Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BAAG462
Izanami
Level 126
God Stats
11W - 2L
1,696 SR
Queue Stats
79W - 58L
1,583 Elo+
Party 1
Horus
Horus
GreazeGoblin
Horus
Level 138
God Stats
2W - 0L
1,431 SR
Queue Stats
78W - 88L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
PnGSolo
Hun Batz
Level 128
God Stats
2W - 1L
1,556 SR
Queue Stats
25W - 22L
1,508 Elo+
Party 2
Raijin
Raijin
kbifarini
Raijin
Level 160
God Stats
1W - 0L
1,648 SR
Queue Stats
82W - 67L
1,567 Elo+
Party 1
Team Averages
Level 142
1,566 SR
1,530 Elo+

VS

Team Averages
Level 114
1,469 SR
1,470 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Code Mobius
Ymir
Level 67
God Stats
1W - 2L
1,601 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 3
Hou Yi
Hou Yi
Obverse
Hou Yi
Level 148
God Stats
0W - 1L
1,122 SR
Queue Stats
14W - 22L
1,412 Elo+
Party 3
Nike
Nike
ahowlingwolf
Nike
Level 135
God Stats
0W - 1L
1,179 SR
Queue Stats
24W - 30L
1,409 Elo+
Party 3
Hades
Hades
xXfernandpXx
Hades
Level 65
God Stats
0W - 1L
1,941 SR
Queue Stats
28W - 21L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 12
8,663
866
6,245
10,150
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
BAAG462
Izanami
17
8 / 0 / 5
10,301
1,030
10,969
6,864
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 11
8,584
858
8,239
9,163
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
PnGSolo
Hun Batz
13
4 / 2 / 10
8,381
838
10,707
6,799
2,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
kbifarini
Raijin
14
3 / 2 / 9
8,724
872
6,874
7,049
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 6 / 3
7,439
744
3,840
8,856
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,926
593
1,212
8,292
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Obverse
Hou Yi
12
2 / 5 / 1
7,352
735
8,666
8,956
2,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
6,975
698
8,298
12,464
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 5 / 3
6,411
641
5,219
10,117
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
22
Kills
5
6
Deaths
23
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
12
8
L
Ne Zha
 
Ne Zha
2
6
3
0.58
W
Izanami
BAAG462
Izanami
8
0
5
10.5
L
0
4
1
0.13
W
5
1
11
10.5
L
Hou Yi
Obverse
Hou Yi
2
5
1
0.5
W
Hun Batz
PnGSolo
Hun Batz
4
2
10
4.5
L
1
3
3
0.83
W
Raijin
kbifarini
Raijin
3
2
9
3.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
27,235
40,025
Taken
48,685
26,099
Mitigated
26,152
15,158
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,245
686
0
2,722
10,150
11,505
0
1,968
8,040
18,103
0
L
Ne Zha
 
Ne Zha
3,840
253
0
703
8,856
3,225
0
2,021
6,488
0
14,663
W
Izanami
BAAG462
Izanami
10,969
7,058
0
3,118
6,864
2,450
3,956
1,594
5,150
0
53,521
L
1,212
83
0
566
8,292
5,529
0
2,817
5,109
3,337
0
W
8,239
3,582
2,410
5,218
9,163
6,698
1,079
3,025
5,744
0
11,188
L
Hou Yi
Obverse
Hou Yi
8,666
3,684
0
55
8,956
2,730
0
2,813
5,911
0
23,883
W
Hun Batz
PnGSolo
Hun Batz
10,707
1,379
0
190
6,799
2,463
362
1,152
5,567
0
23,841
L
8,298
890
971
1,991
12,464
8,957
0
3,055
9,176
3,765
22,564
W
Raijin
kbifarini
Raijin
6,874
405
0
1,500
7,049
2,983
1,451
802
6,144
31,127
0
L
5,219
417
214
2,121
10,117
5,711
0
2,067
7,759
18,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
34,103
256
Minions Killed
157
13
Camps Cleared
4
956,686
Distance Traveled
794,526
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,663
866
25
3
6
190,119
2
L
Ne Zha
7,439
744
31
3
1
159,429
4
W
Izanami
10,301
1,030
119
12
5
195,800
3
L
Ymir
5,926
593
5
1
0
96,473
0
W
Horus
8,584
858
8
1
0
199,927
2
L
Hou Yi
7,352
735
36
4
1
166,101
3
W
Hun Batz
8,381
838
32
3
1
190,632
0
L
Nike
6,975
698
49
5
1
190,920
0
W
Raijin
8,724
872
72
7
1
180,208
0
L
Hades
6,411
641
36
4
1
181,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role