Player Matchup

Heimdallr
Heimdallr
DerpyCreeper97
Heimdallr
Level 125
God Stats
3W - 2L
1,444 SR
Queue Stats
305W - 243L
1,520 Elo+
Party 1
Geb
Geb
Pure Zoom
Geb
Level 83
God Stats
5W - 6L
1,520 SR
Queue Stats
29W - 28L
1,482 Elo+
Party 1
Scylla
Scylla
Wyhter
Scylla
Level 146
God Stats
22W - 12L
1,665 SR
Queue Stats
392W - 339L
1,569 Elo+
Party 1
Chaac
Chaac
elias2528
Chaac
Level 12
God Stats
4W - 0L
1,820 SR
Queue Stats
13W - 8L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
elite85angel
Hun Batz
Level 128
God Stats
4W - 1L
1,612 SR
Queue Stats
385W - 357L
1,512 Elo+
Party 1
Team Averages
Level 99
1,612 SR
1,536 Elo+

VS

Team Averages
Level 98
1,605 SR
1,522 Elo+
Erlang Shen
Erlang Shen
Darkfire_Rayne
Erlang Shen
Level 89
God Stats
2W - 2L
1,582 SR
Queue Stats
17W - 16L
1,339 Elo+
Solo
Medusa
Medusa
Daxter9718
Medusa
Level 43
God Stats
25W - 13L
1,697 SR
Queue Stats
117W - 80L
1,618 Elo+
Party 2
Janus
Janus
Grim_AngeI
Janus
Level 129
God Stats
3W - 12L
1,552 SR
Queue Stats
403W - 428L
1,556 Elo+
Party 2
Bacchus
Bacchus
Shojikina_Tsuki
Bacchus
Level 158
God Stats
0W - 2L
1,926 SR
Queue Stats
454W - 502L
1,567 Elo+
Party 2
Athena
Athena
jet_stream_98
Athena
Level 69
God Stats
5W - 5L
1,270 SR
Queue Stats
147W - 151L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DerpyCreeper97
Heimdallr
9
0 / 0 / 2
5,038
504
3,986
4,357
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 4
5,141
514
2,774
4,634
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Wyhter
Scylla
11
7 / 0 / 0
6,483
648
5,776
3,901
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
elias2528
Chaac
7
0 / 2 / 0
4,603
460
1,624
4,717
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
elite85angel
Hun Batz
9
3 / 1 / 1
5,564
556
4,301
8,070
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Darkfire_Rayne
Erlang Shen
9
0 / 2 / 0
4,992
499
1,355
6,754
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Daxter9718
Medusa
8
0 / 1 / 0
4,781
478
2,459
3,749
898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
8
0 / 3 / 0
4,864
486
1,560
4,100
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 0
5,770
577
6,011
7,776
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
4,866
487
2,246
7,730
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
3
3
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Darkfire_Rayne
Erlang Shen
0
2
0
0
L
Medusa
Daxter9718
Medusa
0
1
0
0
W
Heimdallr
DerpyCreeper97
Heimdallr
0
0
2
1
L
Janus
0
3
0
0
W
0
0
4
2
L
3
2
0
1.5
W
Scylla
Wyhter
Scylla
7
0
0
7
W
Chaac
elias2528
Chaac
0
2
0
0
W
Hun Batz
elite85angel
Hun Batz
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
13,631
25,679
Taken
30,109
8,841
Mitigated
14,121
9,647
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Darkfire_Rayne
Erlang Shen
1,355
208
223
2,050
6,754
2,811
650
1,554
5,200
0
22,527
L
Medusa
Daxter9718
Medusa
2,459
975
0
808
3,749
898
0
781
2,968
0
23,227
W
Heimdallr
DerpyCreeper97
Heimdallr
3,986
1,304
0
2,176
4,357
1,280
404
717
3,640
0
31,573
L
Janus
1,560
45
0
404
4,100
1,167
0
1,769
2,331
29,468
0
W
2,774
467
0
1,664
4,634
1,854
0
1,186
3,408
10,635
0
L
6,011
364
0
3,148
7,776
5,873
0
712
6,805
26,777
0
W
Scylla
Wyhter
Scylla
5,776
898
0
1,765
3,901
1,153
239
1,174
2,661
31,310
0
W
Chaac
elias2528
Chaac
1,624
308
0
1,502
4,717
2,239
429
2,047
2,442
0
12,769
W
Hun Batz
elite85angel
Hun Batz
4,301
1,762
0
2,540
8,070
2,315
0
3,963
3,711
0
25,463
L
2,246
699
233
2,183
7,730
3,372
0
3,734
3,996
12,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
25,273
212
Minions Killed
253
0
Camps Cleared
0
941,887
Distance Traveled
1,014,030
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,992
499
60
6
0
224,727
0
L
Medusa
4,781
478
51
5
0
221,934
2
W
Heimdallr
5,038
504
59
6
0
185,916
1
L
Janus
4,864
486
58
6
0
181,116
3
W
Geb
5,141
514
24
2
0
206,455
2
L
Bacchus
5,770
577
58
6
0
203,132
0
W
Scylla
6,483
648
46
5
0
198,892
5
W
Chaac
4,603
460
29
3
0
141,771
3
W
Hun Batz
5,564
556
54
5
0
208,853
2
L
Athena
4,866
487
26
3
0
183,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role