Player Matchup

Artio
Artio
J0SHUA O29
Artio
Level 113
God Stats
0W - 2L
1,603 SR
Queue Stats
50W - 56L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
Sir Draconnan
Ratatoskr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
511W - 507L
1,463 Elo+
Solo
Apollo
Apollo
Skunk_Fu_Ninja
Apollo
Level 159
God Stats
0W - 1L
1,300 SR
Queue Stats
340W - 307L
1,535 Elo+
Solo
Janus
Janus
Venom325
Janus
Level 144
God Stats
0W - 2L
1,447 SR
Queue Stats
64W - 100L
1,399 Elo+
Solo
Osiris
Osiris
XxFableManny
Osiris
Level 121
God Stats
20W - 26L
1,520 SR
Queue Stats
124W - 127L
1,424 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,457 Elo+

VS

Team Averages
Level 123
1,566 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
Beesye
Ah Muzen Cab
Level 125
God Stats
18W - 12L
1,548 SR
Queue Stats
116W - 121L
1,469 Elo+
Party 1
Ra
Ra
Cabrakansumnubs
Ra
Level 121
God Stats
5W - 4L
1,456 SR
Queue Stats
159W - 162L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GlutnssGargoyle
Ah Puch
Level 81
God Stats
2W - 2L
1,618 SR
Queue Stats
45W - 58L
1,445 Elo+
Solo
Zeus
Zeus
Tony Rock1987
Zeus
Level 131
God Stats
48W - 40L
1,574 SR
Queue Stats
81W - 82L
1,505 Elo+
Party 1
Ares
Ares
eternityheart
Ares
Level 155
God Stats
10W - 7L
1,633 SR
Queue Stats
541W - 575L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 5 / 1
11,183
1,017
5,896
19,856
20,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Sir Draconnan
Ratatoskr
15
0 / 5 / 4
9,219
838
5,153
12,901
4,745
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 4
9,756
887
11,910
11,510
3,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Venom325
Janus
16
1 / 5 / 1
9,609
874
8,512
8,661
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
16
2 / 7 / 3
9,829
894
8,512
12,874
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

82

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beesye
Ah Muzen Cab
18
6 / 0 / 15
11,806
1,073
17,110
8,090
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 3 / 15
10,196
927
5,657
10,035
4,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 18
11,919
1,084
12,529
6,816
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 1 / 13
12,186
1,108
15,462
6,155
2,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 17
10,578
962
10,940
13,900
12,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
7
Kills
28
28
Deaths
7
13
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beesye
Ah Muzen Cab
6
0
15
13.5
W
2
3
15
3.17
W
6
2
18
7.5
L
Artio
3
5
1
0.7
L
Ratatoskr
Sir Draconnan
Ratatoskr
0
5
4
0.4
L
1
6
4
0.5
W
10
1
13
16.5
L
Janus
Venom325
Janus
1
5
1
0.3
L
Osiris
2
7
3
0.5
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
61,698
65,802
Taken
44,996
37,183
Mitigated
25,896
7,149
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beesye
Ah Muzen Cab
17,110
5,321
284
3,806
8,090
3,551
0
1,308
6,782
0
38,436
W
5,657
362
1,530
1,818
10,035
4,395
0
3,456
6,579
25,308
0
W
12,529
696
537
1,867
6,816
2,869
0
2,107
4,709
36,725
0
L
Artio
5,896
188
716
4,783
19,856
20,810
0
14,407
5,155
27,848
0
L
Ratatoskr
Sir Draconnan
Ratatoskr
5,153
1,282
0
496
12,901
4,745
0
6,620
6,091
0
12,035
L
11,910
3,931
0
1,029
11,510
3,268
0
8,235
3,088
0
26,282
W
15,462
2,035
308
1,084
6,155
2,266
0
1,132
5,023
31,332
0
L
Janus
Venom325
Janus
8,512
318
0
0
8,661
2,806
0
5,594
2,988
43,695
0
L
Osiris
8,512
1,702
0
125
12,874
5,554
0
8,797
3,892
0
16,568
W
10,940
299
128
6,288
13,900
12,815
0
6,405
7,495
15,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
56,685
241
Minions Killed
219
6
Camps Cleared
10
990,128
Distance Traveled
1,002,870
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,806
1,073
55
5
4
244,569
1
W
Ra
10,196
927
42
4
3
199,947
1
W
Ah Puch
11,919
1,084
58
5
3
180,235
0
L
Artio
11,183
1,017
48
4
0
198,508
0
L
Ratatoskr
9,219
838
18
2
2
195,641
0
L
Apollo
9,756
887
47
4
1
194,747
1
W
Zeus
12,186
1,108
53
5
0
190,021
3
L
Janus
9,609
874
99
9
2
214,054
1
L
Osiris
9,829
894
29
3
1
187,178
0
W
Ares
10,578
962
11
1
0
188,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role