Player Matchup

Da Ji
Da Ji
Frostystarts
Da Ji
Level 87
God Stats
22W - 24L
1,442 SR
Queue Stats
362W - 453L
1,347 Elo+
Party 2
Sobek
Sobek
K0X Kommando
Sobek
Level 106
God Stats
1W - 2L
1,411 SR
Queue Stats
285W - 307L
1,356 Elo+
Party 2
Atlas
Atlas
hellsdemonlord97
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,297 Elo+
Solo
Scylla
Scylla
wornpoem
Scylla
Level 95
God Stats
14W - 17L
1,428 SR
Queue Stats
154W - 209L
1,291 Elo+
Solo
Izanami
Izanami
xTOXIC STARx
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Team Averages
Level 68
1,456 SR
1,326 Elo+

VS

Team Averages
Level 60
1,425 SR
1,424 Elo+
Jing Wei
Jing Wei
DebeFRESH
Jing Wei
Level 85
God Stats
1W - 0L
1,182 SR
Queue Stats
9W - 11L
1,327 Elo+
Solo
Fenrir
Fenrir
Joshua Hicks5
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Geb
Geb
Seraph_Monsoon
Geb
Level 35
God Stats
18W - 15L
1,543 SR
Queue Stats
83W - 84L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
raging_waxwork8
Nu Wa
Level 103
God Stats
1W - 2L
1,501 SR
Queue Stats
341W - 394L
1,311 Elo+
Solo
Ra
Ra
valkoor_storm
Ra
Level 29
God Stats
2W - 2L
1,399 SR
Queue Stats
38W - 41L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 5
8,889
523
10,203
12,276
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 4 / 8
8,173
481
6,944
14,662
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 9
7,296
429
2,453
6,071
5,819
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
wornpoem
Scylla
1
0 / 0 / 0
3,332
196
0
649
113
Izanami
xTOXIC STARx
Izanami
12
5 / 3 / 6
8,042
473
11,107
8,569
2,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DebeFRESH
Jing Wei
12
4 / 4 / 2
8,083
475
5,784
10,385
2,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 6 / 1
8,919
525
9,362
15,353
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 7
8,014
471
4,197
10,325
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 2
8,224
484
3,643
5,628
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 7 / 4
6,474
381
2,326
6,259
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
13
13
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DebeFRESH
Jing Wei
4
4
2
1.25
L
10
6
5
2.08
W
7
6
1
1.25
L
5
4
8
2.25
W
1
1
7
4.5
L
3
0
9
7.5
W
1
6
2
0.33
W
0
7
4
0.29
L
Scylla
wornpoem
Scylla
0
0
0
0
L
Izanami
xTOXIC STARx
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
25,312
42,227
Taken
47,950
27,919
Mitigated
18,565
9,938
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DebeFRESH
Jing Wei
5,784
4,452
0
3,065
10,385
2,956
619
2,495
7,890
0
47,290
L
10,203
3,384
282
3,225
12,276
5,765
0
2,363
9,749
0
49,900
W
9,362
2,928
203
2,899
15,353
5,503
0
2,247
13,106
0
40,758
L
6,944
371
502
4,547
14,662
13,536
165
2,170
12,311
24,835
0
W
4,197
536
0
467
10,325
7,799
25
2,214
8,111
15,301
0
L
2,453
678
311
757
6,071
5,819
167
2,086
3,556
22,648
0
W
3,643
833
0
1,252
5,628
1,270
0
849
4,779
44,864
0
W
2,326
148
423
824
6,259
1,037
0
1,592
4,667
16,031
0
L
Scylla
wornpoem
Scylla
0
0
0
0
649
113
0
535
0
0
0
L
Izanami
xTOXIC STARx
Izanami
11,107
9,295
0
314
8,569
2,686
1,705
2,038
6,445
0
52,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
39,714
234
Minions Killed
258
0
Camps Cleared
0
1,235,103
Distance Traveled
1,426,413
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,083
475
67
4
0
309,091
5
L
Da Ji
8,889
523
75
4
0
308,754
4
W
Fenrir
8,919
525
66
4
0
333,280
2
L
Sobek
8,173
481
28
2
0
318,235
6
W
Geb
8,014
471
21
1
0
309,899
4
L
Atlas
7,296
429
34
2
0
309,225
1
W
Nu Wa
8,224
484
76
4
0
239,701
0
W
Ra
6,474
381
28
2
0
234,442
3
L
Scylla
3,332
196
0
0
0
0
0
L
Izanami
8,042
473
97
6
0
298,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role