Player Matchup

Bacchus
Bacchus
Colinization18
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,330 Elo+
Party 1
Neith
Neith
Jinxtapose
Neith
Level 27
God Stats
6W - 2L
1,448 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Fenrir
Fenrir
Shmeegs iO
Fenrir
Level 99
God Stats
2W - 1L
1,449 SR
Queue Stats
28W - 21L
1,549 Elo+
Party 1
Team Averages
Level 51
1,466 SR
1,415 Elo+

VS

Team Averages
Level 75
1,609 SR
1,459 Elo+
Anhur
Anhur
FALLANDEMON87778
Anhur
Level 28
God Stats
2W - 2L
1,647 SR
Queue Stats
64W - 51L
1,429 Elo+
Party 2
Bacchus
Bacchus
Grizwits
Bacchus
Level 153
God Stats
5W - 2L
1,764 SR
Queue Stats
21W - 20L
1,530 Elo+
Solo
Tiamat
Tiamat
tinypeen6
Tiamat
Level 44
God Stats
6W - 8L
1,416 SR
Queue Stats
57W - 52L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
6,910
691
3,796
9,677
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
11
2 / 2 / 6
7,057
706
9,746
5,603
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Shmeegs iO
Fenrir
12
9 / 2 / 1
8,242
824
8,086
7,410
5,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,417
642
4,362
7,200
1,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Grizwits
Bacchus
11
2 / 1 / 3
7,315
732
6,049
11,556
10,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
tinypeen6
Tiamat
11
2 / 4 / 2
7,017
702
5,426
7,993
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
5
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
1
6
3
0.42
L
Bacchus
Grizwits
Bacchus
2
1
3
3.5
W
Neith
2
2
6
2.5
W
Fenrir
Shmeegs iO
Fenrir
9
2
1
4.75
L
Tiamat
tinypeen6
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
15,837
22,690
Taken
26,749
13,301
Mitigated
16,661
4,981
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,796
378
0
2,908
9,677
6,116
32
5,263
4,414
9,629
0
L
4,362
2,326
157
292
7,200
1,737
0
313
6,887
0
9,379
L
Bacchus
Grizwits
Bacchus
6,049
1,038
0
4,524
11,556
10,219
0
3,613
7,943
15,799
0
W
Neith
9,746
3,105
272
1,199
5,603
1,885
448
3,162
2,441
0
25,136
W
Fenrir
Shmeegs iO
Fenrir
8,086
1,633
0
602
7,410
5,300
0
3,260
4,150
423
17,820
L
Tiamat
tinypeen6
Tiamat
5,426
299
93
755
7,993
4,705
0
756
7,237
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,209
Gold Earned
20,749
76
Minions Killed
69
4
Camps Cleared
3
551,068
Distance Traveled
486,375
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,910
691
9
1
1
171,959
0
L
Anhur
6,417
642
13
1
0
122,332
3
L
Bacchus
7,315
732
19
2
2
185,136
1
W
Neith
7,057
706
50
5
2
169,560
1
W
Fenrir
8,242
824
17
2
1
209,549
0
L
Tiamat
7,017
702
37
4
1
178,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role