Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BagOfChip
Morgan Le Fay
Level 110
God Stats
8W - 6L
1,425 SR
Queue Stats
242W - 226L
1,586 Elo+
Solo
Thanatos
Thanatos
Dirtytep74
Thanatos
Level 83
God Stats
23W - 16L
1,632 SR
Queue Stats
319W - 229L
1,566 Elo+
Party 1
Team Averages
Level 120
1,511 SR
1,530 Elo+

VS

Team Averages
Level 119
1,548 SR
1,573 Elo+
Mulan
Mulan
OniiTrashu
Mulan
Level 121
God Stats
2W - 4L
1,583 SR
Queue Stats
181W - 176L
1,558 Elo+
Party 2
Neith
Neith
Sarkronos
Neith
Level 121
God Stats
10W - 8L
1,534 SR
Queue Stats
117W - 113L
1,545 Elo+
Party 2
Mercury
Mercury
Wicketx90
Mercury
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 180L
1,535 Elo+
Party 2
Ra
Ra
brosquad1
Ra
Level 145
God Stats
2W - 2L
1,490 SR
Queue Stats
258W - 255L
1,575 Elo+
Party 2
Fafnir
Fafnir
cheezpizza1
Fafnir
Level 102
God Stats
3W - 0L
1,636 SR
Queue Stats
23W - 13L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 0
6,554
504
3,951
7,745
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
 
Artio
11
0 / 4 / 2
6,381
491
8,626
14,368
15,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
 
Sylvanus
9
0 / 3 / 1
5,876
452
2,796
9,276
5,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
BagOfChip
Morgan Le Fay
12
1 / 3 / 1
6,880
529
6,713
6,448
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dirtytep74
Thanatos
12
3 / 3 / 1
6,978
537
5,381
8,214
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 1 / 3
7,867
605
8,459
11,067
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Sarkronos
Neith
13
5 / 1 / 4
7,857
604
7,295
5,097
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
Wicketx90
Mercury
14
6 / 2 / 3
8,003
616
5,387
9,561
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 5
7,982
614
5,737
6,801
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
12
1 / 0 / 11
7,703
593
4,919
10,320
8,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
17
17
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
L
Artio
 
Artio
0
4
2
0.25
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Morgan Le Fay
BagOfChip
Morgan Le Fay
1
3
1
0.5
L
Thanatos
Dirtytep74
Thanatos
3
3
1
1.17
W
Mulan
3
1
3
4.5
W
Neith
Sarkronos
Neith
5
1
4
7
W
Mercury
Wicketx90
Mercury
6
2
3
3.75
W
2
1
5
4.5
W
Fafnir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
31,797
46,051
Taken
42,846
29,077
Mitigated
23,340
17,958
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,951
2,608
0
1,080
7,745
2,111
1,022
2,593
5,112
0
45,447
L
Artio
 
Artio
8,626
797
68
5,625
14,368
15,680
0
661
12,856
37,960
0
L
Sylvanus
 
Sylvanus
2,796
1,070
1,504
2,270
9,276
5,603
228
2,422
6,822
13,053
0
L
Morgan Le Fay
BagOfChip
Morgan Le Fay
6,713
550
0
856
6,448
2,258
0
2,529
3,831
44,250
0
L
Thanatos
Dirtytep74
Thanatos
5,381
1,368
0
6,555
8,214
3,425
0
2,327
5,736
0
37,430
W
Mulan
8,459
2,272
0
4,449
11,067
7,502
652
5,724
4,421
679
46,914
W
Neith
Sarkronos
Neith
7,295
3,670
0
1,561
5,097
1,623
1,008
892
4,205
0
56,550
W
Mercury
Wicketx90
Mercury
5,387
2,478
0
422
9,561
2,822
0
3,393
6,089
0
50,454
W
5,737
770
1,025
2,619
6,801
2,650
114
3,465
3,294
57,613
0
W
Fafnir
4,919
1,226
2,071
4,729
10,320
8,743
204
3,841
6,479
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
39,412
364
Minions Killed
412
0
Camps Cleared
0
1,171,168
Distance Traveled
1,292,164
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,554
504
99
8
0
208,576
2
L
Artio
6,381
491
74
6
0
242,500
1
L
Sylvanus
5,876
452
26
2
0
222,788
5
L
Morgan Le Fay
6,880
529
87
7
0
241,080
3
L
Thanatos
6,978
537
78
6
0
256,224
5
W
Mulan
7,867
605
93
7
0
233,211
3
W
Neith
7,857
604
98
8
0
197,468
0
W
Mercury
8,003
616
96
7
0
330,199
0
W
Ra
7,982
614
112
9
0
278,510
5
W
Fafnir
7,703
593
13
1
0
252,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role