Player Matchup

Sylvanus
Sylvanus
FlowMRK
Sylvanus
Level 58
God Stats
13W - 8L
1,607 SR
Queue Stats
95W - 144L
1,436 Elo+
Party 1
Thanatos
Thanatos
HAEADGAMEBOY
Thanatos
Level 92
God Stats
2W - 4L
1,235 SR
Queue Stats
117W - 202L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Headgameboy
Danzaburou
Level 67
God Stats
13W - 27L
1,356 SR
Queue Stats
73W - 148L
1,341 Elo+
Party 1
Chaac
Chaac
PyschedelicNinja
Chaac
Level 29
God Stats
5W - 3L
1,721 SR
Queue Stats
33W - 58L
1,360 Elo+
Party 1
Sol
Sol
Rainefallz
Sol
Level 67
God Stats
15W - 18L
1,374 SR
Queue Stats
202W - 264L
1,486 Elo+
Solo
Team Averages
Level 63
1,459 SR
1,399 Elo+

VS

Team Averages
Level 88
1,467 SR
1,381 Elo+
Cerberus
Cerberus
Bohtatoes
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 2
Baron Samedi
Baron Samedi
SativersOnly
Baron Samedi
Level 106
God Stats
10W - 13L
1,460 SR
Queue Stats
115W - 185L
1,373 Elo+
Party 2
Apollo
Apollo
Yngchildsupport
Apollo
Level 118
God Stats
14W - 24L
1,445 SR
Queue Stats
186W - 192L
1,455 Elo+
Solo
Bastet
Bastet
nipleticklz
Bastet
Level 142
God Stats
2W - 5L
1,372 SR
Queue Stats
136W - 222L
1,399 Elo+
Party 2
Bellona
Bellona
xxxnoscopexx
Bellona
Level 67
God Stats
160W - 121L
1,560 SR
Queue Stats
326W - 342L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlowMRK
Sylvanus
18
2 / 2 / 22
13,966
537
11,129
26,384
44,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
HAEADGAMEBOY
Thanatos
20
11 / 7 / 9
15,155
583
14,184
26,732
13,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Headgameboy
Danzaburou
20
14 / 1 / 8
15,948
613
17,948
13,896
6,890
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 4 / 4
14,881
572
22,668
27,326
30,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 6 / 6
12,970
499
7,948
18,082
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bohtatoes
Cerberus
12
0 / 6 / 1
8,936
344
1,054
9,028
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SativersOnly
Baron Samedi
17
3 / 11 / 5
12,025
463
17,594
23,866
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 7 / 2
11,642
448
14,523
20,694
4,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
19
8 / 7 / 2
13,250
510
17,140
22,567
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xxxnoscopexx
Bellona
19
5 / 11 / 2
13,148
506
18,434
27,385
24,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
40
Kills
18
20
Deaths
42
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bohtatoes
Cerberus
0
6
1
0.08
W
Sylvanus
FlowMRK
Sylvanus
2
2
22
6.5
W
Thanatos
HAEADGAMEBOY
Thanatos
11
7
9
2.21
W
Danzaburou
Headgameboy
Danzaburou
14
1
8
18
W
10
4
4
3
W
3
6
6
1
L
Baron Samedi
SativersOnly
Baron Samedi
3
11
5
0.5
L
2
7
2
0.43
L
Bastet
8
7
2
1.29
L
Bellona
xxxnoscopexx
Bellona
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,877
Damage
68,745
112,420
Taken
103,540
101,052
Mitigated
49,946
57,266
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bohtatoes
Cerberus
1,054
119
0
716
9,028
4,349
0
988
8,040
10,301
0
W
Sylvanus
FlowMRK
Sylvanus
11,129
2,914
4,960
9,343
26,384
44,130
1,261
3,342
23,042
33,980
0
W
Thanatos
HAEADGAMEBOY
Thanatos
14,184
4,111
0
19,046
26,732
13,139
5,786
6,603
20,129
0
104,146
W
Danzaburou
Headgameboy
Danzaburou
17,948
8,403
0
7,147
13,896
6,890
3,707
1,833
12,063
0
123,863
W
22,668
7,984
187
12,706
27,326
30,616
2,930
4,105
23,221
0
89,192
W
7,948
2,065
0
3,877
18,082
6,277
3,025
4,756
13,326
82,759
0
L
Baron Samedi
SativersOnly
Baron Samedi
17,594
1,623
108
4,672
23,866
9,210
0
6,356
17,369
67,384
0
L
14,523
9,064
0
6,311
20,694
4,879
300
5,079
15,457
0
88,954
L
Bastet
17,140
4,286
0
6,958
22,567
6,660
3,647
5,212
17,245
0
87,616
L
Bellona
xxxnoscopexx
Bellona
18,434
10,256
0
6,126
27,385
24,848
1,333
1,614
24,862
0
84,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,920
Gold Earned
59,001
643
Minions Killed
517
0
Camps Cleared
0
2,382,908
Distance Traveled
1,978,646
34
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,936
344
16
1
0
402,089
0
W
Sylvanus
13,966
537
40
2
0
448,885
9
W
Thanatos
15,155
583
151
6
0
507,860
7
W
Danzaburou
15,948
613
175
7
0
488,385
1
W
Chaac
14,881
572
139
5
0
501,895
7
W
Sol
12,970
499
138
5
0
435,883
10
L
Baron Samedi
12,025
463
79
3
0
388,557
3
L
Apollo
11,642
448
149
6
0
365,581
2
L
Bastet
13,250
510
138
5
0
468,335
1
L
Bellona
13,148
506
135
5
0
354,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role