Player Matchup

Gilgamesh
Gilgamesh
ItsDeny
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,515 Elo+
Party 1
Athena
Athena
Suspensious
Athena
Level 18
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Unfunding
Ah Puch
Level 105
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 1
Charybdis
Charybdis
plugavolie
Charybdis
Level 47
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 1
Team Averages
Level 52
1,590 SR
1,448 Elo+

VS

Team Averages
Level 60
1,570 SR
1,436 Elo+
Tiamat
Tiamat
ChiloopS
Tiamat
Level 18
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
LALO HALO 12
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
VaporishSergio
Ne Zha
Level 117
God Stats
0W - 1L
1,388 SR
Queue Stats
27W - 25L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
ZGEWinning14
Amaterasu
Level 45
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsDeny
Gilgamesh
16
13 / 1 / 6
10,290
1,029
14,551
9,990
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
13
4 / 2 / 7
8,743
874
5,229
9,021
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Unfunding
Ah Puch
15
4 / 2 / 12
9,507
951
11,296
7,165
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
plugavolie
Charybdis
12
1 / 4 / 5
7,760
776
3,677
6,703
2,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChiloopS
Tiamat
12
1 / 6 / 4
7,028
703
4,319
8,243
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 3
7,785
779
7,127
12,283
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 1
7,817
782
4,516
9,558
4,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
ZGEWinning14
Amaterasu
11
0 / 6 / 5
6,733
673
2,930
10,850
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
8
9
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ChiloopS
Tiamat
1
6
4
0.5
W
Gilgamesh
ItsDeny
Gilgamesh
13
1
6
16
L
3
4
3
1.13
W
Athena
4
2
7
3.75
W
Ah Puch
Unfunding
Ah Puch
4
2
12
5
L
4
6
1
0.75
L
Amaterasu
ZGEWinning14
Amaterasu
0
6
5
0.42
W
Charybdis
plugavolie
Charybdis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
18,892
32,879
Taken
40,934
25,170
Mitigated
29,473
8,282
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ChiloopS
Tiamat
4,319
150
0
912
8,243
4,781
0
3,139
4,986
16,296
0
W
Gilgamesh
ItsDeny
Gilgamesh
14,551
3,148
493
2,209
9,990
11,254
1,107
680
8,801
3,732
25,127
L
7,127
1,175
396
4,656
12,283
10,628
0
5,084
6,973
0
18,398
W
Athena
5,229
970
392
1,212
9,021
8,738
898
1,039
7,673
14,418
0
W
Ah Puch
Unfunding
Ah Puch
11,296
491
468
3,009
7,165
3,042
1,143
762
6,186
35,943
0
L
4,516
1,220
0
814
9,558
4,694
286
5,123
4,192
0
12,819
L
Amaterasu
ZGEWinning14
Amaterasu
2,930
912
531
1,514
10,850
9,370
101
5,161
5,505
0
9,937
W
Charybdis
plugavolie
Charybdis
3,677
1,911
0
499
6,703
2,136
1,788
2,041
4,449
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
29,363
144
Minions Killed
95
9
Camps Cleared
5
757,575
Distance Traveled
641,125
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,028
703
28
3
1
147,739
2
W
Gilgamesh
10,290
1,029
26
3
3
220,922
1
L
Chaac
7,785
779
35
4
1
179,312
2
W
Athena
8,743
874
16
2
2
176,691
0
W
Ah Puch
9,507
951
71
7
2
186,501
3
L
Ne Zha
7,817
782
20
2
1
145,588
1
L
Amaterasu
6,733
673
12
1
2
168,486
3
W
Charybdis
7,760
776
31
3
2
173,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role