Player Matchup

Kukulkan
Kukulkan
Mythos Garm
Kukulkan
Level 32
God Stats
1W - 1L
1,358 SR
Queue Stats
4W - 11L
1,154 Elo+
Party 2
Bellona
Bellona
PPR Juggalo
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
PsycheWarden
Bacchus
Level 14
God Stats
0W - 4L
1,188 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 2
Team Averages
Level 16
1,349 SR
1,314 Elo+

VS

Team Averages
Level 68
1,462 SR
1,310 Elo+
Atlas
Atlas
ChejoTortuga
Atlas
Level 41
God Stats
7W - 5L
1,537 SR
Queue Stats
47W - 75L
1,248 Elo+
Party 1
Mercury
Mercury
HypnotixStare
Mercury
Level 118
God Stats
9W - 13L
1,532 SR
Queue Stats
108W - 132L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SRFPichigo
Morgan Le Fay
Level 46
God Stats
9W - 11L
1,316 SR
Queue Stats
48W - 84L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mythos Garm
Kukulkan
13
3 / 9 / 2
9,695
693
12,951
14,621
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
PPR Juggalo
Bellona
10
0 / 9 / 3
7,516
537
2,821
15,192
12,165
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
PsycheWarden
Bacchus
11
1 / 7 / 4
8,899
636
6,297
18,383
17,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 23
10,369
741
6,752
17,329
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
15
9 / 1 / 16
10,917
780
14,045
8,367
3,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SRFPichigo
Morgan Le Fay
15
14 / 1 / 11
11,285
806
17,699
12,452
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
4
Kills
25
25
Deaths
5
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
W
Mercury
9
1
16
17
L
Kukulkan
Mythos Garm
Kukulkan
3
9
2
0.44
L
Bellona
PPR Juggalo
Bellona
0
9
3
0.17
L
Bacchus
PsycheWarden
Bacchus
1
7
4
0.43
W
Morgan Le Fay
SRFPichigo
Morgan Le Fay
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
38,496
48,196
Taken
38,148
34,455
Mitigated
20,725
2,527
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,752
2,682
0
5,554
17,329
12,775
140
8,394
8,282
17,528
0
W
Mercury
14,045
8,168
0
1,480
8,367
3,219
1,119
4,010
4,357
0
51,446
L
Kukulkan
Mythos Garm
Kukulkan
12,951
728
0
1,918
14,621
4,938
0
8,674
5,636
38,971
0
L
Bellona
PPR Juggalo
Bellona
2,821
1,159
0
287
15,192
12,165
0
5,468
9,419
0
6,105
L
Bacchus
PsycheWarden
Bacchus
6,297
398
180
142
18,383
17,352
0
9,454
8,464
18,278
0
W
Morgan Le Fay
SRFPichigo
Morgan Le Fay
17,699
3,317
301
4,841
12,452
4,731
956
7,724
4,728
35,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
32,571
88
Minions Killed
124
0
Camps Cleared
10
715,593
Distance Traveled
755,229
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,369
741
13
1
0
232,529
1
W
Mercury
10,917
780
70
5
7
279,381
7
L
Kukulkan
9,695
693
64
5
0
211,094
0
L
Bellona
7,516
537
6
0
0
246,526
0
L
Bacchus
8,899
636
18
1
0
257,973
2
W
Morgan Le Fay
11,285
806
41
3
3
243,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role