Player Matchup

Horus
Horus
ItsBZcuh
Horus
Level 48
God Stats
6W - 2L
1,777 SR
Queue Stats
15W - 18L
1,392 Elo+
Party 1
Janus
Janus
Paperhead
Janus
Level 107
God Stats
2W - 0L
1,580 SR
Queue Stats
43W - 44L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Sniper_Perri
Cthulhu
Level 81
God Stats
1W - 0L
1,829 SR
Queue Stats
15W - 14L
1,498 Elo+
Party 1
Anhur
Anhur
Xx1Shizznit1xX
Anhur
Level 26
God Stats
4W - 0L
1,893 SR
Queue Stats
12W - 10L
1,469 Elo+
Party 1
Team Averages
Level 66
1,770 SR
1,476 Elo+

VS

Team Averages
Level 103
1,552 SR
1,460 Elo+
Nemesis
Nemesis
StubbyGuy
Nemesis
Level 144
God Stats
0W - 1L
1,478 SR
Queue Stats
24W - 36L
1,443 Elo+
Party 2
Mulan
Mulan
WillyumJpeg
Mulan
Level 16
God Stats
2W - 4L
1,549 SR
Queue Stats
2W - 4L
1,457 Elo+
Party 2
Olorun
Olorun
is300
Olorun
Level 124
God Stats
0W - 4L
1,605 SR
Queue Stats
25W - 32L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
sasathe
Jormungandr
Level 126
God Stats
0W - 2L
1,577 SR
Queue Stats
20W - 27L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItsBZcuh
Horus
18
1 / 1 / 18
12,622
701
8,316
15,657
16,543
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Paperhead
Janus
20
14 / 1 / 11
15,243
847
28,322
9,494
4,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sniper_Perri
Cthulhu
20
8 / 5 / 14
14,060
781
19,542
19,844
23,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 6 / 7
12,891
716
8,211
13,041
5,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
StubbyGuy
Nemesis
19
5 / 5 / 3
12,725
707
11,277
17,809
13,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 9 / 1
11,253
625
8,567
24,354
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
is300
Olorun
17
2 / 8 / 1
11,400
633
5,257
16,474
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
sasathe
Jormungandr
17
3 / 6 / 4
11,711
651
15,769
21,158
26,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
27
Kills
12
13
Deaths
28
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
ItsBZcuh
Horus
1
1
18
10
W
Janus
Paperhead
Janus
14
1
11
19.5
W
Cthulhu
Sniper_Perri
Cthulhu
8
5
14
3
L
Nemesis
StubbyGuy
Nemesis
5
5
3
1.3
L
2
9
1
0.28
W
4
6
7
1.25
L
Olorun
is300
Olorun
2
8
1
0.31
L
Jormungandr
sasathe
Jormungandr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,391
Damage
40,870
58,036
Taken
79,795
50,678
Mitigated
69,008
13,844
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ItsBZcuh
Horus
8,316
3,610
4,311
5,762
15,657
16,543
665
3,903
10,967
3,607
19,890
W
Janus
Paperhead
Janus
28,322
2,711
0
0
9,494
4,561
810
4,259
4,928
79,997
0
W
Cthulhu
Sniper_Perri
Cthulhu
19,542
1,384
153
1,718
19,844
23,724
215
6,664
12,552
47,545
0
L
Nemesis
StubbyGuy
Nemesis
11,277
5,161
0
2,705
17,809
13,547
413
10,832
6,576
0
55,203
L
8,567
1,464
0
1,763
24,354
22,079
890
13,729
10,282
0
29,227
W
8,211
6,071
0
1,900
13,041
5,850
2,112
5,201
7,209
0
44,741
L
Olorun
is300
Olorun
5,257
3,320
512
4,171
16,474
6,492
176
12,353
3,939
42,081
0
L
Jormungandr
sasathe
Jormungandr
15,769
2,290
0
1,864
21,158
26,890
514
11,051
9,319
43,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,816
Gold Earned
47,089
267
Minions Killed
256
14
Camps Cleared
11
1,384,363
Distance Traveled
1,149,181
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,622
701
17
1
1
359,495
0
W
Janus
15,243
847
120
7
6
379,095
2
W
Cthulhu
14,060
781
61
3
0
364,222
1
L
Nemesis
12,725
707
96
5
4
345,633
1
L
Mulan
11,253
625
50
3
2
262,294
2
W
Anhur
12,891
716
69
4
7
281,551
1
L
Olorun
11,400
633
65
4
5
248,303
1
L
Jormungandr
11,711
651
45
3
0
292,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role