Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Flamdingo
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,558 Elo+
Party 1
Tiamat
Tiamat
ItsAk
Tiamat
Level 152
God Stats
3W - 5L
1,339 SR
Queue Stats
109W - 112L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
MeIiodus
Sun Wukong
Level 104
God Stats
3W - 1L
1,632 SR
Queue Stats
27W - 27L
1,473 Elo+
Party 1
Artemis
Artemis
NimeTan
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,464 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,512 Elo+

VS

Team Averages
Level 74
1,535 SR
1,483 Elo+
Cernunnos
Cernunnos
DrPremier
Cernunnos
Level 53
God Stats
1W - 1L
1,714 SR
Queue Stats
16W - 20L
1,441 Elo+
Party 2
Ares
Ares
Huntsmane
Ares
Level 121
God Stats
0W - 1L
1,569 SR
Queue Stats
8W - 10L
1,420 Elo+
Solo
Neith
Neith
Premieress
Neith
Level 47
God Stats
9W - 10L
1,614 SR
Queue Stats
16W - 20L
1,441 Elo+
Party 2
Ra
Ra
mothman781
Ra
Level 104
God Stats
4W - 6L
1,341 SR
Queue Stats
314W - 315L
1,543 Elo+
Solo
Hel
Hel
zuzurip
Hel
Level 45
God Stats
1W - 3L
1,438 SR
Queue Stats
302W - 288L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 2 / 10
12,009
1,092
15,302
11,054
4,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Flamdingo
Cerberus
18
4 / 2 / 12
11,188
1,017
10,971
16,368
19,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
ItsAk
Tiamat
18
6 / 0 / 9
11,457
1,042
22,954
7,760
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MeIiodus
Sun Wukong
17
2 / 0 / 9
10,408
946
9,154
12,186
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
NimeTan
Artemis
17
0 / 1 / 7
9,727
884
7,583
4,892
1,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

242

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrPremier
Cernunnos
16
2 / 4 / 2
10,002
909
9,169
14,049
4,909
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
16
2 / 2 / 2
10,003
909
11,571
14,173
17,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
0 / 4 / 4
9,575
870
10,316
15,878
7,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 5 / 3
9,679
880
10,301
12,239
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hel
16
1 / 4 / 4
10,018
911
8,151
12,504
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
19
Kills
5
5
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
10
6
L
Cernunnos
DrPremier
Cernunnos
2
4
2
0.75
W
Cerberus
Flamdingo
Cerberus
4
2
12
5
L
Ares
2
2
2
1.5
W
Tiamat
ItsAk
Tiamat
6
0
9
10.5
W
Sun Wukong
MeIiodus
Sun Wukong
2
0
9
6.5
W
Artemis
NimeTan
Artemis
0
1
7
3.5
L
Neith
0
4
4
0.5
L
0
5
3
0.3
L
Hel
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,964
Damage
49,508
52,260
Taken
68,843
40,627
Mitigated
41,957
13,653
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,302
10,721
0
2,807
11,054
4,122
0
5,226
5,828
0
40,257
L
Cernunnos
DrPremier
Cernunnos
9,169
5,575
11
1,355
14,049
4,909
0
4,827
8,824
0
20,780
W
Cerberus
Flamdingo
Cerberus
10,971
312
0
3,856
16,368
19,253
0
9,967
6,401
24,280
0
L
Ares
11,571
176
0
0
14,173
17,716
0
6,917
6,687
19,121
0
W
Tiamat
ItsAk
Tiamat
22,954
751
255
3,406
7,760
5,480
0
4,492
3,268
42,406
0
W
Sun Wukong
MeIiodus
Sun Wukong
9,154
1,205
0
2,315
12,186
9,978
0
7,865
4,321
111
24,604
W
Artemis
NimeTan
Artemis
7,583
2,571
0
1,014
4,892
1,794
0
2,473
2,419
0
26,891
L
Neith
10,316
4,484
368
3,513
15,878
7,108
0
5,834
9,575
0
25,849
L
10,301
475
1,795
2,536
12,239
5,372
0
6,407
5,175
50,954
0
L
Hel
8,151
86
6,944
4,994
12,504
6,852
0
8,014
3,842
34,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
49,277
257
Minions Killed
245
8
Camps Cleared
8
1,110,922
Distance Traveled
1,103,816
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,009
1,092
68
6
5
197,163
0
L
Cernunnos
10,002
909
19
2
4
206,552
0
W
Cerberus
11,188
1,017
53
5
0
223,345
0
L
Ares
10,003
909
14
1
2
233,476
0
W
Tiamat
11,457
1,042
46
4
2
243,852
1
W
Sun Wukong
10,408
946
40
4
1
239,554
2
W
Artemis
9,727
884
50
5
0
207,008
1
L
Neith
9,575
870
44
4
0
204,656
2
L
Ra
9,679
880
101
9
2
231,614
0
L
Hel
10,018
911
67
6
0
227,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role