Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Athiiest
Arachne
Level 63
God Stats
2W - 1L
1,749 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 2
Discordia
Discordia
Mrs Dipperydot
Discordia
Level 10
God Stats
11W - 8L
1,702 SR
Queue Stats
18W - 21L
1,462 Elo+
Party 1
Zeus
Zeus
NukeyPooky
Zeus
Level 65
God Stats
81W - 69L
1,600 SR
Queue Stats
132W - 126L
1,556 Elo+
Party 2
Geb
Geb
vSkirzy
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,532 Elo+
Party 2
Team Averages
Level 65
1,610 SR
1,510 Elo+

VS

Team Averages
Level 76
1,492 SR
1,551 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Cdblarr
Athena
Level 84
God Stats
9W - 7L
1,648 SR
Queue Stats
57W - 46L
1,556 Elo+
Solo
Mulan
Mulan
Dragonblitz93
Mulan
Level 29
God Stats
3W - 3L
1,487 SR
Queue Stats
119W - 66L
1,595 Elo+
Party 3
Hachiman
Hachiman
Nero323
Hachiman
Level 89
God Stats
6W - 4L
1,322 SR
Queue Stats
249W - 171L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 5 / 6
7,489
1,070
6,138
8,710
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Athiiest
Arachne
13
3 / 3 / 1
7,627
1,090
3,571
6,613
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Mrs Dipperydot
Discordia
13
1 / 4 / 5
7,492
1,070
1,578
6,218
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 5
7,805
1,115
13,412
4,465
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
13
1 / 2 / 4
7,657
1,094
2,597
5,601
4,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

230

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 2 / 9
9,347
1,335
8,906
4,504
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
 
Nemesis
14
6 / 0 / 7
8,683
1,240
5,311
3,798
1,619
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Cdblarr
Athena
14
0 / 2 / 13
7,676
1,097
4,677
8,243
6,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 8
7,428
1,061
2,787
8,158
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Nero323
Hachiman
14
4 / 2 / 9
8,512
1,216
6,400
6,748
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
8
Kills
17
17
Deaths
8
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
6
0.8
W
Poseidon
 
Poseidon
6
2
9
5.25
W
Nemesis
 
Nemesis
6
0
7
9.5
L
Arachne
Athiiest
Arachne
3
3
1
1.17
W
Athena
Cdblarr
Athena
0
2
13
3.25
W
1
2
8
2.5
L
Discordia
Mrs Dipperydot
Discordia
1
4
5
0.88
W
Hachiman
Nero323
Hachiman
4
2
9
4.25
L
2
3
5
1.5
L
Geb
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
28,081
31,607
Taken
31,451
15,110
Mitigated
14,978
1,282
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,138
1,838
0
0
8,710
3,745
0
3,864
4,846
0
17,129
W
Poseidon
 
Poseidon
8,906
1,256
0
506
4,504
1,314
0
3,064
1,360
33,653
0
W
Nemesis
 
Nemesis
5,311
2,728
0
1,034
3,798
1,619
0
1,608
2,100
0
11,633
L
Arachne
Athiiest
Arachne
3,571
2,801
0
605
6,613
3,029
0
2,753
3,860
0
9,952
W
Athena
Cdblarr
Athena
4,677
839
0
0
8,243
6,874
0
2,560
5,511
18,321
0
W
2,787
483
0
783
8,158
3,371
0
5,807
2,101
1,198
11,245
L
Discordia
Mrs Dipperydot
Discordia
1,578
89
0
0
6,218
2,148
0
1,878
4,340
9,388
0
W
Hachiman
Nero323
Hachiman
6,400
4,471
0
1,359
6,748
1,800
0
3,812
2,792
0
19,820
L
13,412
600
0
128
4,465
1,747
0
3,369
1,096
32,113
0
L
Geb
2,597
351
0
549
5,601
4,441
0
1,981
3,620
9,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
41,646
116
Minions Killed
174
3
Camps Cleared
9
591,606
Distance Traveled
789,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,489
1,070
27
4
0
124,402
0
W
Poseidon
9,347
1,335
76
11
2
174,891
0
W
Nemesis
8,683
1,240
16
2
1
158,600
0
L
Arachne
7,627
1,090
16
2
1
126,972
1
W
Athena
7,676
1,097
29
4
0
151,624
0
W
Mulan
7,428
1,061
29
4
0
164,619
0
L
Discordia
7,492
1,070
14
2
0
117,474
0
W
Hachiman
8,512
1,216
24
3
6
139,849
0
L
Zeus
7,805
1,115
42
6
2
134,470
0
L
Geb
7,657
1,094
17
2
0
88,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role