Player Matchup

Hercules
Hercules
Caddywompie
Hercules
Level 109
God Stats
18W - 7L
1,747 SR
Queue Stats
251W - 131L
1,771 Elo+
Party 2
Sylvanus
Sylvanus
CheekeeMuppet
Sylvanus
Level 25
God Stats
9W - 3L
1,907 SR
Queue Stats
125W - 55L
1,780 Elo+
Party 2
Kukulkan
Kukulkan
SirTuck
Kukulkan
Level 109
God Stats
53W - 23L
1,709 SR
Queue Stats
807W - 441L
1,786 Elo+
Party 2
Team Averages
Level 81
1,788 SR
1,779 Elo+

VS

Team Averages
Level 101
1,765 SR
1,715 Elo+
Merlin
Merlin
Alfrety
Merlin
Level 27
God Stats
9W - 4L
1,760 SR
Queue Stats
26W - 11L
1,716 Elo+
Party 1
King Arthur
King Arthur
IrashiHeart
King Arthur
Level 131
God Stats
5W - 4L
1,628 SR
Queue Stats
35W - 18L
1,709 Elo+
Party 1
Sylvanus
Sylvanus
Nicku55
Sylvanus
Level 144
God Stats
0W - 1L
1,906 SR
Queue Stats
25W - 10L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caddywompie
Hercules
13
5 / 1 / 6
8,686
724
6,986
10,664
9,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
CheekeeMuppet
Sylvanus
11
1 / 0 / 8
8,627
719
5,332
7,607
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SirTuck
Kukulkan
13
5 / 1 / 6
9,267
772
18,068
5,385
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alfrety
Merlin
11
1 / 6 / 0
7,126
594
4,688
12,336
5,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IrashiHeart
King Arthur
10
1 / 5 / 1
7,485
624
7,310
14,596
9,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Nicku55
Sylvanus
11
0 / 0 / 1
7,527
627
3,521
8,267
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alfrety
Merlin
1
6
0
0.17
W
Hercules
Caddywompie
Hercules
5
1
6
8
W
Sylvanus
CheekeeMuppet
Sylvanus
1
0
8
5
L
King Arthur
IrashiHeart
King Arthur
1
5
1
0.3
L
Sylvanus
Nicku55
Sylvanus
0
0
1
0.5
W
Kukulkan
SirTuck
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
15,519
23,656
Taken
35,199
19,277
Mitigated
22,763
11,235
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alfrety
Merlin
4,688
168
63
1,708
12,336
5,437
0
7,297
4,370
24,201
0
W
Hercules
Caddywompie
Hercules
6,986
1,102
164
3,207
10,664
9,599
370
4,606
6,058
3,785
16,492
W
Sylvanus
CheekeeMuppet
Sylvanus
5,332
768
3,576
3,479
7,607
7,418
493
3,089
4,518
10,628
0
L
King Arthur
IrashiHeart
King Arthur
7,310
1,101
0
2,331
14,596
9,944
0
10,272
3,639
0
19,656
L
Sylvanus
Nicku55
Sylvanus
3,521
601
3,337
2,899
8,267
7,382
0
6,112
1,749
11,064
0
W
Kukulkan
SirTuck
Kukulkan
18,068
1,533
0
809
5,385
2,260
1,224
1,336
4,049
59,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
22,138
142
Minions Killed
106
9
Camps Cleared
2
701,099
Distance Traveled
659,272
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,126
594
48
4
0
192,984
0
W
Hercules
8,686
724
29
2
1
248,144
7
W
Sylvanus
8,627
719
15
1
0
225,661
1
L
King Arthur
7,485
624
33
3
2
238,298
0
L
Sylvanus
7,527
627
25
2
0
227,990
3
W
Kukulkan
9,267
772
98
8
8
227,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role