Player Matchup

Bellona
Bellona
JayRaXx1
Bellona
Level 5
God Stats
3W - 2L
1,728 SR
Queue Stats
3W - 2L
1,818 Elo+
Party 1
Ymir
Ymir
MasonOTF
Ymir
Level 67
God Stats
2W - 3L
1,826 SR
Queue Stats
22W - 10L
1,860 Elo+
Party 1
Ne Zha
Ne Zha
MrMeatReeks
Ne Zha
Level 94
God Stats
0W - 1L
1,267 SR
Queue Stats
21W - 13L
1,745 Elo+
Party 1
Team Averages
Level 55
1,607 SR
1,808 Elo+

VS

Team Averages
Level 64
1,605 SR
1,625 Elo+
Morgan Le Fay
Morgan Le Fay
Infernosson
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,661 SR
Queue Stats
50W - 22L
1,686 Elo+
Party 2
Rama
Rama
darkmarquis
Rama
Level 137
God Stats
8W - 3L
1,653 SR
Queue Stats
78W - 36L
1,689 Elo+
Party 2
Sobek
Sobek
hunter1228
Sobek
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JayRaXx1
Bellona
12
2 / 4 / 4
7,980
725
9,133
18,018
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
4 / 10 / 3
9,170
834
8,231
16,728
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
11
1 / 9 / 4
7,602
691
4,408
12,421
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Infernosson
Morgan Le Fay
12
3 / 4 / 13
8,464
769
10,558
7,857
2,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
14 / 2 / 6
10,589
963
19,585
10,457
3,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
14
6 / 1 / 14
9,166
833
9,874
11,167
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
7
Kills
23
23
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Infernosson
Morgan Le Fay
3
4
13
2.38
L
Bellona
JayRaXx1
Bellona
2
4
4
1
L
Ymir
4
10
3
0.55
L
Ne Zha
1
9
4
0.33
W
14
2
6
8.5
W
Sobek
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
40,017
47,167
Taken
29,481
21,474
Mitigated
18,367
8,357
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Infernosson
Morgan Le Fay
10,558
2,694
0
1,282
7,857
2,730
301
3,165
4,387
26,162
0
L
Bellona
JayRaXx1
Bellona
9,133
2,754
391
3,341
18,018
11,673
0
6,897
10,651
0
19,518
L
Ymir
8,231
461
326
1,769
16,728
5,902
0
7,057
9,414
17,928
0
L
Ne Zha
4,408
1,045
449
2,081
12,421
3,899
0
5,905
6,265
0
15,583
W
19,585
17,023
0
4,332
10,457
3,443
1,854
1,660
8,361
0
55,606
W
Sobek
9,874
458
0
2,903
11,167
12,194
75
2,962
7,358
15,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
28,219
75
Minions Killed
126
3
Camps Cleared
6
501,818
Distance Traveled
568,587
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,464
769
33
3
3
175,706
1
L
Bellona
7,980
725
21
2
1
194,384
0
L
Ymir
9,170
834
33
3
0
138,400
1
L
Ne Zha
7,602
691
21
2
2
169,034
2
W
Rama
10,589
963
77
7
2
177,833
2
W
Sobek
9,166
833
16
1
1
215,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role