Player Matchup

Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Adgustic
Fenrir
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 14L
1,510 Elo+
Party 1
Scylla
Scylla
K3lvin is back
Scylla
Level 88
God Stats
1W - 0L
1,507 SR
Queue Stats
5W - 8L
1,369 Elo+
Solo
Team Averages
Level 128
1,502 SR
1,470 Elo+

VS

Team Averages
Level 100
1,535 SR
1,392 Elo+
Ah Puch
Ah Puch
Geoffury
Ah Puch
Level 56
God Stats
0W - 1L
1,605 SR
Queue Stats
14W - 19L
1,388 Elo+
Party 2
Ares
Ares
LEEGION8206
Ares
Level 56
God Stats
0W - 1L
1,466 SR
Queue Stats
8W - 26L
1,310 Elo+
Party 2
Hercules
Hercules
RandomHero69
Hercules
Level 144
God Stats
0W - 8L
1,518 SR
Queue Stats
114W - 140L
1,435 Elo+
Party 2
Anhur
Anhur
dflo297
Anhur
Level 143
God Stats
4W - 2L
1,551 SR
Queue Stats
25W - 49L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 6
8,268
827
6,090
8,025
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
13
1 / 1 / 10
8,167
817
3,070
7,573
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Adgustic
Fenrir
15
9 / 2 / 5
9,222
922
13,713
8,648
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 4
8,418
842
4,536
4,304
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Geoffury
Ah Puch
12
0 / 5 / 3
7,251
725
3,890
7,434
2,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,653
665
2,135
8,588
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
RandomHero69
Hercules
13
4 / 4 / 0
8,160
816
5,893
9,526
4,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
dflo297
Anhur
12
0 / 3 / 0
6,900
690
2,710
7,501
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
4
4
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
6
5
W
Geb
 
Geb
1
1
10
6
W
Fenrir
Adgustic
Fenrir
9
2
5
5.75
L
Ah Puch
Geoffury
Ah Puch
0
5
3
0.3
W
5
0
4
7
L
0
5
0
0
L
Hercules
RandomHero69
Hercules
4
4
0
1
L
Anhur
dflo297
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,409
Damage
14,628
28,550
Taken
33,049
18,569
Mitigated
15,560
6,371
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,090
633
118
1,031
8,025
6,900
853
1,017
6,750
0
26,400
W
Geb
 
Geb
3,070
612
0
936
7,573
6,264
783
1,949
5,474
16,242
0
W
Fenrir
Adgustic
Fenrir
13,713
3,941
0
2,140
8,648
4,060
29
2,822
5,531
0
26,741
L
Ah Puch
Geoffury
Ah Puch
3,890
110
0
438
7,434
2,332
0
1,360
5,870
12,364
0
W
4,536
380
0
2,146
4,304
1,345
945
645
3,619
24,624
0
L
2,135
338
115
1,191
8,588
5,728
0
2,050
6,182
7,231
0
L
Hercules
RandomHero69
Hercules
5,893
1,497
92
1,932
9,526
4,893
0
2,799
6,393
0
22,065
L
Anhur
dflo297
Anhur
2,710
1,071
0
1,097
7,501
2,607
285
1,840
5,254
0
20,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
28,964
127
Minions Killed
120
13
Camps Cleared
5
797,690
Distance Traveled
634,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,268
827
46
5
2
198,099
3
W
Geb
8,167
817
14
1
2
192,811
2
W
Fenrir
9,222
922
32
3
3
211,146
1
L
Ah Puch
7,251
725
21
2
0
150,627
0
W
Scylla
8,418
842
35
4
6
195,634
0
L
Ares
6,653
665
16
2
1
143,960
0
L
Hercules
8,160
816
39
4
2
164,118
4
L
Anhur
6,900
690
44
4
2
175,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role