Player Matchup

Achilles
Achilles
ALopez210
Achilles
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 176L
1,431 Elo+
Party 3
Bacchus
Bacchus
AlphaPreacher
Bacchus
Level 58
God Stats
31W - 41L
1,446 SR
Queue Stats
172W - 220L
1,405 Elo+
Party 1
Bastet
Bastet
BDJ210
Bastet
Level 32
God Stats
2W - 2L
1,222 SR
Queue Stats
67W - 83L
1,392 Elo+
Party 3
Kukulkan
Kukulkan
CDGxRanger
Kukulkan
Level 29
God Stats
15W - 11L
1,566 SR
Queue Stats
58W - 83L
1,349 Elo+
Party 1
Medusa
Medusa
DanielBusted
Medusa
Level 67
God Stats
5W - 3L
1,490 SR
Queue Stats
173W - 185L
1,427 Elo+
Party 3
Team Averages
Level 56
1,445 SR
1,401 Elo+

VS

Team Averages
Level 67
1,462 SR
1,388 Elo+
Ymir
Ymir
DeferentTrack63
Ymir
Level 78
God Stats
2W - 4L
1,483 SR
Queue Stats
223W - 267L
1,347 Elo+
Party 4
Sol
Sol
NandoWayne221B
Sol
Level 105
God Stats
10W - 12L
1,466 SR
Queue Stats
204W - 192L
1,445 Elo+
Party 4
Awilix
Awilix
Sense7
Awilix
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
44W - 63L
1,445 Elo+
Party 2
Mulan
Mulan
Sundrown
Mulan
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 67L
1,362 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VicRattlehead59
Ah Muzen Cab
Level 44
God Stats
8W - 14L
1,359 SR
Queue Stats
28W - 46L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALopez210
Achilles
12
1 / 1 / 3
7,248
518
6,205
10,469
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
12
9 / 2 / 7
8,239
589
8,108
9,707
7,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
BDJ210
Bastet
14
10 / 0 / 8
8,423
602
10,371
8,363
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
CDGxRanger
Kukulkan
13
3 / 3 / 8
8,080
577
6,406
4,586
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
8 / 2 / 5
7,846
560
9,850
6,546
2,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
6,032
431
1,625
13,739
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 7 / 1
7,474
534
6,927
11,072
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Sense7
Awilix
12
2 / 6 / 0
7,033
502
3,401
11,970
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Sundrown
Mulan
11
0 / 4 / 1
6,682
477
7,719
11,870
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
VicRattlehead59
Ah Muzen Cab
9
2 / 9 / 1
6,155
440
6,082
10,680
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
31
Kills
8
8
Deaths
32
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
ALopez210
Achilles
1
1
3
2.5
W
Bacchus
9
2
7
6.25
W
Bastet
BDJ210
Bastet
10
0
8
14
W
Kukulkan
CDGxRanger
Kukulkan
3
3
8
2.33
W
Medusa
8
2
5
5.25
L
1
6
3
0.42
L
3
7
1
0.5
L
Awilix
Sense7
Awilix
2
6
0
0.33
L
Mulan
Sundrown
Mulan
0
4
1
0.13
L
Ah Muzen Cab
VicRattlehead59
Ah Muzen Cab
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
25,754
39,671
Taken
59,331
25,014
Mitigated
24,382
10,649
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ALopez210
Achilles
6,205
2,249
0
2,640
10,469
10,841
179
356
9,527
0
36,769
W
Bacchus
8,108
1,790
0
2,739
9,707
7,580
292
2,719
6,988
27,424
0
W
Bastet
BDJ210
Bastet
10,371
2,578
0
2,868
8,363
3,010
453
2,472
5,812
0
38,741
W
Kukulkan
CDGxRanger
Kukulkan
6,406
565
0
0
4,586
1,536
1,208
2,485
2,101
44,096
0
W
Medusa
9,850
4,734
0
2,402
6,546
2,047
1,348
384
6,162
0
38,740
L
1,625
425
0
1,135
13,739
7,077
0
4,061
9,213
11,175
0
L
6,927
1,980
0
2,984
11,072
3,907
0
4,071
6,702
37,430
4,239
L
Awilix
Sense7
Awilix
3,401
1,641
0
2,987
11,970
3,597
0
2,023
9,773
0
37,491
L
Mulan
Sundrown
Mulan
7,719
1,438
0
2,159
11,870
7,489
137
0
11,101
1,310
33,660
L
Ah Muzen Cab
VicRattlehead59
Ah Muzen Cab
6,082
3,095
0
1,726
10,680
2,312
0
3,060
7,259
0
34,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
33,376
352
Minions Killed
334
0
Camps Cleared
0
1,405,792
Distance Traveled
1,256,693
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,248
518
78
6
0
254,557
0
W
Bacchus
8,239
589
60
4
0
288,189
2
W
Bastet
8,423
602
66
5
0
303,860
0
W
Kukulkan
8,080
577
83
6
0
289,565
4
W
Medusa
7,846
560
65
5
0
269,621
6
L
Ymir
6,032
431
15
1
0
242,149
3
L
Sol
7,474
534
86
6
0
248,490
0
L
Awilix
7,033
502
79
6
0
275,124
2
L
Mulan
6,682
477
88
6
0
247,698
1
L
Ah Muzen Cab
6,155
440
66
5
0
243,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role