Player Matchup

Hou Yi
Hou Yi
Gold II
Rambro6206
Hou Yi
Gold II
Level 63
God Stats
1W - 3L
1,461 SR
Queue Stats
18W - 11L
1,829 MMR
Party 1
Sol
Sol
Platinum III
ZP16OS
Sol
Platinum III
Level 67
God Stats
24W - 15L
1,606 SR
Queue Stats
82W - 68L
1,928 MMR
Party 1
Sobek
Sobek
Gold I
sandmann43
Sobek
Gold I
Level 143
God Stats
7W - 6L
1,625 SR
Queue Stats
127W - 106L
1,839 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,564 SR
1,865 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 91
1,625 SR
1,696 MMR
Cerberus
Cerberus
Gold II
KisssMyAce
Cerberus
Gold II
Level 105
God Stats
22W - 13L
1,651 SR
Queue Stats
514W - 455L
1,514 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
Welcxme Hxme
Baron Samedi
Platinum III
Level 127
God Stats
41W - 38L
1,624 SR
Queue Stats
436W - 424L
1,948 MMR
Party 2
Fenrir
Fenrir
Gold II
YouFukdUp_
Fenrir
Gold II
Level 42
God Stats
10W - 6L
1,601 SR
Queue Stats
34W - 27L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Rambro6206
Hou Yi
14
2 / 5 / 6
10,321
573
11,456
12,397
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
ZP16OS
Sol
14
4 / 6 / 3
10,747
597
13,390
13,483
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
14
2 / 3 / 5
11,038
613
7,349
20,287
30,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MulanArtioZeusRaijinBastet

VS

Bans
OdinKuzenboGilgameshGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KisssMyAce
Cerberus
16
2 / 3 / 10
12,345
686
7,373
19,958
24,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Welcxme Hxme
Baron Samedi
17
5 / 1 / 8
12,447
692
18,476
9,566
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
YouFukdUp_
Fenrir
15
7 / 4 / 7
12,232
680
15,180
25,516
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
14
14
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
KisssMyAce
Cerberus
2
3
10
2.33
L
Hou Yi
Rambro6206
Hou Yi
2
5
6
1
W
Baron Samedi
Welcxme Hxme
Baron Samedi
5
1
8
9
W
Fenrir
YouFukdUp_
Fenrir
7
4
7
2.63
L
Sol
ZP16OS
Sol
4
6
3
0.92
L
Sobek
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
41,029
46,167
Taken
55,040
40,757
Mitigated
49,114
10,458
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
KisssMyAce
Cerberus
7,373
358
0
4,367
19,958
24,221
427
7,734
12,224
32,527
0
L
Hou Yi
Rambro6206
Hou Yi
11,456
5,481
0
1,111
12,397
4,838
0
7,175
4,900
0
46,735
W
Baron Samedi
Welcxme Hxme
Baron Samedi
18,476
1,290
5,089
5,103
9,566
5,933
1,275
4,615
4,951
75,510
0
W
Fenrir
YouFukdUp_
Fenrir
15,180
1,758
0
8,752
25,516
18,960
746
8,417
16,407
0
42,194
L
Sol
ZP16OS
Sol
13,390
4,817
0
3,255
13,483
5,266
0
6,483
6,580
49,399
2,857
L
Sobek
7,349
560
332
5,760
20,287
30,653
0
12,286
7,582
19,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
37,024
193
Minions Killed
216
6
Camps Cleared
9
907,781
Distance Traveled
1,012,945
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,345
686
43
2
2
353,944
2
L
Hou Yi
10,321
573
79
4
2
297,777
1
W
Baron Samedi
12,447
692
135
8
3
321,076
4
W
Fenrir
12,232
680
38
2
4
337,925
2
L
Sol
10,747
597
87
5
4
283,061
3
L
Sobek
11,038
613
27
2
0
326,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role