Player Matchup

Athena
Athena
Onjah10
Athena
Level 128
God Stats
0W - 2L
1,697 SR
Queue Stats
22W - 16L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
StokedToaster
Gilgamesh
Level 101
God Stats
5W - 8L
1,597 SR
Queue Stats
51W - 60L
1,484 Elo+
Party 1
Zeus
Zeus
iimPollito
Zeus
Level 108
God Stats
3W - 1L
1,758 SR
Queue Stats
59W - 43L
1,631 Elo+
Party 1
Team Averages
Level 112
1,684 SR
1,609 Elo+

VS

Team Averages
Level 150
1,636 SR
1,618 Elo+
Bastet
Bastet
Daedric Lore
Bastet
Level 143
God Stats
29W - 28L
1,666 SR
Queue Stats
233W - 228L
1,631 Elo+
Party 2
Horus
Horus
Vaapadre
Horus
Level 159
God Stats
24W - 12L
1,682 SR
Queue Stats
516W - 555L
1,607 Elo+
Solo
Discordia
Discordia
bo66ly
Discordia
Level 149
God Stats
3W - 4L
1,559 SR
Queue Stats
82W - 86L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Onjah10
Athena
18
6 / 3 / 6
14,598
730
10,025
26,928
34,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
StokedToaster
Gilgamesh
15
2 / 8 / 12
13,046
652
14,871
27,605
20,589
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 7 / 6
13,599
680
21,519
16,850
11,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 7 / 5
14,359
718
19,538
23,665
11,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Vaapadre
Horus
16
5 / 3 / 11
13,305
665
22,166
27,495
35,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
bo66ly
Discordia
17
5 / 5 / 6
13,179
659
19,354
12,898
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
18
18
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
7
5
1.5
L
Athena
Onjah10
Athena
6
3
6
3
L
Gilgamesh
StokedToaster
Gilgamesh
2
8
12
1
W
Horus
Vaapadre
Horus
5
3
11
3.5
W
Discordia
bo66ly
Discordia
5
5
6
1.6
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,415
Damage
61,058
71,383
Taken
64,058
67,191
Mitigated
51,447
10,504
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
19,538
4,191
0
5,513
23,665
11,201
1,506
12,945
10,720
0
76,276
L
Athena
Onjah10
Athena
10,025
2,623
0
7,060
26,928
34,604
451
6,372
19,876
27,374
0
L
Gilgamesh
StokedToaster
Gilgamesh
14,871
4,211
0
793
27,605
20,589
873
9,270
17,911
0
44,008
W
Horus
Vaapadre
Horus
22,166
10,186
4,028
9,169
27,495
35,228
784
13,960
13,535
941
35,039
W
Discordia
bo66ly
Discordia
19,354
1,207
149
1,756
12,898
5,018
708
5,105
7,793
63,180
0
L
21,519
4,461
0
2,651
16,850
11,998
1,658
4,915
11,459
54,687
3,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
40,843
206
Minions Killed
209
5
Camps Cleared
12
1,021,058
Distance Traveled
1,058,422
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,359
718
101
5
10
387,552
0
L
Athena
14,598
730
41
2
1
360,335
13
L
Gilgamesh
13,046
652
59
3
1
358,689
1
W
Horus
13,305
665
20
1
1
363,353
0
W
Discordia
13,179
659
88
4
1
307,517
4
L
Zeus
13,599
680
106
5
3
302,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role