Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BVHAMrd3
Medusa
Level 87
God Stats
5W - 4L
1,616 SR
Queue Stats
361W - 343L
1,472 Elo+
Solo
Mulan
Mulan
Be_Killing
Mulan
Level 105
God Stats
14W - 8L
1,666 SR
Queue Stats
233W - 218L
1,532 Elo+
Solo
Merlin
Merlin
Golden-Wolf-333
Merlin
Level 109
God Stats
22W - 23L
1,561 SR
Queue Stats
85W - 62L
1,580 Elo+
Solo
Bakasura
Bakasura
Soul7502
Bakasura
Level 109
God Stats
1W - 3L
1,373 SR
Queue Stats
1,079W - 1,092L
1,514 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,520 Elo+

VS

Team Averages
Level 105
1,565 SR
1,546 Elo+
Thoth
Thoth
Ch0P5z
Thoth
Level 158
God Stats
22W - 13L
1,715 SR
Queue Stats
536W - 415L
1,657 Elo+
Party 1
Tiamat
Tiamat
SlapPunchpro
Tiamat
Level 66
God Stats
55W - 54L
1,545 SR
Queue Stats
373W - 377L
1,447 Elo+
Party 2
Fenrir
Fenrir
atomicrewind
Fenrir
Level 54
God Stats
5W - 8L
1,367 SR
Queue Stats
262W - 267L
1,504 Elo+
Party 2
Khepri
Khepri
extremeMAYHEM5
Khepri
Level 157
God Stats
14W - 9L
1,646 SR
Queue Stats
560W - 465L
1,606 Elo+
Party 1
Mulan
Mulan
user1627
Mulan
Level 88
God Stats
8W - 8L
1,551 SR
Queue Stats
295W - 294L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 7 / 2
8,861
886
5,559
14,595
6,161
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BVHAMrd3
Medusa
15
0 / 5 / 3
8,562
856
7,605
10,036
3,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
15
2 / 5 / 2
9,217
922
4,666
12,778
6,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 2
9,074
907
9,949
6,128
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Soul7502
Bakasura
15
1 / 7 / 3
9,118
912
9,672
16,046
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

168

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ch0P5z
Thoth
17
10 / 1 / 7
11,590
1,159
21,175
3,832
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
16
3 / 0 / 16
9,807
981
11,370
6,545
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
5 / 3 / 10
10,033
1,003
4,634
8,546
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 14
11,712
1,171
5,751
8,566
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
user1627
Mulan
16
2 / 1 / 15
9,684
968
12,965
12,502
8,769
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
5
Kills
25
25
Deaths
5
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
L
Medusa
BVHAMrd3
Medusa
0
5
3
0.3
L
Mulan
2
5
2
0.6
W
Thoth
Ch0P5z
Thoth
10
1
7
13.5
L
1
1
2
2
W
Tiamat
3
0
16
11
L
Bakasura
Soul7502
Bakasura
1
7
3
0.36
W
Fenrir
5
3
10
3.33
W
5
0
14
12
W
Mulan
user1627
Mulan
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
55,895
59,583
Taken
39,991
24,492
Mitigated
30,704
7,329
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,559
119
168
3,306
14,595
6,161
0
9,289
4,776
22,268
0
L
Medusa
BVHAMrd3
Medusa
7,605
2,391
305
421
10,036
3,121
0
6,040
3,539
0
26,803
L
Mulan
4,666
394
0
883
12,778
6,526
0
7,067
5,068
0
17,180
W
Thoth
Ch0P5z
Thoth
21,175
161
0
561
3,832
1,391
0
610
2,792
61,057
0
L
9,949
361
0
560
6,128
1,789
0
4,147
1,708
41,192
0
W
Tiamat
11,370
522
0
827
6,545
4,460
0
2,551
3,685
22,007
0
L
Bakasura
Soul7502
Bakasura
9,672
7,450
0
1,686
16,046
6,895
0
9,696
5,684
0
16,451
W
Fenrir
4,634
1,169
0
606
8,546
5,861
0
4,360
4,186
0
8,665
W
5,751
471
0
1,807
8,566
10,223
0
3,532
5,034
16,820
0
W
Mulan
user1627
Mulan
12,965
2,268
22
2,062
12,502
8,769
0
4,455
7,322
0
19,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
52,826
199
Minions Killed
191
9
Camps Cleared
5
952,900
Distance Traveled
956,544
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,861
886
50
5
1
157,962
0
L
Medusa
8,562
856
30
3
0
218,243
1
L
Mulan
9,217
922
32
3
1
175,935
3
W
Thoth
11,590
1,159
113
11
1
183,936
3
L
Merlin
9,074
907
59
6
1
201,354
0
W
Tiamat
9,807
981
30
3
2
204,263
0
L
Bakasura
9,118
912
28
3
6
199,406
0
W
Fenrir
10,033
1,003
15
2
1
200,493
0
W
Khepri
11,712
1,171
15
2
0
187,627
1
W
Mulan
9,684
968
18
2
1
180,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role