Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cards4604
Hera
Level 64
God Stats
11W - 6L
1,634 SR
Queue Stats
141W - 139L
1,420 Elo+
Solo
Fenrir
Fenrir
MRHOODIES1313
Fenrir
Level 88
God Stats
1W - 4L
1,339 SR
Queue Stats
233W - 230L
1,435 Elo+
Solo
Athena
Athena
TheArchangel420
Athena
Level 89
God Stats
6W - 9L
1,510 SR
Queue Stats
205W - 220L
1,422 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,456 Elo+

VS

Team Averages
Level 82
1,403 SR
1,405 Elo+
Xing Tian
Xing Tian
Bahienbeno
Xing Tian
Level 99
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
MichausAE
Serqet
Level 82
God Stats
1W - 1L
1,237 SR
Queue Stats
83W - 92L
1,382 Elo+
Party 2
Hades
Hades
Rasquita100
Hades
Level 61
God Stats
32W - 39L
1,413 SR
Queue Stats
87W - 109L
1,335 Elo+
Party 2
Charybdis
Charybdis
Spiffy366
Charybdis
Level 67
God Stats
10W - 5L
1,522 SR
Queue Stats
86W - 108L
1,310 Elo+
Party 2
Chaac
Chaac
YYYsMan
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 3 / 2
6,162
474
3,953
7,617
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
 
Charybdis
9
1 / 2 / 0
5,746
442
6,459
7,373
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
11
2 / 3 / 1
6,756
520
3,534
5,610
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 1
7,067
544
7,306
10,103
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 4
6,514
501
5,732
16,310
11,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bahienbeno
Xing Tian
11
4 / 0 / 5
7,539
580
6,772
15,190
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
MichausAE
Serqet
11
4 / 2 / 1
6,982
537
5,128
7,933
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
6,929
533
3,316
7,216
2,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Spiffy366
Charybdis
12
3 / 2 / 3
6,854
527
7,161
7,544
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
YYYsMan
Chaac
13
3 / 3 / 0
7,406
570
6,136
9,829
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
16
16
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
2
0.67
L
Charybdis
 
Charybdis
1
2
0
0.5
W
Xing Tian
Bahienbeno
Xing Tian
4
0
5
6.5
L
Hera
2
3
1
0.83
L
5
3
1
1.83
W
Serqet
MichausAE
Serqet
4
2
1
2.25
W
2
2
2
1.5
W
Charybdis
Spiffy366
Charybdis
3
2
3
2.25
L
0
5
4
0.4
W
Chaac
YYYsMan
Chaac
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
28,513
47,013
Taken
47,712
23,965
Mitigated
23,885
13,945
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,953
1,814
62
1,721
7,617
3,870
472
306
6,877
0
25,307
L
Charybdis
 
Charybdis
6,459
3,092
0
2,196
7,373
1,910
520
1,546
5,827
0
30,165
W
Xing Tian
Bahienbeno
Xing Tian
6,772
1,229
485
5,673
15,190
10,599
687
2,152
12,998
20,637
0
L
Hera
3,534
372
0
1,233
5,610
1,915
225
2,344
3,266
37,569
0
L
7,306
2,306
171
3,401
10,103
4,722
0
1,992
7,954
0
37,722
W
Serqet
MichausAE
Serqet
5,128
2,032
0
2,031
7,933
2,451
0
2,475
5,366
0
26,398
W
3,316
475
84
3,024
7,216
2,627
322
2,560
4,490
30,648
0
W
Charybdis
Spiffy366
Charybdis
7,161
4,593
0
2,687
7,544
2,141
3,317
1,529
6,015
0
37,676
L
5,732
1,676
1,418
3,743
16,310
11,548
212
4,050
12,168
27,486
0
W
Chaac
YYYsMan
Chaac
6,136
1,208
103
4,989
9,829
6,067
990
252
9,577
3,333
46,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
35,710
291
Minions Killed
318
0
Camps Cleared
0
1,188,281
Distance Traveled
1,251,053
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,162
474
52
4
0
252,837
1
L
Charybdis
5,746
442
56
4
0
173,752
2
W
Xing Tian
7,539
580
18
1
0
264,072
0
L
Hera
6,756
520
82
6
0
249,722
5
L
Fenrir
7,067
544
66
5
0
265,286
6
W
Serqet
6,982
537
50
4
0
289,986
1
W
Hades
6,929
533
75
6
0
220,698
0
W
Charybdis
6,854
527
80
6
0
223,147
0
L
Athena
6,514
501
35
3
0
246,684
0
W
Chaac
7,406
570
95
7
0
253,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role