Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Furler
Tiamat
Level 160
God Stats
27W - 22L
1,635 SR
Queue Stats
345W - 324L
1,601 Elo+
Solo
Hou Yi
Hou Yi
RaginKJin
Hou Yi
Level 159
God Stats
5W - 1L
1,781 SR
Queue Stats
237W - 230L
1,530 Elo+
Solo
Team Averages
Level 136
1,583 SR
1,526 Elo+

VS

Team Averages
Level 115
1,499 SR
1,561 Elo+
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lawndoe
Nemesis
Level 158
God Stats
5W - 4L
1,584 SR
Queue Stats
284W - 278L
1,556 Elo+
Solo
Ullr
Ullr
MumOak
Ullr
Level 148
God Stats
105W - 115L
1,615 SR
Queue Stats
506W - 431L
1,607 Elo+
Party 2
Hun Batz
Hun Batz
cheezpizza1
Hun Batz
Level 102
God Stats
0W - 2L
1,294 SR
Queue Stats
23W - 13L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 1 / 2
6,336
634
4,885
8,028
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
 
Awilix
9
6 / 5 / 2
6,009
601
6,095
8,006
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
9
0 / 0 / 6
5,513
551
4,190
6,351
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Furler
Tiamat
10
1 / 0 / 4
6,121
612
3,507
4,301
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
RaginKJin
Hou Yi
11
6 / 0 / 1
6,281
628
5,408
4,522
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 2 / 0
6,099
610
4,235
4,729
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
 
Nox
6
0 / 4 / 0
4,336
434
1,537
7,070
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Lawndoe
Nemesis
8
0 / 4 / 3
5,050
505
4,144
8,324
2,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
MumOak
Ullr
9
0 / 1 / 0
5,128
513
2,523
5,262
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
cheezpizza1
Hun Batz
8
3 / 5 / 1
5,380
538
3,667
8,296
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
2
4
W
Awilix
 
Awilix
6
5
2
1.4
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
Ra
 
Ra
3
2
0
1.5
L
Nox
 
Nox
0
4
0
0
W
Tiamat
Furler
Tiamat
1
0
4
3
L
Nemesis
Lawndoe
Nemesis
0
4
3
0.38
L
Ullr
MumOak
Ullr
0
1
0
0
W
Hou Yi
RaginKJin
Hou Yi
6
0
1
6.5
L
Hun Batz
cheezpizza1
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
16,106
31,208
Taken
33,681
18,424
Mitigated
10,403
12,354
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,885
530
90
4,639
8,028
8,475
0
0
8,028
0
35,769
W
Awilix
 
Awilix
6,095
2,413
0
1,950
8,006
2,382
0
2,376
5,630
0
26,930
W
Kuzenbo
 
Kuzenbo
4,190
1,502
0
1,847
6,351
4,324
8
1,587
4,764
16,653
0
L
Ra
 
Ra
4,235
1,093
128
1,559
4,729
1,649
0
2,273
2,456
39,256
0
L
Nox
 
Nox
1,537
381
0
1,324
7,070
2,681
0
2,153
4,917
9,320
0
W
Tiamat
Furler
Tiamat
3,507
327
0
1,822
4,301
1,965
90
1,661
2,640
43,018
0
L
Nemesis
Lawndoe
Nemesis
4,144
1,375
0
1,943
8,324
2,701
0
301
7,435
0
21,494
L
Ullr
MumOak
Ullr
2,523
782
0
1,690
5,262
1,330
0
1,524
3,738
0
33,998
W
Hou Yi
RaginKJin
Hou Yi
5,408
2,783
0
2,006
4,522
1,278
0
148
4,374
0
38,423
L
Hun Batz
cheezpizza1
Hun Batz
3,667
1,171
0
2,823
8,296
2,042
0
1,446
6,789
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
25,993
326
Minions Killed
276
0
Camps Cleared
0
988,392
Distance Traveled
892,698
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,336
634
71
7
0
206,672
4
W
Awilix
6,009
601
53
5
0
206,697
2
W
Kuzenbo
5,513
551
28
3
0
201,367
0
L
Ra
6,099
610
89
9
0
196,523
3
L
Nox
4,336
434
14
1
0
157,903
0
W
Tiamat
6,121
612
93
9
0
188,273
5
L
Nemesis
5,050
505
52
5
0
183,328
3
L
Ullr
5,128
513
81
8
0
166,505
3
W
Hou Yi
6,281
628
81
8
0
185,383
3
L
Hun Batz
5,380
538
40
4
0
188,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role