Player Matchup

Khepri
Khepri
Amrothington
Khepri
Level 5
God Stats
2W - 3L
1,306 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 1
Mulan
Mulan
Chknugitz916
Mulan
Level 40
God Stats
10W - 10L
1,438 SR
Queue Stats
109W - 110L
1,456 Elo+
Solo
Discordia
Discordia
Everett4God
Discordia
Level 73
God Stats
28W - 19L
1,619 SR
Queue Stats
249W - 211L
1,570 Elo+
Party 1
Loki
Loki
tinydwarf101
Loki
Level 69
God Stats
4W - 1L
1,565 SR
Queue Stats
83W - 98L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
y0urd0g
Jing Wei
Level 32
God Stats
1W - 2L
1,306 SR
Queue Stats
109W - 111L
1,537 Elo+
Party 1
Team Averages
Level 44
1,447 SR
1,476 Elo+

VS

Team Averages
Level 42
1,406 SR
1,511 Elo+
Freya
Freya
AlwaysButterCup
Freya
Level 68
God Stats
3W - 1L
1,584 SR
Queue Stats
20W - 7L
1,664 Elo+
Solo
Agni
Agni
Crimsondan
Agni
Level 69
God Stats
0W - 2L
1,179 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 2
Chang'e
Chang'e
motherhunter23
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Vulcan
Vulcan
ruzkak
Vulcan
Level 28
God Stats
2W - 1L
1,478 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 2
Thanatos
Thanatos
wagx
Thanatos
Level 35
God Stats
29W - 34L
1,288 SR
Queue Stats
49W - 61L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 2 / 5
6,950
579
2,376
6,863
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 1
7,890
658
3,436
5,439
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Everett4God
Discordia
12
4 / 3 / 2
7,256
605
8,542
4,644
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 0 / 2
8,189
682
4,802
4,859
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
y0urd0g
Jing Wei
11
2 / 3 / 5
6,867
572
2,226
4,808
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
6,356
530
6,930
7,950
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
3 / 4 / 1
6,213
518
2,856
6,453
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 4
4,839
403
1,573
6,185
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ruzkak
Vulcan
9
0 / 3 / 0
5,170
431
1,905
4,102
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
wagx
Thanatos
11
1 / 3 / 0
6,394
533
1,393
8,397
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
8
8
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Khepri
2
2
5
2.25
W
3
0
1
3.5
L
3
4
1
0.88
W
Discordia
Everett4God
Discordia
4
3
2
1.67
L
0
6
4
0.33
L
Vulcan
ruzkak
Vulcan
0
3
0
0
W
9
0
2
10
L
Thanatos
wagx
Thanatos
1
3
0
0.33
W
Jing Wei
y0urd0g
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
14,657
26,613
Taken
33,087
12,051
Mitigated
8,649
6,982
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,930
2,853
0
2,730
7,950
2,060
78
2,236
5,614
31,770
0
W
Khepri
2,376
512
282
1,454
6,863
4,946
147
4,332
2,349
13,312
0
W
3,436
455
0
2,229
5,439
2,762
0
1,905
3,534
915
43,194
L
2,856
106
0
1,062
6,453
1,658
0
2,520
3,624
27,096
0
W
Discordia
Everett4God
Discordia
8,542
565
0
196
4,644
1,526
850
2,226
2,196
42,615
0
L
1,573
503
503
1,123
6,185
1,155
0
2,850
3,198
6,803
0
L
Vulcan
ruzkak
Vulcan
1,905
1,164
0
865
4,102
1,122
0
695
3,257
16,371
0
W
4,802
916
0
1,989
4,859
1,408
648
1,567
3,166
0
36,190
L
Thanatos
wagx
Thanatos
1,393
209
0
6,526
8,397
2,654
0
2,047
6,184
0
33,970
W
Jing Wei
y0urd0g
Jing Wei
2,226
1,573
0
832
4,808
1,409
1,572
2,811
1,873
0
33,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
28,972
355
Minions Killed
222
0
Camps Cleared
0
1,220,879
Distance Traveled
1,155,620
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,356
530
42
4
0
196,978
4
W
Khepri
6,950
579
20
2
0
218,303
3
W
Mulan
7,890
658
110
9
0
261,448
5
L
Agni
6,213
518
50
4
0
234,110
0
W
Discordia
7,256
605
79
7
0
235,706
5
L
Chang'e
4,839
403
14
1
0
229,617
1
L
Vulcan
5,170
431
38
3
0
231,167
0
W
Loki
8,189
682
76
6
0
273,990
2
L
Thanatos
6,394
533
78
7
0
263,748
3
W
Jing Wei
6,867
572
70
6
0
231,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role