Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Knights-Paladin
Neith
Level 98
God Stats
6W - 1L
1,500 SR
Queue Stats
116W - 103L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mahidevran
Morgan Le Fay
Level 160
God Stats
80W - 4L
2,139 SR
Queue Stats
578W - 57L
1,908 Elo+
Party 2
Guan Yu
Guan Yu
Xahidevran
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 4L
1,981 Elo+
Party 2
Ao Kuang
Ao Kuang
kiritokituguia
Ao Kuang
Level 106
God Stats
8W - 6L
1,578 SR
Queue Stats
365W - 321L
1,597 Elo+
Solo
Team Averages
Level 107
1,644 SR
1,705 Elo+

VS

Team Averages
Level 100
1,585 SR
1,560 Elo+
Susano
Susano
HotBoiKen
Susano
Level 122
God Stats
37W - 31L
1,575 SR
Queue Stats
554W - 479L
1,558 Elo+
Party 1
Ra
Ra
MDK Kenpachi
Ra
Level 121
God Stats
8W - 5L
1,731 SR
Queue Stats
340W - 277L
1,628 Elo+
Party 1
Scylla
Scylla
MDK Pusha C
Scylla
Level 107
God Stats
18W - 22L
1,511 SR
Queue Stats
468W - 435L
1,540 Elo+
Party 1
Bellona
Bellona
MDKPhenom
Bellona
Level 135
God Stats
4W - 5L
1,531 SR
Queue Stats
494W - 430L
1,556 Elo+
Party 1
Neith
Neith
bruja1041
Neith
Level 16
God Stats
26W - 19L
1,580 SR
Queue Stats
34W - 26L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 1 / 28
11,447
1,145
7,065
13,304
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 0 / 13
12,098
1,210
8,746
8,144
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Mahidevran
Morgan Le Fay
16
2 / 0 / 13
9,320
932
11,080
5,411
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Xahidevran
Guan Yu
18
13 / 1 / 15
12,120
1,212
18,690
13,915
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
16
8 / 3 / 10
10,474
1,047
9,287
10,098
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

297

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HotBoiKen
Susano
15
3 / 11 / 0
9,213
921
12,060
17,168
3,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 9 / 0
8,693
869
7,463
11,407
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
0 / 4 / 2
8,475
848
9,400
4,912
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MDKPhenom
Bellona
14
0 / 8 / 2
8,377
838
7,943
16,405
10,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
bruja1041
Neith
15
1 / 3 / 1
8,661
866
8,899
8,018
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
10
35
Kills
5
5
Deaths
35
79
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
28
17
L
Susano
HotBoiKen
Susano
3
11
0
0.27
W
9
0
13
15.5
L
1
9
0
0.11
L
Scylla
0
4
2
0.25
L
Bellona
MDKPhenom
Bellona
0
8
2
0.13
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
2
0
13
8.5
W
Guan Yu
Xahidevran
Guan Yu
13
1
15
20.5
L
Neith
bruja1041
Neith
1
3
1
0.5
W
Ao Kuang
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,868
Damage
45,765
50,872
Taken
57,910
43,007
Mitigated
20,560
13,479
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,065
1,514
0
1,425
13,304
16,835
0
4,754
8,308
13,076
0
L
Susano
HotBoiKen
Susano
12,060
2,031
0
59
17,168
3,398
0
7,611
9,085
0
15,492
W
8,746
3,005
0
2,811
8,144
3,336
0
2,652
5,358
0
39,893
L
7,463
269
283
938
11,407
2,556
0
3,345
7,798
32,374
0
L
Scylla
9,400
780
0
0
4,912
1,388
0
2,524
2,355
23,657
0
L
Bellona
MDKPhenom
Bellona
7,943
3,609
0
803
16,405
10,838
0
8,812
7,364
0
22,346
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
11,080
702
0
143
5,411
2,732
0
963
4,418
28,815
0
W
Guan Yu
Xahidevran
Guan Yu
18,690
4,187
2,439
4,254
13,915
15,213
0
4,237
9,564
0
24,596
L
Neith
bruja1041
Neith
8,899
3,523
0
879
8,018
2,380
0
4,467
3,433
0
21,232
W
Ao Kuang
9,287
2,872
0
2,407
10,098
4,891
0
3,559
6,361
19,483
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
43,419
177
Minions Killed
152
13
Camps Cleared
2
932,314
Distance Traveled
865,924
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,447
1,145
12
1
3
201,046
0
L
Susano
9,213
921
12
1
1
188,812
0
W
Neith
12,098
1,210
106
11
0
196,319
1
L
Ra
8,693
869
47
5
1
166,202
0
L
Scylla
8,475
848
36
4
0
159,850
0
L
Bellona
8,377
838
29
3
0
168,771
0
W
Morgan Le Fay
9,320
932
26
3
4
178,001
3
W
Guan Yu
12,120
1,212
11
1
2
187,370
0
L
Neith
8,661
866
28
3
0
182,289
0
W
Ao Kuang
10,474
1,047
22
2
4
169,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role