Player Matchup

Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JalapenoBro
Odin
Level 102
God Stats
0W - 2L
1,334 SR
Queue Stats
125W - 151L
1,559 Elo+
Solo
Chang'e
Chang'e
REAL MOB
Chang'e
Level 147
God Stats
6W - 6L
1,679 SR
Queue Stats
323W - 323L
1,502 Elo+
Solo
Bastet
Bastet
xDeathGod666
Bastet
Level 84
God Stats
19W - 9L
1,601 SR
Queue Stats
79W - 61L
1,555 Elo+
Party 3
Atlas
Atlas
zZeroAngel
Atlas
Level 146
God Stats
1W - 3L
1,419 SR
Queue Stats
187W - 169L
1,495 Elo+
Party 3
Team Averages
Level 119
1,507 SR
1,522 Elo+

VS

Team Averages
Level 100
1,607 SR
1,599 Elo+
Osiris
Osiris
Durantula130
Osiris
Level 107
God Stats
6W - 9L
1,552 SR
Queue Stats
331W - 305L
1,568 Elo+
Party 1
Tiamat
Tiamat
MemorialCoin
Tiamat
Level 124
God Stats
14W - 12L
1,625 SR
Queue Stats
248W - 218L
1,618 Elo+
Party 2
Xbalanque
Xbalanque
SirPandaMoanium
Xbalanque
Level 86
God Stats
1W - 1L
1,527 SR
Queue Stats
144W - 110L
1,634 Elo+
Party 2
Da Ji
Da Ji
Zambehh
Da Ji
Level 88
God Stats
29W - 29L
1,551 SR
Queue Stats
239W - 225L
1,552 Elo+
Party 1
Geb
Geb
llHydell
Geb
Level 95
God Stats
26W - 9L
1,781 SR
Queue Stats
66W - 50L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 0 / 1
8,136
542
5,900
9,554
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 0
6,801
453
4,331
13,031
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
REAL MOB
Chang'e
9
0 / 3 / 1
6,318
421
3,139
7,108
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
12
2 / 2 / 0
7,304
487
5,437
8,639
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
11
1 / 0 / 1
6,693
446
3,410
10,928
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
5 / 1 / 2
8,569
571
10,089
9,037
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
15
2 / 0 / 1
8,747
583
6,297
3,998
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SirPandaMoanium
Xbalanque
13
0 / 3 / 1
7,482
499
6,482
8,081
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Zambehh
Da Ji
13
3 / 1 / 4
7,874
525
6,497
9,920
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
7,063
471
3,776
8,698
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
10
10
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
0
1
3.5
W
Osiris
5
1
2
6
L
0
5
0
0
W
Tiamat
2
0
1
2.5
L
Chang'e
REAL MOB
Chang'e
0
3
1
0.17
W
Xbalanque
SirPandaMoanium
Xbalanque
0
3
1
0.17
W
Da Ji
Zambehh
Da Ji
3
1
4
5
W
0
1
3
1.5
L
Bastet
2
2
0
1
L
Atlas
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
33,141
49,260
Taken
39,734
22,212
Mitigated
22,299
18,287
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,900
3,891
0
5,111
9,554
2,880
82
2,251
7,239
0
69,456
W
Osiris
10,089
3,876
0
2,634
9,037
8,932
296
593
8,438
0
44,573
L
4,331
1,357
0
2,270
13,031
7,429
195
70
12,208
1,382
34,185
W
Tiamat
6,297
573
0
2,322
3,998
1,811
42
1,111
2,834
64,855
0
L
Chang'e
REAL MOB
Chang'e
3,139
156
463
2,964
7,108
1,993
0
2,493
4,431
32,062
0
W
Xbalanque
SirPandaMoanium
Xbalanque
6,482
2,923
0
2,944
8,081
2,032
988
718
7,363
0
56,338
W
Da Ji
Zambehh
Da Ji
6,497
1,411
0
3,150
9,920
3,606
0
1,813
7,961
0
42,088
W
3,776
249
0
2,337
8,698
5,918
0
2,479
6,155
21,024
0
L
Bastet
5,437
1,564
0
3,546
8,639
2,822
0
728
7,783
0
39,471
L
Atlas
3,410
1,673
221
3,712
10,928
7,088
0
4,269
6,533
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
39,735
401
Minions Killed
463
0
Camps Cleared
0
1,359,783
Distance Traveled
1,482,435
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,136
542
141
9
0
282,008
0
W
Osiris
8,569
571
91
6
0
308,064
5
L
Odin
6,801
453
74
5
0
278,842
2
W
Tiamat
8,747
583
150
10
0
313,689
5
L
Chang'e
6,318
421
76
5
0
207,478
2
W
Xbalanque
7,482
499
113
8
0
237,209
4
W
Da Ji
7,874
525
76
5
0
304,730
0
W
Geb
7,063
471
33
2
0
318,743
6
L
Bastet
7,304
487
82
5
0
311,870
5
L
Atlas
6,693
446
28
2
0
279,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role