Player Matchup

Geb
Geb
Alebogg
Geb
Level 57
God Stats
6W - 2L
1,689 SR
Queue Stats
47W - 48L
1,482 Elo+
Solo
King Arthur
King Arthur
Deadwardog
King Arthur
Level 134
God Stats
8W - 7L
1,536 SR
Queue Stats
702W - 653L
1,514 Elo+
Party 1
Anubis
Anubis
DropThaSoap
Anubis
Level 127
God Stats
90W - 70L
1,651 SR
Queue Stats
326W - 298L
1,521 Elo+
Party 4
Osiris
Osiris
dead clouds
Osiris
Level 125
God Stats
2W - 1L
1,540 SR
Queue Stats
558W - 521L
1,519 Elo+
Party 1
Artemis
Artemis
x Stickyiky x
Artemis
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 75L
1,504 Elo+
Party 4
Team Averages
Level 114
1,583 SR
1,508 Elo+

VS

Team Averages
Level 97
1,522 SR
1,451 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Getsuga130060
Pele
Level 111
God Stats
6W - 5L
1,538 SR
Queue Stats
351W - 377L
1,459 Elo+
Party 3
Heimdallr
Heimdallr
WIZander
Heimdallr
Level 100
God Stats
9W - 12L
1,510 SR
Queue Stats
43W - 61L
1,443 Elo+
Party 2
Mulan
Mulan
XenoWalty
Mulan
Level 67
God Stats
0W - 4L
1,561 SR
Queue Stats
33W - 48L
1,409 Elo+
Party 2
Hades
Hades
akers100000
Hades
Level 60
God Stats
7W - 7L
1,500 SR
Queue Stats
88W - 107L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 1 / 5
5,281
528
1,712
5,629
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Deadwardog
King Arthur
10
4 / 0 / 1
6,200
620
5,265
6,182
2,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
11
7 / 1 / 1
6,694
669
6,584
3,660
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
10
1 / 0 / 4
5,846
585
1,477
4,495
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
1 / 2 / 1
5,193
519
2,515
4,405
851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 2 / 1
4,628
463
1,947
5,695
3,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 0
5,068
507
2,623
6,755
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
WIZander
Heimdallr
9
3 / 1 / 0
5,647
565
4,268
5,919
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
XenoWalty
Mulan
9
0 / 3 / 0
5,061
506
2,337
5,095
3,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 1
4,557
456
2,152
6,541
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Geb
0
1
5
2.5
W
King Arthur
Deadwardog
King Arthur
4
0
1
4.5
W
Anubis
7
1
1
7.5
L
1
3
0
0.33
L
Heimdallr
WIZander
Heimdallr
3
1
0
3
L
Mulan
XenoWalty
Mulan
0
3
0
0
L
0
4
1
0.13
W
Osiris
1
0
4
3
W
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
13,327
24,371
Taken
30,005
9,945
Mitigated
12,523
7,160
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,947
586
1,615
3,000
5,695
3,904
0
2,176
3,519
15,724
0
W
Geb
1,712
252
0
753
5,629
2,649
0
1,520
4,072
10,831
0
W
King Arthur
Deadwardog
King Arthur
5,265
949
0
2,040
6,182
2,465
369
657
5,492
36
28,776
W
Anubis
6,584
275
125
1,719
3,660
1,416
200
1,121
2,395
31,802
0
L
2,623
802
0
2,452
6,755
1,653
0
1,106
5,649
0
26,005
L
Heimdallr
WIZander
Heimdallr
4,268
2,278
0
1,607
5,919
1,821
0
1,137
4,782
0
33,529
L
Mulan
XenoWalty
Mulan
2,337
518
0
712
5,095
3,070
0
0
5,095
2,635
18,920
L
2,152
272
33
563
6,541
2,075
0
3,877
2,664
8,984
0
W
Osiris
1,477
464
0
1,342
4,495
2,564
386
310
4,181
0
29,627
W
Artemis
2,515
847
0
1,181
4,405
851
740
485
3,920
0
23,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
24,961
251
Minions Killed
233
0
Camps Cleared
0
994,107
Distance Traveled
887,352
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,628
463
25
3
0
170,488
1
W
Geb
5,281
528
12
1
0
209,016
1
W
King Arthur
6,200
620
62
6
0
190,265
1
W
Anubis
6,694
669
52
5
0
192,670
5
L
Pele
5,068
507
63
6
0
183,655
3
L
Heimdallr
5,647
565
67
7
0
182,411
4
L
Mulan
5,061
506
58
6
0
193,724
0
L
Hades
4,557
456
20
2
0
157,074
6
W
Osiris
5,846
585
73
7
0
221,183
0
W
Artemis
5,193
519
52
5
0
180,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role