Player Matchup

Danzaburou
Danzaburou
CrAzY AccUr4Cy
Danzaburou
Level 38
God Stats
4W - 3L
1,346 SR
Queue Stats
5W - 5L
1,351 Elo+
Solo
He Bo
He Bo
Gripchik
He Bo
Level 28
God Stats
4W - 1L
1,727 SR
Queue Stats
27W - 40L
1,320 Elo+
Party 1
Discordia
Discordia
IceeFlame101
Discordia
Level 75
God Stats
7W - 4L
1,544 SR
Queue Stats
137W - 146L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
UnworthyDova
Jing Wei
Level 17
God Stats
2W - 0L
1,362 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
iNaav
Gilgamesh
Level 29
God Stats
3W - 5L
1,416 SR
Queue Stats
54W - 63L
1,366 Elo+
Party 1
Team Averages
Level 37
1,479 SR
1,363 Elo+

VS

Team Averages
Level 64
1,372 SR
1,394 Elo+
Hun Batz
Hun Batz
AKA_DCreech
Hun Batz
Level 136
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 2
Thor
Thor
TheBadd3stBunny
Thor
Level 3
God Stats
0W - 3L
1,130 SR
Queue Stats
2W - 9L
1,214 Elo+
Party 3
Artemis
Artemis
ValeriaA2815
Artemis
Level 15
God Stats
14W - 12L
1,586 SR
Queue Stats
18W - 20L
1,557 Elo+
Party 3
Merlin
Merlin
WilderTarsier18
Merlin
Level 147
God Stats
0W - 2L
1,374 SR
Queue Stats
19W - 28L
1,515 Elo+
Party 3
Bellona
Bellona
unclecurt14
Bellona
Level 17
God Stats
12W - 24L
1,253 SR
Queue Stats
24W - 63L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrAzY AccUr4Cy
Danzaburou
20
17 / 5 / 21
14,771
1,231
24,948
20,989
8,054
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Gripchik
He Bo
20
2 / 7 / 25
12,094
1,008
10,029
15,000
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
IceeFlame101
Discordia
20
12 / 1 / 29
14,218
1,185
32,255
10,521
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
UnworthyDova
Jing Wei
20
6 / 6 / 24
12,998
1,083
12,238
16,583
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
iNaav
Gilgamesh
20
11 / 4 / 20
13,394
1,116
14,897
16,636
9,839
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AKA_DCreech
Hun Batz
19
9 / 11 / 8
14,322
1,194
25,824
23,401
8,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 12 / 10
10,663
889
4,044
20,010
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ValeriaA2815
Artemis
19
1 / 6 / 13
11,717
976
7,879
15,157
5,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 2 / 4
15,432
1,286
28,035
11,716
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
unclecurt14
Bellona
18
0 / 17 / 12
10,960
913
9,496
32,479
16,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
70
48
Kills
23
23
Deaths
48
119
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AKA_DCreech
Hun Batz
9
11
8
1.18
W
Danzaburou
CrAzY AccUr4Cy
Danzaburou
17
5
21
5.5
W
He Bo
Gripchik
He Bo
2
7
25
2.07
W
Discordia
IceeFlame101
Discordia
12
1
29
26.5
L
0
12
10
0.42
W
Jing Wei
UnworthyDova
Jing Wei
6
6
24
3
L
Artemis
ValeriaA2815
Artemis
1
6
13
1.25
L
13
2
4
7.5
W
Gilgamesh
iNaav
Gilgamesh
11
4
20
5.25
L
Bellona
unclecurt14
Bellona
0
17
12
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,367
Damage
75,278
79,729
Taken
102,763
32,497
Mitigated
42,734
11,873
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AKA_DCreech
Hun Batz
25,824
6,018
0
349
23,401
8,827
0
10,060
13,177
0
45,751
W
Danzaburou
CrAzY AccUr4Cy
Danzaburou
24,948
13,457
0
7,038
20,989
8,054
0
4,756
16,233
0
49,334
W
He Bo
Gripchik
He Bo
10,029
1,557
123
641
15,000
5,226
0
6,907
8,093
23,220
0
W
Discordia
IceeFlame101
Discordia
32,255
2,520
0
823
10,521
3,673
0
4,783
5,738
66,025
0
L
4,044
1,692
0
10
20,010
8,221
0
7,535
12,435
0
15,459
W
Jing Wei
UnworthyDova
Jing Wei
12,238
11,422
0
800
16,583
5,705
0
5,748
10,835
0
25,214
L
Artemis
ValeriaA2815
Artemis
7,879
3,284
0
549
15,157
5,485
0
5,272
9,885
0
28,730
L
28,035
1,116
0
1,606
11,716
4,061
0
5,591
6,085
74,941
0
W
Gilgamesh
iNaav
Gilgamesh
14,897
4,717
619
1,829
16,636
9,839
0
5,841
10,795
0
36,768
L
Bellona
unclecurt14
Bellona
9,496
3,284
0
560
32,479
16,140
0
13,294
18,897
0
22,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,475
Gold Earned
63,094
240
Minions Killed
241
11
Camps Cleared
4
1,103,355
Distance Traveled
1,146,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,322
1,194
45
4
2
246,892
0
W
Danzaburou
14,771
1,231
53
4
2
209,307
0
W
He Bo
12,094
1,008
39
3
0
191,835
0
W
Discordia
14,218
1,185
86
7
2
244,413
0
L
Thor
10,663
889
24
2
2
214,057
0
W
Jing Wei
12,998
1,083
22
2
5
234,958
0
L
Artemis
11,717
976
32
3
0
228,289
0
L
Merlin
15,432
1,286
126
11
0
229,880
0
W
Gilgamesh
13,394
1,116
40
3
2
222,842
0
L
Bellona
10,960
913
14
1
0
227,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role