Player Matchup

Kali
Kali
ACES MURKIN
Kali
Level 67
God Stats
25W - 24L
1,563 SR
Queue Stats
301W - 280L
1,539 Elo+
Solo
Anhur
Anhur
AbirHazak
Anhur
Level 41
God Stats
6W - 4L
1,740 SR
Queue Stats
30W - 27L
1,535 Elo+
Solo
Atlas
Atlas
Danya_Chikhalin
Atlas
Level 61
God Stats
0W - 6L
1,101 SR
Queue Stats
67W - 81L
1,343 Elo+
Solo
The Morrigan
The Morrigan
Hesteryia
The Morrigan
Level 125
God Stats
16W - 19L
1,482 SR
Queue Stats
129W - 128L
1,520 Elo+
Solo
Ares
Ares
slayer_ali_2000
Ares
Level 124
God Stats
3W - 7L
1,449 SR
Queue Stats
627W - 673L
1,361 Elo+
Solo
Team Averages
Level 84
1,467 SR
1,460 Elo+

VS

Team Averages
Level 104
1,518 SR
1,490 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Djoukulumbambe
Loki
Level 106
God Stats
3W - 3L
1,543 SR
Queue Stats
654W - 692L
1,372 Elo+
Solo
Zeus
Zeus
IchTrinkeKetchup
Zeus
Level 85
God Stats
14W - 17L
1,420 SR
Queue Stats
273W - 361L
1,369 Elo+
Solo
Horus
Horus
SilentShadow997
Horus
Level 64
God Stats
11W - 7L
1,625 SR
Queue Stats
282W - 154L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,706
580
1,608
8,607
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
AbirHazak
Anhur
13
3 / 7 / 0
7,682
512
8,296
13,740
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 2
5,566
371
4,435
10,536
5,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
Hesteryia
The Morrigan
14
1 / 0 / 0
7,945
530
2,403
4,791
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 2
7,535
502
8,472
13,803
9,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
7 / 2 / 4
8,928
595
12,628
14,667
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
13
3 / 4 / 3
7,967
531
6,796
12,100
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 1
8,127
542
5,831
8,132
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 1
7,566
504
3,246
4,564
1,245
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 8
7,432
495
6,526
10,719
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
4
4.5
W
Gilgamesh
 
Gilgamesh
3
4
3
1.13
L
1
1
1
1.5
L
Anhur
AbirHazak
Anhur
3
7
0
0.43
L
0
5
2
0.2
W
5
0
1
5.5
L
The Morrigan
Hesteryia
The Morrigan
1
0
0
1
W
0
1
1
0.5
W
2
1
8
6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
35,027
51,477
Taken
50,182
23,531
Mitigated
26,902
11,021
Healing
22,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,628
5,755
0
7,364
14,667
4,443
99
2,927
11,690
61,976
0
W
Gilgamesh
 
Gilgamesh
6,796
1,879
0
2,255
12,100
7,093
1,139
5,416
6,156
0
40,093
L
1,608
1,063
0
1,663
8,607
3,261
0
718
7,809
0
82,474
L
Anhur
AbirHazak
Anhur
8,296
5,363
0
3,627
13,740
3,835
0
7,856
5,884
0
45,765
L
4,435
1,688
150
585
10,536
5,490
120
3,801
6,735
15,058
0
W
5,831
842
0
3,422
8,132
2,697
0
1,798
6,225
0
52,684
L
The Morrigan
Hesteryia
The Morrigan
2,403
474
0
1,166
4,791
1,494
0
1,904
2,887
48,650
858
W
3,246
571
0
2,221
4,564
1,245
80
1,133
3,255
57,726
0
W
6,526
3,330
2,794
4,768
10,719
11,424
0
2,235
8,404
0
19,790
L
8,472
177
0
3,830
13,803
9,451
387
1,595
11,416
32,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
40,020
421
Minions Killed
406
0
Camps Cleared
0
1,424,444
Distance Traveled
1,475,284
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,928
595
110
7
0
278,241
3
W
Gilgamesh
7,967
531
61
4
0
275,393
4
L
Kali
8,706
580
149
10
0
342,588
1
L
Anhur
7,682
512
93
6
0
253,658
3
L
Atlas
5,566
371
9
1
0
275,525
0
W
Loki
8,127
542
95
6
0
323,791
4
L
The Morrigan
7,945
530
104
7
0
294,083
8
W
Zeus
7,566
504
126
8
0
274,183
5
W
Horus
7,432
495
14
1
0
323,676
3
L
Ares
7,535
502
66
4
0
258,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role