Player Matchup

Sun Wukong
Sun Wukong
Big_jayz71
Sun Wukong
Level 77
God Stats
3W - 1L
1,827 SR
Queue Stats
27W - 27L
1,524 Elo+
Party 3
Bellona
Bellona
ChristoBaldd
Bellona
Level 28
God Stats
12W - 20L
1,333 SR
Queue Stats
21W - 42L
1,405 Elo+
Party 3
Cernunnos
Cernunnos
Flouly18
Cernunnos
Level 44
God Stats
14W - 17L
1,581 SR
Queue Stats
29W - 44L
1,459 Elo+
Party 3
Vulcan
Vulcan
Miron_Man16
Vulcan
Level 29
God Stats
2W - 4L
1,521 SR
Queue Stats
72W - 84L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
classyboy12
Cthulhu
Level 27
God Stats
9W - 11L
1,580 SR
Queue Stats
21W - 29L
1,513 Elo+
Party 3
Team Averages
Level 41
1,568 SR
1,458 Elo+

VS

Team Averages
Level 60
1,509 SR
1,426 Elo+
Ymir
Ymir
HashWidDaLemon
Ymir
Level 68
God Stats
2W - 4L
1,406 SR
Queue Stats
131W - 120L
1,414 Elo+
Party 2
Arachne
Arachne
Timoshi-Senpai
Arachne
Level 120
God Stats
37W - 15L
1,713 SR
Queue Stats
604W - 599L
1,477 Elo+
Party 1
Hel
Hel
Tussito
Hel
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 71L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
beybladeab
Cernunnos
Level 69
God Stats
12W - 14L
1,425 SR
Queue Stats
177W - 227L
1,392 Elo+
Party 1
King Arthur
King Arthur
mutsang321
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big_jayz71
Sun Wukong
8
0 / 2 / 1
5,161
516
2,923
6,059
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ChristoBaldd
Bellona
11
1 / 0 / 1
6,577
658
3,137
4,656
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Flouly18
Cernunnos
8
1 / 4 / 0
4,968
497
3,070
6,781
1,531
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
9
0 / 6 / 0
5,325
533
1,235
5,624
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
classyboy12
Cthulhu
9
1 / 2 / 1
5,535
554
3,044
7,241
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,908
591
4,318
6,167
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 0 / 1
7,291
729
5,899
5,375
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
11
1 / 1 / 5
6,407
641
2,379
4,563
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
beybladeab
Cernunnos
10
4 / 0 / 2
5,685
569
4,797
4,134
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
mutsang321
King Arthur
10
0 / 1 / 0
5,310
531
2,601
5,836
3,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Big_jayz71
Sun Wukong
0
2
1
0.25
L
Bellona
ChristoBaldd
Bellona
1
0
1
1.5
L
Cernunnos
Flouly18
Cernunnos
1
4
0
0.25
W
1
1
5
3.5
L
Vulcan
0
6
0
0
W
8
0
1
8.5
W
Hel
1
1
5
3.5
W
Cernunnos
beybladeab
Cernunnos
4
0
2
5
L
Cthulhu
classyboy12
Cthulhu
1
2
1
0.75
W
King Arthur
mutsang321
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
19,994
30,361
Taken
26,075
11,828
Mitigated
10,092
5,971
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Big_jayz71
Sun Wukong
2,923
717
0
619
6,059
2,368
0
1,351
4,708
0
26,345
L
Bellona
ChristoBaldd
Bellona
3,137
685
0
1,395
4,656
3,041
544
855
3,801
0
33,308
L
Cernunnos
Flouly18
Cernunnos
3,070
1,399
0
1,579
6,781
1,531
0
1,876
4,905
0
23,273
W
4,318
342
43
2,333
6,167
2,486
400
1,350
4,817
25,864
0
L
Vulcan
1,235
606
0
200
5,624
1,841
0
1,401
4,223
24,422
0
W
5,899
3,950
0
1,668
5,375
1,693
0
238
5,137
0
45,582
W
Hel
2,379
40
376
2,504
4,563
1,423
0
1,677
2,886
35,746
0
W
Cernunnos
beybladeab
Cernunnos
4,797
2,055
0
2,299
4,134
1,101
791
1,303
2,831
0
28,292
L
Cthulhu
classyboy12
Cthulhu
3,044
64
116
2,062
7,241
3,047
0
1,963
5,278
12,355
0
W
King Arthur
mutsang321
King Arthur
2,601
92
0
625
5,836
3,389
0
0
5,836
5,817
19,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
30,601
293
Minions Killed
320
0
Camps Cleared
0
969,296
Distance Traveled
1,032,434
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,161
516
62
6
0
223,473
1
L
Bellona
6,577
658
101
10
0
204,256
0
L
Cernunnos
4,968
497
42
4
0
167,915
0
W
Ymir
5,908
591
53
5
0
188,499
3
L
Vulcan
5,325
533
60
6
0
185,280
2
W
Arachne
7,291
729
88
9
0
263,092
3
W
Hel
6,407
641
71
7
0
212,265
3
W
Cernunnos
5,685
569
46
5
0
184,866
2
L
Cthulhu
5,535
554
28
3
0
188,372
4
W
King Arthur
5,310
531
62
6
0
183,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role