Player Matchup

Tsukuyomi
Tsukuyomi
Silver V
SniperBlack18
Tsukuyomi
Silver V
Level 62
God Stats
5W - 7L
1,551 SR
Queue Stats
6W - 14L
1,180 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 62
1,551 SR
1,180 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 120
1,401 SR
532 MMR
Bakasura
Bakasura
Bronze IV
N0M5T3R_Official
Bakasura
Bronze IV
Level 120
God Stats
6W - 23L
1,401 SR
Queue Stats
203W - 971L
532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SniperBlack18
Tsukuyomi
16
4 / 0 / 0
9,836
894
10,401
7,578
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetKaliCliodhnaIzanamiAh Muzen Cab

VS

Bans
BellonaChironHadesChronosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,733
703
2,604
14,258
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Tsukuyomi
SniperBlack18
Tsukuyomi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,401
Damage
2,604
7,578
Taken
14,258
6,440
Mitigated
9,685
1,810
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,604
1,844
0
4,502
14,258
9,685
0
537
12,701
0
25,515
W
Tsukuyomi
SniperBlack18
Tsukuyomi
10,401
2,944
0
1,810
7,578
6,440
1,031
695
6,803
0
61,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,836
Gold Earned
7,733
132
Minions Killed
69
6
Camps Cleared
5
236,391
Distance Traveled
230,092
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,733
703
69
6
5
230,092
4
W
Tsukuyomi
9,836
894
132
12
6
236,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role