Player Matchup

Baba Yaga
Baba Yaga
Gold IV
ELSALVALOLIS
Baba Yaga
Gold IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,747 MMR
Party 1
Achilles
Achilles
Platinum V
MadaraUltraMD
Achilles
Platinum V
Level 68
God Stats
4W - 0L
1,929 SR
Queue Stats
18W - 3L
1,944 MMR
Party 1
Odin
Odin
Platinum V
Ponsharelo
Odin
Platinum V
Level 159
God Stats
4W - 1L
1,749 SR
Queue Stats
48W - 14L
1,914 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,726 SR
1,868 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,670 SR
1,379 MMR
Zeus
Zeus
Bronze III
Bankai Sensei
Zeus
Bronze III
Level 159
God Stats
1W - 2L
1,865 SR
Queue Stats
4W - 7L
1,346 MMR
Solo
Terra
Terra
Silver III
Gaming_J09
Terra
Silver III
Level 139
God Stats
0W - 2L
1,569 SR
Queue Stats
15W - 23L
1,054 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Kieon8
Sun Wukong
Gold I
Level 159
God Stats
3W - 3L
1,577 SR
Queue Stats
147W - 153L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ELSALVALOLIS
Baba Yaga
13
4 / 0 / 7
9,067
756
14,254
8,739
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
MadaraUltraMD
Achilles
13
5 / 0 / 4
8,789
732
8,089
14,237
11,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 6
8,282
690
6,016
11,197
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeChaacThothGilgameshKumbhakarna

VS

Bans
AthenaArtioBaron SamediCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,826
569
8,757
4,034
1,100
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
9
0 / 5 / 0
7,310
609
5,341
11,365
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Kieon8
Sun Wukong
10
0 / 4 / 0
7,071
589
8,058
16,747
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baba Yaga
ELSALVALOLIS
Baba Yaga
4
0
7
7.5
L
Terra
0
5
0
0
L
Sun Wukong
Kieon8
Sun Wukong
0
4
0
0
W
Achilles
MadaraUltraMD
Achilles
5
0
4
7
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
22,156
34,173
Taken
32,146
24,455
Mitigated
23,342
11,868
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,757
719
0
434
4,034
1,100
0
1,857
1,986
23,296
0
W
Baba Yaga
ELSALVALOLIS
Baba Yaga
14,254
650
0
3,727
8,739
4,251
1,031
4,015
4,411
44,508
0
L
Terra
5,341
471
1,038
2,198
11,365
11,351
0
4,175
6,263
10,061
0
L
Sun Wukong
Kieon8
Sun Wukong
8,058
1,160
0
4,088
16,747
10,891
0
7,317
8,612
5,961
24,475
W
Achilles
MadaraUltraMD
Achilles
8,089
2,371
0
4,535
14,237
11,673
730
7,726
6,222
0
33,878
W
6,016
1,013
780
2,826
11,197
8,531
390
4,388
6,456
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
21,207
159
Minions Killed
114
8
Camps Cleared
3
743,118
Distance Traveled
597,474
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,826
569
55
5
2
172,840
6
W
Baba Yaga
9,067
756
61
5
4
249,469
4
L
Terra
7,310
609
10
1
0
209,812
5
L
Sun Wukong
7,071
589
49
4
1
214,822
1
W
Achilles
8,789
732
53
4
4
232,668
0
W
Odin
8,282
690
45
4
0
260,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role