Player Matchup

Kuzenbo
Kuzenbo
DerekChadChauvin
Kuzenbo
Level 146
God Stats
3W - 1L
1,668 SR
Queue Stats
204W - 90L
1,699 Elo+
Party 1
Awilix
Awilix
ThatOneHoboGuy0
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
TinkThyTypical
Nu Wa
Level 63
God Stats
71W - 34L
1,685 SR
Queue Stats
198W - 111L
1,585 Elo+
Party 1
Team Averages
Level 112
1,617 SR
1,633 Elo+

VS

Team Averages
Level 130
1,584 SR
1,579 Elo+
Danzaburou
Danzaburou
AxelKUIN
Danzaburou
Level 141
God Stats
16W - 10L
1,666 SR
Queue Stats
101W - 127L
1,462 Elo+
Party 2
Fenrir
Fenrir
arath3112
Fenrir
Level 128
God Stats
0W - 1L
1,585 SR
Queue Stats
11W - 7L
1,711 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
owen01234
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
15,175
759
28,091
26,816
37,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 3 / 8
13,631
682
22,453
20,013
10,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 10
12,468
623
18,837
10,450
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxelKUIN
Danzaburou
13
0 / 8 / 3
10,595
530
13,634
18,952
4,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
arath3112
Fenrir
17
6 / 5 / 0
12,774
639
18,226
41,532
26,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
owen01234
Morgan Le Fay
16
0 / 7 / 5
11,423
571
12,108
19,192
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
6
6
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AxelKUIN
Danzaburou
0
8
3
0.19
W
9
0
10
14
W
8
3
8
4
W
3
3
10
2.67
L
Fenrir
arath3112
Fenrir
6
5
0
1.2
L
Morgan Le Fay
owen01234
Morgan Le Fay
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,381
Damage
43,968
57,279
Taken
79,676
53,391
Mitigated
36,262
8,562
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AxelKUIN
Danzaburou
13,634
5,106
0
2,011
18,952
4,596
243
12,865
6,087
0
53,427
W
28,091
7,974
0
4,497
26,816
37,824
175
6,176
19,781
52,139
0
W
22,453
7,580
0
529
20,013
10,197
994
5,905
13,562
0
58,917
W
18,837
5,709
481
3,055
10,450
5,370
1,148
3,102
7,225
62,944
0
L
Fenrir
arath3112
Fenrir
18,226
2,825
1,153
12,822
41,532
26,114
587
22,919
18,613
8,578
37,682
L
Morgan Le Fay
owen01234
Morgan Le Fay
12,108
202
73
3,495
19,192
5,552
637
11,602
7,590
71,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
34,792
224
Minions Killed
265
8
Camps Cleared
11
1,147,596
Distance Traveled
1,052,311
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,595
530
82
4
0
303,072
5
W
Kuzenbo
15,175
759
50
3
2
412,420
4
W
Awilix
13,631
682
63
3
6
386,792
1
W
Nu Wa
12,468
623
111
6
0
348,384
0
L
Fenrir
12,774
639
70
4
3
405,445
2
L
Morgan Le Fay
11,423
571
113
6
8
343,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role