Player Matchup

Chronos
Chronos
Alsky97
Chronos
Level 98
God Stats
2W - 0L
1,597 SR
Queue Stats
30W - 13L
1,745 Elo+
Solo
Cu Chulainn
Cu Chulainn
AlteredFGxd
Cu Chulainn
Level 155
God Stats
1W - 0L
1,561 SR
Queue Stats
19W - 22L
1,383 Elo+
Solo
Susano
Susano
Sengetsu
Susano
Level 118
God Stats
5W - 5L
1,718 SR
Queue Stats
92W - 62L
1,673 Elo+
Solo
Neith
Neith
tooaddictive
Neith
Level 104
God Stats
1W - 1L
1,975 SR
Queue Stats
24W - 26L
1,617 Elo+
Solo
Team Averages
Level 119
1,713 SR
1,605 Elo+

VS

Team Averages
Level 45
1,595 SR
1,444 Elo+
Mulan
Mulan
RIPKennyAckerman
Mulan
Level 16
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
TTV_3DBoomer
Ra
Level 26
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 1
Izanami
Izanami
TheBearsTragedy
Izanami
Level 33
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 1
Sol
Sol
xItsShaded
Sol
Level 104
God Stats
0W - 2L
1,627 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alsky97
Chronos
14
3 / 1 / 6
9,236
924
2,939
5,337
2,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
AlteredFGxd
Cu Chulainn
14
3 / 3 / 6
9,189
919
8,486
9,404
7,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Sengetsu
Susano
14
2 / 1 / 8
9,338
934
5,536
7,054
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 5
10,070
1,007
10,979
4,941
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,583
758
2,326
11,527
8,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
7,481
748
2,465
6,232
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 3 / 3
7,277
728
2,286
6,239
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 3
8,082
808
5,725
8,575
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
Alsky97
Chronos
3
1
6
6
W
Cu Chulainn
AlteredFGxd
Cu Chulainn
3
3
6
2
L
2
6
0
0.33
W
Susano
Sengetsu
Susano
2
1
8
6
L
1
5
1
0.3
L
0
3
3
0.5
W
8
0
5
10.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
12,802
26,736
Taken
32,573
14,735
Mitigated
15,666
6,322
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Alsky97
Chronos
2,939
1,314
0
819
5,337
2,262
4,098
2,586
2,751
28,381
0
W
Cu Chulainn
AlteredFGxd
Cu Chulainn
8,486
650
0
1,380
9,404
7,714
41
2,351
7,053
6,137
22,610
L
2,326
461
0
340
11,527
8,027
0
1,893
9,634
0
15,028
W
Susano
Sengetsu
Susano
5,536
986
0
2,387
7,054
2,751
2,245
2,027
5,027
0
27,149
L
2,465
280
566
1,245
6,232
2,810
0
644
5,588
19,575
0
L
2,286
1,211
0
1,116
6,239
2,025
0
1,219
5,020
0
21,585
W
10,979
4,276
0
1,736
4,941
2,008
2,497
1,589
2,698
0
39,492
L
5,725
1,492
0
2,875
8,575
2,804
0
1,473
7,102
30,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
30,423
205
Minions Killed
164
13
Camps Cleared
10
810,489
Distance Traveled
676,617
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,236
924
61
6
4
186,712
2
W
Cu Chulainn
9,189
919
46
5
1
204,342
3
L
Mulan
7,583
758
25
3
0
148,927
0
W
Susano
9,338
934
41
4
2
209,545
0
L
Ra
7,481
748
43
4
3
164,895
3
L
Izanami
7,277
728
44
4
1
168,796
0
W
Neith
10,070
1,007
57
6
6
209,890
4
L
Sol
8,082
808
52
5
6
193,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role