Player Matchup

Nemesis
Nemesis
EnJobeKD
Nemesis
Level 83
God Stats
1W - 1L
1,560 SR
Queue Stats
237W - 249L
1,425 Elo+
Party 1
Apollo
Apollo
JackinAround662
Apollo
Level 60
God Stats
6W - 7L
1,463 SR
Queue Stats
141W - 134L
1,473 Elo+
Party 1
Scylla
Scylla
KaSH_PaTs
Scylla
Level 113
God Stats
22W - 20L
1,605 SR
Queue Stats
303W - 316L
1,470 Elo+
Party 1
Camazotz
Camazotz
LiLNugNug_
Camazotz
Level 89
God Stats
3W - 3L
1,552 SR
Queue Stats
286W - 257L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Truejones75
Cabrakan
Level 128
God Stats
88W - 64L
1,527 SR
Queue Stats
211W - 217L
1,491 Elo+
Party 1
Team Averages
Level 95
1,541 SR
1,475 Elo+

VS

Team Averages
Level 54
1,524 SR
1,739 Elo+
Geb
Geb
 
Geb
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Not Zach M
Achilles
Level 18
God Stats
1W - 1L
1,335 SR
Queue Stats
59W - 17L
1,806 Elo+
Party 2
Medusa
Medusa
TKennedyy
Medusa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 3L
1,957 Elo+
Party 2
Hades
Hades
ThorKennedy
Hades
Level 18
God Stats
1W - 0L
1,742 SR
Queue Stats
67W - 14L
1,909 Elo+
Party 2
Tiamat
Tiamat
shmiga08
Tiamat
Level 145
God Stats
58W - 72L
1,541 SR
Queue Stats
1,043W - 1,058L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EnJobeKD
Nemesis
9
1 / 3 / 5
6,002
500
5,257
8,907
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 4 / 2
6,426
536
7,136
9,938
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
KaSH_PaTs
Scylla
10
0 / 2 / 4
6,050
504
4,980
5,621
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
LiLNugNug_
Camazotz
10
0 / 1 / 0
5,782
482
2,927
9,242
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Truejones75
Cabrakan
9
1 / 4 / 4
5,831
486
4,174
12,448
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 8
6,387
532
5,083
9,063
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Not Zach M
Achilles
11
4 / 2 / 4
7,098
592
4,279
8,241
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
TKennedyy
Medusa
12
7 / 3 / 4
7,459
622
13,715
9,106
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 0 / 0
7,925
660
7,322
7,003
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
shmiga08
Tiamat
10
0 / 2 / 4
6,483
540
3,370
4,892
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
7
Kills
14
14
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
8
2.5
L
Nemesis
EnJobeKD
Nemesis
1
3
5
1.17
L
5
4
2
1.5
L
Scylla
KaSH_PaTs
Scylla
0
2
4
1
L
Camazotz
LiLNugNug_
Camazotz
0
1
0
0
W
Achilles
Not Zach M
Achilles
4
2
4
3
W
Medusa
TKennedyy
Medusa
7
3
4
3
W
2
0
0
2
L
Cabrakan
Truejones75
Cabrakan
1
4
4
0.75
W
Tiamat
shmiga08
Tiamat
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
33,769
46,156
Taken
38,305
18,045
Mitigated
18,609
12,203
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,083
792
0
1,955
9,063
5,842
0
2,678
6,309
14,793
0
L
Nemesis
EnJobeKD
Nemesis
5,257
2,100
0
2,788
8,907
2,260
0
2,432
6,443
0
28,962
L
7,136
3,549
171
1,737
9,938
1,976
984
1,952
7,900
0
27,559
L
Scylla
KaSH_PaTs
Scylla
4,980
268
0
255
5,621
1,134
0
1,665
3,892
30,183
0
L
Camazotz
LiLNugNug_
Camazotz
2,927
1,003
0
3,711
9,242
4,453
0
6,439
2,803
0
32,513
W
Achilles
Not Zach M
Achilles
4,279
1,422
0
2,641
8,241
3,203
0
1,706
6,459
0
38,159
W
Medusa
TKennedyy
Medusa
13,715
6,030
0
3,363
9,106
2,804
0
2,404
6,614
0
55,662
W
7,322
1,868
0
5,239
7,003
3,832
464
0
6,564
56,029
0
L
Cabrakan
Truejones75
Cabrakan
4,174
803
651
2,890
12,448
8,222
0
3,019
9,343
20,455
0
W
Tiamat
shmiga08
Tiamat
3,370
213
0
1,388
4,892
2,928
0
2,063
2,766
27,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
35,352
274
Minions Killed
375
0
Camps Cleared
0
1,231,303
Distance Traveled
1,171,892
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,387
532
19
2
0
244,653
3
L
Nemesis
6,002
500
60
5
0
263,309
5
L
Apollo
6,426
536
47
4
0
258,202
0
L
Scylla
6,050
504
73
6
0
255,633
3
L
Camazotz
5,782
482
61
5
0
238,305
2
W
Achilles
7,098
592
71
6
0
261,933
3
W
Medusa
7,459
622
73
6
0
222,922
0
W
Hades
7,925
660
134
11
0
210,806
3
L
Cabrakan
5,831
486
33
3
0
215,854
0
W
Tiamat
6,483
540
78
7
0
231,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role