queue Stats
66W - 92L
1,352 Elo+
Solo
Kumbhakarna
Kumbhakarna
GillyGiligans
Kumbhakarna
Level 69
God Stats
0W - 1L
1,759 SR
Queue Stats
59W - 42L
1,472 Elo+
Party 2
Mercury
Mercury
PABLO1424567866
Mercury
Level 134
God Stats
8W - 14L
1,286 SR
Queue Stats
213W - 232L
1,375 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,469 Elo+

VS

Team Averages
Level 93
1,507 SR
1,397 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BiHalberd
Tiamat
Level 69
God Stats
6W - 4L
1,574 SR
Queue Stats
19W - 28L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
GayFlamberge
Sylvanus
Level 84
God Stats
2W - 1L
1,735 SR
Queue Stats
49W - 64L
1,324 Elo+
Party 1
Medusa
Medusa
NaejPierre53
Medusa
Level 108
God Stats
8W - 3L
1,561 SR
Queue Stats
335W - 350L
1,405 Elo+
Solo
Izanami
Izanami
pegui69
Izanami
Level 114
God Stats
3W - 3L
1,165 SR
Queue Stats
74W - 65L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 4 / 1
5,538
462
4,848
8,113
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Aldairtheone
Gilgamesh
13
4 / 0 / 1
7,087
591
7,466
9,725
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
9
1 / 4 / 0
5,641
470
3,485
7,287
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
GillyGiligans
Kumbhakarna
9
0 / 1 / 0
5,382
449
1,384
8,867
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,069
506
2,469
10,897
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 2 / 1
6,508
542
5,261
7,314
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
BiHalberd
Tiamat
12
4 / 0 / 1
7,423
619
4,493
4,100
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GayFlamberge
Sylvanus
11
1 / 0 / 7
7,043
587
5,075
7,084
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
0 / 4 / 1
6,726
561
6,260
8,052
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
pegui69
Izanami
13
4 / 0 / 2
7,257
605
7,305
7,506
2,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
1
0.13
W
Ravana
 
Ravana
3
2
1
1.75
L
Gilgamesh
Aldairtheone
Gilgamesh
4
0
1
4.5
W
Tiamat
BiHalberd
Tiamat
4
0
1
4.5
L
Scylla
1
4
0
0.25
W
Sylvanus
GayFlamberge
Sylvanus
1
0
7
4.5
L
Kumbhakarna
GillyGiligans
Kumbhakarna
0
1
0
0
W
Medusa
0
4
1
0.13
L
1
3
1
0.5
W
Izanami
pegui69
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
28,394
44,889
Taken
34,056
15,196
Mitigated
17,028
12,864
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,848
2,294
0
2,087
8,113
1,558
0
2,242
5,871
0
35,597
W
Ravana
 
Ravana
5,261
1,673
0
2,935
7,314
3,777
382
712
6,458
0
38,990
L
Gilgamesh
Aldairtheone
Gilgamesh
7,466
1,752
88
3,493
9,725
5,360
0
324
9,349
0
31,368
W
Tiamat
BiHalberd
Tiamat
4,493
43
0
1,444
4,100
1,710
867
1,687
2,374
29,405
0
L
Scylla
3,485
37
0
1,631
7,287
1,729
605
3,576
3,377
22,885
0
W
Sylvanus
GayFlamberge
Sylvanus
5,075
958
3,659
3,697
7,084
6,287
382
1,510
5,574
11,468
0
L
Kumbhakarna
GillyGiligans
Kumbhakarna
1,384
51
0
1,756
8,867
3,574
0
1,783
7,084
15,121
0
W
Medusa
6,260
1,979
0
832
8,052
2,819
540
0
7,441
0
36,056
L
2,469
1,050
0
3,809
10,897
2,975
1,055
1,205
9,640
0
28,676
W
Izanami
pegui69
Izanami
7,305
5,194
210
1,417
7,506
2,435
456
960
6,546
0
67,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
34,957
297
Minions Killed
355
0
Camps Cleared
0
1,195,338
Distance Traveled
1,162,627
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,538
462
71
6
0
220,184
1
W
Ravana
6,508
542
63
5
0
240,282
1
L
Gilgamesh
7,087
591
70
6
0
251,534
4
W
Tiamat
7,423
619
59
5
0
269,305
5
L
Scylla
5,641
470
53
4
0
227,277
2
W
Sylvanus
7,043
587
20
2
0
237,124
3
L
Kumbhakarna
5,382
449
37
3
0
222,111
1
W
Medusa
6,726
561
76
6
0
202,293
0
L
Mercury
6,069
506
66
6
0
274,232
4
W
Izanami
7,257
605
137
11
0
213,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role