Player Matchup

Hachiman
Hachiman
Assassinco90
Hachiman
Level 133
God Stats
6W - 3L
1,504 SR
Queue Stats
101W - 109L
1,466 Elo+
Party 1
Mulan
Mulan
SLG Omni
Mulan
Level 129
God Stats
5W - 1L
1,752 SR
Queue Stats
70W - 62L
1,548 Elo+
Party 1
Scylla
Scylla
big big boom
Scylla
Level 123
God Stats
2W - 0L
1,462 SR
Queue Stats
96W - 86L
1,540 Elo+
Party 1
Team Averages
Level 128
1,572 SR
1,518 Elo+

VS

Team Averages
Level 62
1,547 SR
1,410 Elo+
Medusa
Medusa
Arlexisbon
Medusa
Level 69
God Stats
1W - 1L
1,718 SR
Queue Stats
37W - 33L
1,341 Elo+
Solo
Xing Tian
Xing Tian
Honored_speedy
Xing Tian
Level 81
God Stats
3W - 8L
1,425 SR
Queue Stats
242W - 287L
1,442 Elo+
Party 2
Persephone
Persephone
Why_Not_Anime
Persephone
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 116L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Assassinco90
Hachiman
17
8 / 1 / 14
12,716
748
9,535
11,587
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
SLG Omni
Mulan
16
8 / 6 / 14
12,323
725
20,080
23,660
21,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
8 / 2 / 12
12,174
716
11,426
10,161
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arlexisbon
Medusa
15
2 / 8 / 1
10,439
614
8,685
13,356
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Honored_speedy
Xing Tian
13
2 / 10 / 4
10,771
634
10,583
20,421
14,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Why_Not_Anime
Persephone
15
5 / 6 / 3
12,521
737
11,891
13,470
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
24
Kills
9
9
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arlexisbon
Medusa
2
8
1
0.31
W
Hachiman
Assassinco90
Hachiman
8
1
14
15
L
Xing Tian
Honored_speedy
Xing Tian
2
10
4
0.4
W
Mulan
SLG Omni
Mulan
8
6
14
2.5
L
Persephone
Why_Not_Anime
Persephone
5
6
3
1.08
W
Scylla
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
31,159
45,408
Taken
47,247
27,289
Mitigated
24,465
9,752
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arlexisbon
Medusa
8,685
1,929
0
0
13,356
5,283
861
3,658
9,182
0
43,345
W
Hachiman
Assassinco90
Hachiman
9,535
4,299
0
2,596
11,587
3,302
762
4,903
6,684
0
59,165
L
Xing Tian
Honored_speedy
Xing Tian
10,583
867
0
1,415
20,421
14,505
0
6,831
12,949
27,443
0
W
Mulan
SLG Omni
Mulan
20,080
1,420
0
4,134
23,660
21,116
323
12,178
11,482
5,348
27,745
L
Persephone
Why_Not_Anime
Persephone
11,891
701
0
1,247
13,470
4,677
0
2,685
10,146
32,007
0
W
Scylla
11,426
229
260
2,762
10,161
2,871
1,284
5,767
4,394
43,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
33,731
194
Minions Killed
168
9
Camps Cleared
6
865,122
Distance Traveled
841,509
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,439
614
83
5
2
267,066
0
W
Hachiman
12,716
748
93
5
6
314,765
3
L
Xing Tian
10,771
634
38
2
3
274,593
1
W
Mulan
12,323
725
25
1
0
252,093
1
L
Persephone
12,521
737
47
3
1
299,850
2
W
Scylla
12,174
716
76
4
3
298,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role