Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AngelBlood1415
Athena
Level 91
God Stats
2W - 2L
1,464 SR
Queue Stats
74W - 83L
1,440 Elo+
Solo
He Bo
He Bo
undeadweeweesnap
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 1
Team Averages
Level 62
1,488 SR
1,434 Elo+

VS

Team Averages
Level 64
1,534 SR
1,468 Elo+
The Morrigan
The Morrigan
Agösden
The Morrigan
Level 129
God Stats
2W - 3L
1,372 SR
Queue Stats
29W - 23L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
Khiliy
Jormungandr
Level 35
God Stats
2W - 0L
1,694 SR
Queue Stats
14W - 18L
1,354 Elo+
Solo
Charybdis
Charybdis
lucianvelacia
Charybdis
Level 29
God Stats
1W - 1L
1,534 SR
Queue Stats
33W - 33L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
5,574
557
2,908
8,569
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 2 / 0
6,106
611
3,544
9,081
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 0
5,817
582
1,538
8,858
2,983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agösden
The Morrigan
12
5 / 0 / 5
7,815
782
6,770
3,137
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Khiliy
Jormungandr
12
3 / 0 / 5
7,215
722
6,088
4,583
3,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
lucianvelacia
Charybdis
11
2 / 0 / 7
7,156
716
8,222
4,448
1,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
The Morrigan
Agösden
The Morrigan
5
0
5
7.5
L
0
2
0
0
W
Jormungandr
Khiliy
Jormungandr
3
0
5
5.5
W
Charybdis
lucianvelacia
Charybdis
2
0
7
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,990
Damage
21,080
26,508
Taken
12,168
15,882
Mitigated
5,617
4,255
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,908
447
0
1,483
8,569
5,591
0
3,855
4,591
0
13,796
W
The Morrigan
Agösden
The Morrigan
6,770
1,087
0
1,154
3,137
987
0
1,806
1,242
26,870
0
L
3,544
495
47
1,751
9,081
7,308
0
4,059
4,862
9,429
0
W
Jormungandr
Khiliy
Jormungandr
6,088
1,701
0
395
4,583
3,126
0
2,141
2,344
18,967
0
W
Charybdis
lucianvelacia
Charybdis
8,222
4,120
0
1,728
4,448
1,504
1,108
1,625
2,618
0
26,997
L
1,538
88
45
929
8,858
2,983
72
4,821
3,849
17,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,497
Gold Earned
22,186
70
Minions Killed
134
1
Camps Cleared
9
495,374
Distance Traveled
525,593
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,574
557
27
3
0
194,680
2
W
The Morrigan
7,815
782
45
5
6
166,266
3
L
Athena
6,106
611
12
1
0
149,619
4
W
Jormungandr
7,215
722
29
3
1
180,629
0
W
Charybdis
7,156
716
60
6
2
178,698
2
L
He Bo
5,817
582
31
3
1
151,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role