Player Matchup

Bakasura
Bakasura
ItsDeny
Bakasura
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,550 Elo+
Party 1
Fafnir
Fafnir
SunKongWu
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,248 Elo+
Solo
Fenrir
Fenrir
Suspensious
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,584 Elo+
Party 1
Anhur
Anhur
Unfunding
Anhur
Level 105
God Stats
2W - 1L
1,465 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 1
Zeus
Zeus
plugavolie
Zeus
Level 47
God Stats
2W - 1L
1,522 SR
Queue Stats
19W - 27L
1,461 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,470 Elo+

VS

Team Averages
Level 74
1,471 SR
1,440 Elo+
Kumbhakarna
Kumbhakarna
Jimena
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,369 Elo+
Party 2
Artemis
Artemis
PressingNugsBoi
Artemis
Level 128
God Stats
5W - 3L
1,462 SR
Queue Stats
469W - 448L
1,521 Elo+
Party 3
Nike
Nike
TYR-HK
Nike
Level 26
God Stats
2W - 2L
1,696 SR
Queue Stats
70W - 75L
1,401 Elo+
Party 3
Tyr
Tyr
ZweetCarmel
Tyr
Level 46
God Stats
0W - 3L
1,199 SR
Queue Stats
182W - 187L
1,408 Elo+
Party 3
Chaac
Chaac
tigernado
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsDeny
Bakasura
20
14 / 5 / 13
14,315
795
22,412
23,843
15,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
SunKongWu
Fafnir
20
4 / 2 / 26
13,337
741
17,130
24,753
43,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
20
4 / 4 / 24
12,707
706
13,185
23,556
16,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Unfunding
Anhur
20
10 / 4 / 15
13,641
758
23,168
20,694
10,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 3 / 17
14,063
781
22,414
13,369
6,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jimena
Kumbhakarna
18
4 / 10 / 9
12,196
678
14,925
28,554
22,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 8 / 8
12,181
677
24,386
18,748
6,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
TYR-HK
Nike
19
5 / 7 / 8
12,215
679
12,663
21,519
11,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
2 / 9 / 10
11,333
630
15,096
20,630
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
tigernado
Chaac
19
1 / 8 / 12
11,153
620
12,386
22,602
18,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
65
42
Kills
18
18
Deaths
42
95
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ItsDeny
Bakasura
14
5
13
4.1
L
Kumbhakarna
Jimena
Kumbhakarna
4
10
9
0.85
L
6
8
8
1.25
W
Fafnir
SunKongWu
Fafnir
4
2
26
8.5
W
Fenrir
4
4
24
4
L
Nike
TYR-HK
Nike
5
7
8
1.29
W
Anhur
Unfunding
Anhur
10
4
15
4.38
L
2
9
10
0.78
W
10
3
17
6.17
L
Chaac
tigernado
Chaac
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,309
Damage
79,456
106,215
Taken
112,053
92,752
Mitigated
73,831
41,901
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ItsDeny
Bakasura
22,412
14,427
4,168
9,248
23,843
15,315
428
3,594
19,968
0
24,247
L
Kumbhakarna
Jimena
Kumbhakarna
14,925
748
1,116
4,452
28,554
22,364
79
7,984
19,458
35,004
0
L
24,386
11,407
1,287
3,614
18,748
6,854
861
7,467
10,651
0
46,913
W
Fafnir
SunKongWu
Fafnir
17,130
3,929
1,804
6,198
24,753
43,835
872
2,637
21,590
36,055
0
W
Fenrir
13,185
4,399
1,133
3,156
23,556
16,915
1,433
3,496
18,393
0
20,791
L
Nike
TYR-HK
Nike
12,663
1,384
1,339
2,866
21,519
11,139
432
8,058
12,262
0
23,430
W
Anhur
Unfunding
Anhur
23,168
13,460
1,925
7,790
20,694
10,630
1,684
3,157
17,250
0
48,657
L
15,096
4,299
3,174
3,494
20,630
15,340
0
7,041
12,276
0
24,659
W
22,414
3,507
2,954
3,525
13,369
6,057
2,023
2,041
11,138
48,267
0
L
Chaac
tigernado
Chaac
12,386
2,308
298
3,317
22,602
18,134
488
8,994
12,994
0
27,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,063
Gold Earned
59,078
164
Minions Killed
137
0
Camps Cleared
0
1,567,029
Distance Traveled
1,384,366
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,315
795
23
1
0
360,205
0
L
Kumbhakarna
12,196
678
28
2
0
241,703
0
L
Artemis
12,181
677
43
2
0
259,136
4
W
Fafnir
13,337
741
30
2
0
333,005
0
W
Fenrir
12,707
706
16
1
0
308,869
2
L
Nike
12,215
679
20
1
0
313,364
1
W
Anhur
13,641
758
43
2
0
276,054
0
L
Tyr
11,333
630
19
1
0
291,341
0
W
Zeus
14,063
781
52
3
0
288,896
0
L
Chaac
11,153
620
27
2
0
278,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role