Player Matchup

Cerberus
Cerberus
Mystigen117
Cerberus
Level 69
God Stats
36W - 27L
1,568 SR
Queue Stats
174W - 178L
1,368 Elo+
Party 2
Chiron
Chiron
PKG_Horty
Chiron
Level 103
God Stats
24W - 28L
1,439 SR
Queue Stats
502W - 556L
1,398 Elo+
Solo
Arachne
Arachne
SubzeroKilledYou
Arachne
Level 50
God Stats
28W - 19L
1,615 SR
Queue Stats
154W - 180L
1,402 Elo+
Party 2
Zeus
Zeus
TheSmokeBot
Zeus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 195L
1,425 Elo+
Solo
Achilles
Achilles
oG ALCATRAZ
Achilles
Level 63
God Stats
1W - 1L
1,616 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,461 Elo+

VS

Team Averages
Level 105
1,434 SR
1,358 Elo+
Chiron
Chiron
ARchit3KT
Chiron
Level 127
God Stats
1W - 3L
1,153 SR
Queue Stats
293W - 303L
1,379 Elo+
Solo
Sobek
Sobek
BiHalberd
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,319 Elo+
Party 1
Achilles
Achilles
GayFlamberge
Achilles
Level 84
God Stats
3W - 1L
1,668 SR
Queue Stats
49W - 64L
1,309 Elo+
Party 1
Scylla
Scylla
T-Silly-OG
Scylla
Level 123
God Stats
1W - 0L
1,331 SR
Queue Stats
25W - 31L
1,376 Elo+
Solo
Da Ji
Da Ji
shinigami_kills
Da Ji
Level 120
God Stats
6W - 6L
1,519 SR
Queue Stats
133W - 135L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mystigen117
Cerberus
13
2 / 6 / 3
8,825
420
6,364
18,979
8,902
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
PKG_Horty
Chiron
13
1 / 7 / 4
8,705
415
10,233
17,077
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 2
10,777
513
10,930
17,765
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 1
9,548
455
8,371
14,724
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
oG ALCATRAZ
Achilles
14
0 / 8 / 1
8,502
405
5,936
21,910
16,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ARchit3KT
Chiron
17
6 / 0 / 5
11,449
545
13,911
12,309
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
BiHalberd
Sobek
15
4 / 3 / 7
10,487
499
5,660
18,061
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
GayFlamberge
Achilles
17
5 / 2 / 5
11,326
539
16,145
16,929
17,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
T-Silly-OG
Scylla
17
5 / 1 / 5
11,484
547
7,558
6,398
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 8
12,686
604
21,429
15,659
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
32
32
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
ARchit3KT
Chiron
6
0
5
8.5
W
Sobek
BiHalberd
Sobek
4
3
7
2.5
W
Achilles
GayFlamberge
Achilles
5
2
5
3.75
L
Cerberus
Mystigen117
Cerberus
2
6
3
0.58
L
Chiron
PKG_Horty
Chiron
1
7
4
0.43
L
4
5
2
1
W
Scylla
T-Silly-OG
Scylla
5
1
5
7.5
L
2
6
1
0.42
L
Achilles
oG ALCATRAZ
Achilles
0
8
1
0.06
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
64,703
90,455
Taken
69,356
42,865
Mitigated
47,173
19,183
Healing
22,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ARchit3KT
Chiron
13,911
5,134
2,310
5,167
12,309
3,914
3,945
3,148
9,093
0
82,721
W
Sobek
BiHalberd
Sobek
5,660
422
229
5,139
18,061
15,918
266
3,707
14,252
27,480
0
W
Achilles
GayFlamberge
Achilles
16,145
4,944
0
3,722
16,929
17,291
1,843
3,490
13,349
0
58,800
L
Cerberus
Mystigen117
Cerberus
6,364
219
297
3,949
18,979
8,902
0
4,247
14,664
42,949
0
L
Chiron
PKG_Horty
Chiron
10,233
3,048
484
4,177
17,077
4,802
35
2,245
14,792
0
60,051
L
10,930
7,775
0
4,120
17,765
8,514
1,130
1,909
15,840
0
76,711
W
Scylla
T-Silly-OG
Scylla
7,558
487
0
2,106
6,398
2,002
1,742
2,169
4,135
64,219
0
L
8,371
1,028
0
2,773
14,724
4,610
0
3,554
10,964
61,752
0
L
Achilles
oG ALCATRAZ
Achilles
5,936
1,868
0
3,383
21,910
16,037
696
1,548
20,338
5,576
33,185
W
21,429
6,727
0
4,177
15,659
8,048
0
3,131
12,466
0
88,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
57,432
485
Minions Killed
512
0
Camps Cleared
0
1,921,567
Distance Traveled
1,962,779
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,449
545
138
7
0
428,383
10
W
Sobek
10,487
499
33
2
0
453,783
4
W
Achilles
11,326
539
109
5
0
399,530
2
L
Cerberus
8,825
420
107
5
0
364,951
1
L
Chiron
8,705
415
87
4
0
408,200
3
L
Arachne
10,777
513
126
6
0
420,563
6
W
Scylla
11,484
547
130
6
0
295,056
3
L
Zeus
9,548
455
108
5
0
367,123
2
L
Achilles
8,502
405
57
3
0
360,730
0
W
Da Ji
12,686
604
102
5
0
386,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role