Player Matchup

Hades
Hades
Gold IV
Loki Maine
Hades
Gold IV
Level 160
God Stats
0W - 3L
1,216 SR
Queue Stats
125W - 131L
1,373 MMR
Solo
Medusa
Medusa
Gold V
N0v4_Aguila271
Medusa
Gold V
Level 87
God Stats
0W - 4L
1,413 SR
Queue Stats
20W - 30L
1,383 MMR
Solo
Hera
Hera
Gold II
ReGiSyDe GhOsT
Hera
Gold II
Level 136
God Stats
1W - 2L
1,437 SR
Queue Stats
86W - 85L
1,434 MMR
Party 1
Bastet
Bastet
Gold II
ReGiSyDe SiN
Bastet
Gold II
Level 146
God Stats
5W - 4L
1,557 SR
Queue Stats
90W - 90L
1,382 MMR
Party 1
Sobek
Sobek
Bronze III
Triibb
Sobek
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,425 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,489 SR
1,409 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
TUFFxDeath
Eset
Gold V
Level 136
God Stats
4W - 0L
1,394 SR
Queue Stats
30W - 31L
1,404 MMR
Solo
Cthulhu
Cthulhu
Gold III
VFBLeitner14
Cthulhu
Gold III
Level 159
God Stats
3W - 2L
1,778 SR
Queue Stats
151W - 151L
1,388 MMR
Solo
Neith
Neith
Silver I
nahhhmann
Neith
Silver I
Level 93
God Stats
1W - 0L
1,418 SR
Queue Stats
23W - 24L
1,396 MMR
Solo
Awilix
Awilix
Gold III
o SenorLeche
Awilix
Gold III
Level 154
God Stats
3W - 2L
1,352 SR
Queue Stats
435W - 428L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
5
0 / 3 / 1
3,494
699
1,735
3,363
1,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 1 / 0
3,191
638
745
2,527
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 4 / 0
3,292
658
587
3,704
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
5
0 / 2 / 0
3,174
635
1,975
3,270
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Triibb
Sobek
4
0 / 1 / 0
2,915
583
464
3,673
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KaliGebArtioSol

VS

Bans
AchillesLokiGilgameshSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 2
3,757
751
2,032
3,047
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
4 / 0 / 2
4,482
896
2,315
1,912
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
VFBLeitner14
Cthulhu
7
2 / 1 / 1
3,906
781
2,122
3,350
2,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
nahhhmann
Neith
6
2 / 0 / 0
3,640
728
2,471
1,461
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Awilix
6
3 / 0 / 1
4,044
809
1,818
3,704
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
0
Kills
11
11
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
2
1
L
Hades
0
3
1
0.17
L
0
1
0
0
L
0
4
0
0
L
Bastet
0
2
0
0
W
4
0
2
5
L
Sobek
Triibb
Sobek
0
1
0
0
W
Cthulhu
VFBLeitner14
Cthulhu
2
1
1
2.5
W
Neith
nahhhmann
Neith
2
0
0
2
W
Awilix
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,506
Damage
10,758
16,537
Taken
13,474
4,404
Mitigated
4,806
5,019
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,032
227
0
1,530
3,047
1,128
0
403
2,644
7,910
0
L
Hades
1,735
430
0
876
3,363
1,073
0
2,057
1,001
11,236
0
L
745
320
0
702
2,527
360
0
1,000
1,527
0
11,009
L
587
155
0
1,025
3,704
945
0
1,798
1,906
12,950
0
L
Bastet
1,975
608
0
950
3,270
704
0
396
2,874
0
9,466
W
2,315
282
0
683
1,912
459
539
565
1,347
16,524
0
L
Sobek
Triibb
Sobek
464
0
0
1,466
3,673
1,322
0
913
2,760
3,522
0
W
Cthulhu
VFBLeitner14
Cthulhu
2,122
170
0
835
3,350
2,045
0
1,227
2,123
13,523
0
W
Neith
nahhhmann
Neith
2,471
1,161
0
1,014
1,461
314
66
0
1,461
0
17,346
W
Awilix
1,818
855
0
2,060
3,704
860
0
591
3,113
0
10,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,066
Gold Earned
19,829
117
Minions Killed
136
0
Camps Cleared
0
493,805
Distance Traveled
530,855
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,757
751
2
0
0
103,897
3
L
Hades
3,494
699
31
6
0
89,074
0
L
Medusa
3,191
638
24
5
0
111,192
2
L
Hera
3,292
658
30
6
0
92,735
0
L
Bastet
3,174
635
26
5
0
109,502
2
W
Eset
4,482
896
34
7
0
103,796
0
L
Sobek
2,915
583
6
1
0
91,302
0
W
Cthulhu
3,906
781
20
4
0
108,253
2
W
Neith
3,640
728
52
10
0
95,967
2
W
Awilix
4,044
809
28
6
0
118,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role