Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cutmax1
Ah Muzen Cab
Level 68
God Stats
18W - 12L
1,602 SR
Queue Stats
81W - 78L
1,502 Elo+
Solo
Zeus
Zeus
Dr C8H10N4O2
Zeus
Level 68
God Stats
15W - 12L
1,631 SR
Queue Stats
440W - 481L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Jozan48
Ne Zha
Level 135
God Stats
33W - 27L
1,564 SR
Queue Stats
656W - 680L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
RighteousGear
Cthulhu
Level 115
God Stats
9W - 5L
1,715 SR
Queue Stats
96W - 73L
1,572 Elo+
Solo
Olorun
Olorun
SekhmetRN821
Olorun
Level 121
God Stats
7W - 5L
1,646 SR
Queue Stats
653W - 674L
1,485 Elo+
Party 2
Team Averages
Level 101
1,632 SR
1,512 Elo+

VS

Team Averages
Level 122
1,648 SR
1,557 Elo+
Chaac
Chaac
AServiceError
Chaac
Level 155
God Stats
2W - 1L
1,699 SR
Queue Stats
68W - 53L
1,573 Elo+
Party 1
Hel
Hel
IcyOmega Kid
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,565 Elo+
Party 1
Ratatoskr
Ratatoskr
WHITEVIKING77
Ratatoskr
Level 77
God Stats
1W - 1L
1,619 SR
Queue Stats
7W - 6L
1,426 Elo+
Party 1
Bastet
Bastet
imissher247
Bastet
Level 156
God Stats
5W - 0L
1,921 SR
Queue Stats
94W - 47L
1,656 Elo+
Party 1
Bacchus
Bacchus
kickin buttxxx
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cutmax1
Ah Muzen Cab
17
4 / 11 / 9
11,608
1,055
19,534
25,028
8,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 7
10,270
934
10,464
7,205
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Jozan48
Ne Zha
17
8 / 12 / 4
11,924
1,084
12,227
21,973
15,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
18
3 / 5 / 12
11,217
1,020
22,435
22,810
22,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
18
1 / 9 / 13
10,995
1,000
12,186
17,069
6,559
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 26
13,602
1,237
26,074
27,462
32,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 3 / 17
11,859
1,078
9,209
11,511
8,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
WHITEVIKING77
Ratatoskr
18
4 / 9 / 17
10,951
996
10,560
16,332
6,795
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
25 / 3 / 11
15,762
1,433
37,720
23,371
9,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 2 / 26
11,353
1,032
6,602
10,819
17,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
140
19
Kills
43
43
Deaths
19
45
Assists
97
Player
Kills
Deaths
Assists
KDA
W
9
2
26
11
L
Ah Muzen Cab
Cutmax1
Ah Muzen Cab
4
11
9
0.77
L
3
6
7
1.08
W
4
3
17
4.17
L
Ne Zha
Jozan48
Ne Zha
8
12
4
0.83
L
Cthulhu
3
5
12
1.8
L
Olorun
1
9
13
0.83
W
Ratatoskr
WHITEVIKING77
Ratatoskr
4
9
17
1.39
W
Bastet
25
3
11
10.17
W
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,846
Damage
90,165
94,085
Taken
89,495
54,767
Mitigated
73,998
7,234
Healing
38,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,074
2,118
785
8,419
27,462
32,833
0
13,656
11,596
10,028
28,426
L
Ah Muzen Cab
Cutmax1
Ah Muzen Cab
19,534
4,287
0
939
25,028
8,520
0
2,707
21,991
0
37,541
L
10,464
1,799
0
0
7,205
1,720
0
937
6,166
18,812
0
W
9,209
1,258
10,068
5,946
11,511
8,060
0
7,148
4,161
35,041
0
L
Ne Zha
Jozan48
Ne Zha
12,227
4,196
0
1,324
21,973
15,126
0
3,892
17,535
0
29,920
L
Cthulhu
22,435
1,222
482
1,332
22,810
22,842
0
8,697
13,100
38,037
0
L
Olorun
12,186
6,620
844
2,313
17,069
6,559
0
4,291
12,424
29,850
0
W
Ratatoskr
WHITEVIKING77
Ratatoskr
10,560
1,409
1,349
1,729
16,332
6,795
0
8,417
6,612
0
13,900
W
Bastet
37,720
10,454
0
8,408
23,371
9,247
0
8,218
12,731
0
60,200
W
6,602
443
551
947
10,819
17,063
0
5,901
4,635
23,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,014
Gold Earned
63,527
180
Minions Killed
234
3
Camps Cleared
5
887,227
Distance Traveled
1,046,308
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,602
1,237
30
3
1
223,156
0
L
Ah Muzen Cab
11,608
1,055
43
4
0
191,857
0
L
Zeus
10,270
934
19
2
2
122,539
0
W
Hel
11,859
1,078
98
9
0
198,226
1
L
Ne Zha
11,924
1,084
28
3
1
183,306
2
L
Cthulhu
11,217
1,020
39
4
0
220,409
1
L
Olorun
10,995
1,000
51
5
0
169,116
0
W
Ratatoskr
10,951
996
9
1
1
180,154
0
W
Bastet
15,762
1,433
60
5
0
233,029
0
W
Bacchus
11,353
1,032
37
3
3
211,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role