Player Matchup

Anubis
Anubis
AsesinoKS505
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 3
Neith
Neith
JxstDxnt
Neith
Level 23
God Stats
1W - 8L
1,458 SR
Queue Stats
7W - 13L
1,403 Elo+
Solo
Amaterasu
Amaterasu
Slam Marino
Amaterasu
Level 29
God Stats
1W - 3L
1,444 SR
Queue Stats
16W - 25L
1,306 Elo+
Solo
Susano
Susano
ThePrestige8113
Susano
Level 88
God Stats
0W - 2L
1,269 SR
Queue Stats
98W - 104L
1,402 Elo+
Solo
Ah Puch
Ah Puch
popeye5
Ah Puch
Level 37
God Stats
1W - 1L
1,439 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 3
Team Averages
Level 45
1,422 SR
1,463 Elo+

VS

Team Averages
Level 61
1,424 SR
1,350 Elo+
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DripPanGranule
Neith
Level 34
God Stats
1W - 6L
1,222 SR
Queue Stats
3W - 12L
1,278 Elo+
Solo
Odin
Odin
EVIL ANGEL MEX
Odin
Level 25
God Stats
1W - 2L
1,254 SR
Queue Stats
13W - 29L
1,232 Elo+
Party 2
Cerberus
Cerberus
GMK XxSNIP3RZxX
Cerberus
Level 64
God Stats
3W - 1L
1,643 SR
Queue Stats
15W - 29L
1,263 Elo+
Party 2
Nox
Nox
WillyChance
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 0
4,488
374
0
0
0
Neith
JxstDxnt
Neith
14
2 / 1 / 4
8,374
698
10,824
6,466
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Slam Marino
Amaterasu
16
4 / 1 / 1
8,345
695
3,831
7,990
7,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 4
8,230
686
6,928
8,813
3,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
popeye5
Ah Puch
7
0 / 0 / 0
4,488
374
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 4 / 2
8,559
713
2,902
8,859
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 1
8,803
734
3,754
4,718
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 1
7,388
616
1,236
6,266
5,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
14
0 / 1 / 1
8,296
691
3,031
10,245
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 3
9,230
769
7,829
6,784
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
6
6
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
4
2
0.75
L
Anubis
0
0
0
0
W
2
1
1
2.5
W
0
2
1
0.25
W
Cerberus
0
1
1
0.5
L
Neith
JxstDxnt
Neith
2
1
4
4
L
Amaterasu
Slam Marino
Amaterasu
4
1
1
4.5
L
2
4
4
1
W
2
0
3
3.5
L
Ah Puch
popeye5
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
18,752
23,269
Taken
36,872
13,741
Mitigated
24,517
3,067
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,902
680
0
3,252
8,859
4,330
2,170
0
8,859
0
13,186
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
3,754
2,629
0
905
4,718
1,469
141
0
4,718
0
22,553
W
1,236
288
408
444
6,266
5,907
853
0
6,266
0
11,870
W
Cerberus
3,031
258
382
2,373
10,245
10,319
914
0
10,245
26,405
0
L
Neith
JxstDxnt
Neith
10,824
4,616
0
1,145
6,466
3,133
0
2,725
3,741
0
30,625
L
Amaterasu
Slam Marino
Amaterasu
3,831
934
0
1,922
7,990
7,086
0
4,177
3,813
0
20,254
L
6,928
1,788
0
0
8,813
3,522
0
4,178
4,635
0
22,414
W
7,829
106
242
2,117
6,784
2,492
1,015
608
6,176
39,626
0
L
Ah Puch
popeye5
Ah Puch
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
42,276
126
Minions Killed
274
5
Camps Cleared
12
665,301
Distance Traveled
1,109,925
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,559
713
31
3
5
232,541
2
L
Anubis
4,488
374
0
0
0
0
0
W
Neith
8,803
734
57
5
3
234,528
4
W
Odin
7,388
616
33
3
0
197,718
0
W
Cerberus
8,296
691
72
6
0
217,043
0
L
Neith
8,374
698
58
5
2
236,909
0
L
Amaterasu
8,345
695
33
3
1
250,138
2
L
Susano
8,230
686
35
3
2
178,254
1
W
Nox
9,230
769
81
7
4
228,095
2
L
Ah Puch
4,488
374
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role